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  • Realistic War

    Realistic War

    Last Update: 29 Nov 2018
    Author: Alexandr Metelitsa
    Uploader: klandigos

    Realistic War: Overhaul mod for Enemy Within + Long War 1.0. YOU WILL EXPERIENCE THE THRILL OF DANGER!

    • 60KB
    • 0
    • 34

    Realistic War

    Last Update: 29 Nov 2018
    Author: klandigos

    Realistic War: Overhaul mod for Enemy Within + Long War 1.0. YOU WILL EXPERIENCE THE THRILL OF DANGER!

  • Witch Left 4 Dead

    Witch Left 4 Dead

    Last Update: 15 Sep 2018
    Author: Norwegian_Loki aka Carloscristero
    Uploader: carloscristero

    The witch is an Undead Zombie from the Left 4 Dead. She is a very special type of Zombie, even in her own universe. She will sit and sob during the night, or walk around sobbing during the day. She hates bright lights, and loves sugar. The most fascinating part might be her incredible singing voice! This is no simple joke pack

    • 5.3MB
    • 1
    • 21

    Witch Left 4 Dead

    Last Update: 15 Sep 2018

    The witch is an Undead Zombie from the Left 4 Dead. She is a very special type of Zombie, even in her own universe. She will sit and sob during the night, or walk around sobbing during the day. She hates bright lights, and loves sugar. The most fascinating part might be her incredible singing voice! This is no simple joke pack

  • Zoey Left 4 Dead Voice Pack

    Zoey Left 4 Dead Voice Pack

    Last Update: 12 Sep 2018
    Author: Norwegian_Loki
    Uploader: carloscristero

    Brings you Zoey from Left 4 Dead to your game in the form of your custom female soldier voice. She has a voice that has a serious, yet often playful tone. She gives the vibe of being a young, strong willed, and kind girl. This pack is made so she will use lines that fit well with both the x-com setting, and make her fit right in.

    • 15.5MB
    • 2
    • 82

    Zoey Left 4 Dead Voice Pack

    Last Update: 12 Sep 2018

    Brings you Zoey from Left 4 Dead to your game in the form of your custom female soldier voice. She has a voice that has a serious, yet often playful tone. She gives the vibe of being a young, strong willed, and kind girl. This pack is made so she will use lines that fit well with both the x-com setting, and make her fit right in.

  • Pod Reveal Mods Collection

    Pod Reveal Mods Collection

    Last Update: 12 Aug 2018
    Author: tracktwo and szmind
    Uploader: szmind

    Open up selectible options related to pod reveal e.g. get extra yellow move (only move, no shooting) for ALL soldiers to reposition whenever spotting a new enemy pod. Make revealed aliens call their friends (in line of sight) immediately on reveal or at the end of alien's turn. Works with Long War as well as with base Enemy Within.

    • 19KB
    • 1
    • 152

    Pod Reveal Mods Collection

    Last Update: 12 Aug 2018
    Author: szmind

    Open up selectible options related to pod reveal e.g. get extra yellow move (only move, no shooting) for ALL soldiers to reposition whenever spotting a new enemy pod. Make revealed aliens call their friends (in line of sight) immediately on reveal or at the end of alien's turn. Works with Long War as well as with base Enemy Within.

  • No Alien Activity Sound

    No Alien Activity Sound

    Last Update: 01 Aug 2018
    Author: Gruust123
    Uploader: Gruust123

    Disables the ugly alien activity sound that is being played on every turn.

    • 0KB
    • 1
    • 68

    No Alien Activity Sound

    Last Update: 01 Aug 2018
    Author: Gruust123

    Disables the ugly alien activity sound that is being played on every turn.

  • Roster viewer and exporter

    Roster viewer and exporter

    Last Update: 02 Jul 2018
    Author: EvilMV
    Uploader: EvilMV

    Tool that allows to export current XCOM roster to the comma-separated (CSV) sheet. This will allow to open it in Excel, OO Calc or Google sheet for detailed roster planning.This tool is compatible with very popular Long War mod.

    • 108KB
    • 5
    • 112

    Roster viewer and exporter

    Last Update: 02 Jul 2018
    Author: EvilMV

    Tool that allows to export current XCOM roster to the comma-separated (CSV) sheet. This will allow to open it in Excel, OO Calc or Google sheet for detailed roster planning.This tool is compatible with very popular Long War mod.

