Adds soldier voices from XCOM 2 to XCOM: Enemy Within (Long War) as Voicepacks.This mod is ideal for those who want additional soldier voices without losing thematic consistency or immersion (Not by much at least).
Adds soldier voices from XCOM 2 to XCOM: Enemy Within (Long War) as Voicepacks.This mod is ideal for those who want additional soldier voices without losing thematic consistency or immersion (Not by much at least).
Aircombat revolution comes with sending multiple interceptors at once, sending partially damaged jets, implementing quasi-formation management and making pilot rank mean a little more than just a badge. All of this and even more will work with your ongoing LW campaigns so just grab it and unleash the power of squadron. Works with LW and its mods.
Aircombat revolution comes with sending multiple interceptors at once, sending partially damaged jets, implementing quasi-formation management and making pilot rank mean a little more than just a badge. All of this and even more will work with your ongoing LW campaigns so just grab it and unleash the power of squadron. Works with LW and its mods.
A hotkey for soldier's hunker down ability will work for civilian's head down ability as well. The mod also fixes an issue of double played hunker down sound.
A hotkey for soldier's hunker down ability will work for civilian's head down ability as well. The mod also fixes an issue of double played hunker down sound.
For XCOM-Enemy-Unknown (2012): Standardizes the Initialization of the XCom Forces Armors, so as to more fully enable the functionality of the DefaultGameCore.ini lines; in particular enables the 'grapple' and 'psi' properties for these armors. (untested with Long War)
For XCOM-Enemy-Unknown (2012): Standardizes the Initialization of the XCom Forces Armors, so as to more fully enable the functionality of the DefaultGameCore.ini lines; in particular enables the 'grapple' and 'psi' properties for these armors. (untested with Long War)
A Voicepack brought to you by AzXeus and Dethraker that adds a new set of Soldier Voice lines recorded by the popular streamer LlamaChomp.
A Voicepack brought to you by AzXeus and Dethraker that adds a new set of Soldier Voice lines recorded by the popular streamer LlamaChomp.
A revamp of Long War 1.0 that emphasizes realism, expands tactical options, and reduces economy micromanaging with a new monetary system. More specialized enemies that provide unique challenges. Increased weapon and soldier versatility. Rebalanced items and armors. And much more!
A revamp of Long War 1.0 that emphasizes realism, expands tactical options, and reduces economy micromanaging with a new monetary system. More specialized enemies that provide unique challenges. Increased weapon and soldier versatility. Rebalanced items and armors. And much more!
This mod implements smart overwatch fire for both XCOM and aliens. Once 2 or more units spot an enemy simultanouesly they will shoot one by one instead of all at once. No more clearing of overwatch traps by a single unit that died from the first shot. Developed for LW Rebalance by Ucross but 100% compatible with both Long War and vanilla.
This mod implements smart overwatch fire for both XCOM and aliens. Once 2 or more units spot an enemy simultanouesly they will shoot one by one instead of all at once. No more clearing of overwatch traps by a single unit that died from the first shot. Developed for LW Rebalance by Ucross but 100% compatible with both Long War and vanilla.
Turrets serve as one of the main testing obstacles in the Portal series. Armed with almost unlimited ammunition and deadly accuracy, they will attempt to kill test subjects on sight. Standard Sentry Turrets are voiced by Ellen McLain. This is just the Portal 1 Turret.
Turrets serve as one of the main testing obstacles in the Portal series. Armed with almost unlimited ammunition and deadly accuracy, they will attempt to kill test subjects on sight. Standard Sentry Turrets are voiced by Ellen McLain. This is just the Portal 1 Turret.
This is a modding utility that aims to make it easier to use the built-in Mod Loader. It's use is similar to the Mutator method created by WGhost but allows two-way traffic instead of only one way. It acts as a "Bridge" between the game code and new user-created code.
This is a modding utility that aims to make it easier to use the built-in Mod Loader. It's use is similar to the Mutator method created by WGhost but allows two-way traffic instead of only one way. It acts as a "Bridge" between the game code and new user-created code.
EMakes long war easier by upgrading some of the soldiers and mec's armor and weapons by about 1/3 stronger.
EMakes long war easier by upgrading some of the soldiers and mec's armor and weapons by about 1/3 stronger.
Prevents steam vents from being created anywhere near your first Satellite Uplink.
Prevents steam vents from being created anywhere near your first Satellite Uplink.
This texture fixes the diference between the Mec's guns art and models, also changes the Reflex Cannon light from orange to green as a plasma weapon (for long war).
This texture fixes the diference between the Mec's guns art and models, also changes the Reflex Cannon light from orange to green as a plasma weapon (for long war).
Recategorizes tactical mission maps into more logical groups, and gives each group a more realistic intel description.
Recategorizes tactical mission maps into more logical groups, and gives each group a more realistic intel description.
Scales the number of EXALT clues if the Dynamic War second wave option is enabled. If Dynamic War scaling is set to 0.5 (the default) then the number of clues returned will be doubled.
Scales the number of EXALT clues if the Dynamic War second wave option is enabled. If Dynamic War scaling is set to 0.5 (the default) then the number of clues returned will be doubled.
Colored Class Icons included gene and psi soldiers
Colored Class Icons included gene and psi soldiers
Sound pack with the TF2 Engineer voice for your soldiers. Brings the soft spoken Texan into the xcom universe. Installation instructions inside.
Sound pack with the TF2 Engineer voice for your soldiers. Brings the soft spoken Texan into the xcom universe. Installation instructions inside.
A simple touch for a greater game...
Changes the Mec Close Combat Foundry project to 50% of the Kinetic Strike Module bonus damage instead of a static +4
Changes the Mec Close Combat Foundry project to 50% of the Kinetic Strike Module bonus damage instead of a static +4
A conversion mod that takes what was accomplished by the Long War team and ascends beyond it. New Perks, custom classes, more customization, just plain more.
A conversion mod that takes what was accomplished by the Long War team and ascends beyond it. New Perks, custom classes, more customization, just plain more.
download SweetFX-Configurator_standalone and SweetFX_1_5-23364 extract both in C:\Program Files (x86)\Steam\steamapps\common\XCom-Enemy-Unknown\XEW\Binaries\Win32 unless if you play enemy unknow it has to be C:\Program Files (x86)\Steam\steamapps\common\XCom-Enemy-Unknown\Binaries\Win32
download SweetFX-Configurator_standalone and SweetFX_1_5-23364 extract both in C:\Program Files (x86)\Steam\steamapps\common\XCom-Enemy-Unknown\XEW\Binaries\Win32 unless if you play enemy unknow it has to be C:\Program Files (x86)\Steam\steamapps\common\XCom-Enemy-Unknown\Binaries\Win32
How it works:
At Engine.upk
Class Engine
native static final function bool IsRetailGame();
* Changed to return false instead of true
Patch:
XComGame.exe
Changes:
0x3C8F15 | 01 > 00
0X3C8F22 | 01 > 00
Before:
003C8F10 | 44 24 08 C7 00 01 00 00 00 C2 08 00 8B 4C 24 08
003C8F20 | C7 01 01 00 00 00 C2 08 00 CC CC CC CC CC CC CC
After:
003C8F10 | 44 24 08 C7 00 00 00 00 00 C2 08 00 8B 4C 24 08
003C8F20 | C7 01 00 00 00 00 C2 08 00 CC CC CC CC CC CC CC
...