Fallout 4

File information

Last updated

Original upload

Created by

mrBun

Uploaded by

mrBun

Virus scan

Safe to use

Tags for this mod

About this mod

Sunshine Tidings co-op 2.
This build features plenty of beds, resources, some *manufacturing and defences. Should drop into slot 43.

Requirements
Permissions and credits
Donations
Sunshine Tidings co-op 2.
This build features plenty of beds, resources, some *manufacturing and defences.  Should drop into slot 43.
The changes made by CASS a few months back displaced a lot of my settlement items. I briefly considered moving things around but ultimately came to the conclusion it would be like putting lipstick on a pig;
so…
I deleted every building on this site with the exception of the warehouse signage and the contents of the warehouse.

You will also need to remove a few trees and shrubs, but this can be done after placing my blueprint, if you want to keep a bit of foliage.

 This has to be stated at the outset.
Sunshine Tidings co-op 2 is not an update as such; it is a complete redesign. If you have used my old blueprint as a template, invested hours in adding personal touches, you would need to nuke your settlement before placing this one; or simply ignore  Version 2.   I have left the old design up for the time being for those who might prefer it, but be aware that if you do use my original blueprint, you will need to move some things as the redesign of CASS shifted the existing buildings around.

*Heavy weapons, Ammo,Far Harbour ammo

I build these settlements for my own amusement. I'm not big on clutter, I just want to get my settlement as full as possible and make sure
there are enough amenities.....If I have to go and help the settlement fend off the three raiders that they can't deal with, the defences pretty much ensure they are shredded by the time I get there. There is plenty of space to personalise the settlement to one's own taste.

I don't and won't do requests...I have placed these files here for anyone who might deem them useful.

Method; I use transfer settlements to drop everything into place and either scrap everything that sticks up or enter "Disable" and "markfordelete" anything that won't scrap using scrap everything.

Apart from Fallout 4 and ALL DLC, I used the following mods;



My other  settlement mods;  

Finch Farm;

Greentop Nursery;

Graygarden;

Starlight Drive-in;

The Slog;

Spectacle Island;

Red Rocket;

Tenpines Bluff;

Coastal Cottage;

Abernathy Farm;

Home Plate;

Murkwater Construction Site;

Sanctuary Hills;

Nordhagen Beach;

Warwick Homestead;

County Crossing;

Outpost Zimonja;

Somerville Place;

Oberland Station;

SunshineTidings Co-op;

Kingsport Lighthouse;

Taffington Boathouse;

Egret Tours Marina;
 
Red Rocket-Nuka World;
 
Echo  Lake Lumber Mill;
 
Croup Manor;
 
Jamaica Plain;
 
Hangman’s Alley;
 
Old Longfellow’s Cabin;
 
Dalton Farm;
 
Covenant;

The Castle;

Sunshine Tidings Co-op 2;
 
BunkerHill;