  • Additional Item Slots

    Additional Item Slots

    Last Update: 30 May 2018
    Author: Amineri - XMarksTheSpot and TheOldOne822 - Updated by MrWatsyoname
    Uploader: Mrwatsyoname

    This mod simply allows XCOM's user interface to allows more item slots to be neatly displayed.

    • 259KB
    • 24
    • 940

    Additional Item Slots

    Last Update: 30 May 2018
    Author: Mrwatsyoname

    This mod simply allows XCOM's user interface to allows more item slots to be neatly displayed.

  • Squadron Unleashed (for Long War)

    Squadron Unleashed (for Long War)

    Last Update: 24 Aug 2018
    Author: szmind
    Uploader: szmind

    Aircombat revolution comes with sending multiple interceptors at once, sending partially damaged jets, implementing quasi-formation management and making pilot rank mean a little more than just a badge. All of this and even more will work with your ongoing LW campaigns so just grab it and unleash the power of squadron. Works with LW and its mods.

    • 211KB
    • 53
    • 2.0k

    Squadron Unleashed (for Long War)

    Last Update: 24 Aug 2018
    Author: szmind

    Aircombat revolution comes with sending multiple interceptors at once, sending partially damaged jets, implementing quasi-formation management and making pilot rank mean a little more than just a badge. All of this and even more will work with your ongoing LW campaigns so just grab it and unleash the power of squadron. Works with LW and its mods.

  • Stay Down

    Stay Down

    Last Update: 12 Mar 2018
    Author: Drakous79
    Uploader: Drakous79

    A hotkey for soldier's hunker down ability will work for civilian's head down ability as well. The mod also fixes an issue of double played hunker down sound.

    • 4KB
    • 2
    • 130

    Stay Down

    Last Update: 12 Mar 2018
    Author: Drakous79

    A hotkey for soldier's hunker down ability will work for civilian's head down ability as well. The mod also fixes an issue of double played hunker down sound.

  • FuncArmorInitEU

    FuncArmorInitEU

    Last Update: 11 Feb 2018
    Author: JDDysart
    Uploader: JDDysart

    For XCOM-Enemy-Unknown (2012): Standardizes the Initialization of the XCom Forces Armors, so as to more fully enable the functionality of the DefaultGameCore.ini lines; in particular enables the 'grapple' and 'psi' properties for these armors. (untested with Long War)

    • 3KB
    • 1
    • 98

    FuncArmorInitEU

    Last Update: 11 Feb 2018
    Author: JDDysart

    For XCOM-Enemy-Unknown (2012): Standardizes the Initialization of the XCom Forces Armors, so as to more fully enable the functionality of the DefaultGameCore.ini lines; in particular enables the 'grapple' and 'psi' properties for these armors. (untested with Long War)

  • LlamaChomp Voicepack

    LlamaChomp Voicepack

    Last Update: 11 Feb 2018
    Author: Progenitors
    Uploader: Dethraker

    A Voicepack brought to you by AzXeus and Dethraker that adds a new set of Soldier Voice lines recorded by the popular streamer LlamaChomp.

    • 22.7MB
    • 2
    • 95

    LlamaChomp Voicepack

    Last Update: 11 Feb 2018
    Author: Dethraker

    A Voicepack brought to you by AzXeus and Dethraker that adds a new set of Soldier Voice lines recorded by the popular streamer LlamaChomp.

  • Long War - Enhanced Realism and Tactics

    Long War - Enhanced Realism and Tactics

    Last Update: 06 Dec 2018
    Author: fjz
    Uploader: fjz

    A revamp of Long War 1.0 that emphasizes realism, expands tactical options, and reduces economy micromanaging with a new monetary system. More specialized enemies that provide unique challenges. Increased weapon and soldier versatility. Rebalanced items and armors. And much more!

    • 430KB
    • 31
    • 1.1k

    Long War - Enhanced Realism and Tactics

    Last Update: 06 Dec 2018
    Author: fjz

    A revamp of Long War 1.0 that emphasizes realism, expands tactical options, and reduces economy micromanaging with a new monetary system. More specialized enemies that provide unique challenges. Increased weapon and soldier versatility. Rebalanced items and armors. And much more!

  • Sequential Overwatch

    Sequential Overwatch

    Last Update: 06 Aug 2018
    Author: szmind
    Uploader: szmind

    This mod implements smart overwatch fire for both XCOM and aliens. Once 2 or more units spot an enemy simultanouesly they will shoot one by one instead of all at once. No more clearing of overwatch traps by a single unit that died from the first shot. Developed for LW Rebalance by Ucross but 100% compatible with both Long War and vanilla.

    • 15KB
    • 142
    • 3.9k

    Sequential Overwatch

    Last Update: 06 Aug 2018
    Author: szmind

    This mod implements smart overwatch fire for both XCOM and aliens. Once 2 or more units spot an enemy simultanouesly they will shoot one by one instead of all at once. No more clearing of overwatch traps by a single unit that died from the first shot. Developed for LW Rebalance by Ucross but 100% compatible with both Long War and vanilla.

  • Portal Turret Mech Voice

    Portal Turret Mech Voice

    Last Update: 27 Aug 2017
    Author: Carloscristero
    Uploader: carloscristero

    Turrets serve as one of the main testing obstacles in the Portal series. Armed with almost unlimited ammunition and deadly accuracy, they will attempt to kill test subjects on sight. Standard Sentry Turrets are voiced by Ellen McLain. This is just the Portal 1 Turret.

    • 1.2MB
    • 4
    • 171

    Portal Turret Mech Voice

    Last Update: 27 Aug 2017

    Turrets serve as one of the main testing obstacles in the Portal series. Armed with almost unlimited ammunition and deadly accuracy, they will attempt to kill test subjects on sight. Standard Sentry Turrets are voiced by Ellen McLain. This is just the Portal 1 Turret.

  • XComModBridge

    XComModBridge

    Last Update: 10 Jun 2017
    Author: AzXeus
    Uploader: azxeus

    This is a modding utility that aims to make it easier to use the built-in Mod Loader. It's use is similar to the Mutator method created by WGhost but allows two-way traffic instead of only one way. It acts as a "Bridge" between the game code and new user-created code.

    • 6KB
    • 3
    • 69

    XComModBridge

    Last Update: 10 Jun 2017
    Author: azxeus

    This is a modding utility that aims to make it easier to use the built-in Mod Loader. It's use is similar to the Mutator method created by WGhost but allows two-way traffic instead of only one way. It acts as a "Bridge" between the game code and new user-created code.

  • Long War Upgrade

    Long War Upgrade

    Last Update: 18 Dec 2016
    Author: Eddydobrian
    Uploader: eddydobrian

    EMakes long war easier by upgrading some of the soldiers and mec's armor and weapons by about 1/3 stronger.

    • 48KB
    • 13
    • 674

    Long War Upgrade

    Last Update: 18 Dec 2016
    Author: eddydobrian

    EMakes long war easier by upgrading some of the soldiers and mec's armor and weapons by about 1/3 stronger.

  • Steam Vent Location Tweak (for Long War)

    Steam Vent Location Tweak (for Long War)

    Last Update: 13 Dec 2016
    Author: eclipse666 aka SpazmoJones
    Uploader: SpazmoJones

    Prevents steam vents from being created anywhere near your first Satellite Uplink.

    • 2KB
    • 77
    • 1.9k

    Steam Vent Location Tweak (for Long War)

    Last Update: 13 Dec 2016
    Author: SpazmoJones

    Prevents steam vents from being created anywhere near your first Satellite Uplink.

  • Weapons art and model Fixed (for long war)

    Weapons art and model Fixed (for long war)

    Last Update: 31 Dec 2016
    Author: Horem
    Uploader: Horemhebz

    This texture fixes the diference between the Mec's guns art and models, also changes the Reflex Cannon light from orange to green as a plasma weapon (for long war).

    • 465KB
    • 31
    • 856

    Weapons art and model Fixed (for long war)

    Last Update: 31 Dec 2016
    Author: Horemhebz

    This texture fixes the diference between the Mec's guns art and models, also changes the Reflex Cannon light from orange to green as a plasma weapon (for long war).

  • Realistic Mission Intel

    Realistic Mission Intel

    Last Update: 07 Dec 2016
    Author: Cryptic C62
    Uploader: crypticc62

    Recategorizes tactical mission maps into more logical groups, and gives each group a more realistic intel description.

    • 183KB
    • 80
    • 1.6k

    Realistic Mission Intel

    Last Update: 07 Dec 2016
    Author: crypticc62

    Recategorizes tactical mission maps into more logical groups, and gives each group a more realistic intel description.

  • EXALT Intel Tweak (for Long War with Dynamic War enabled)

    EXALT Intel Tweak (for Long War with Dynamic War enabled)

    Last Update: 23 Nov 2016
    Author: SpazmoJones aka eclipse666
    Uploader: SpazmoJones

    Scales the number of EXALT clues if the Dynamic War second wave option is enabled. If Dynamic War scaling is set to 0.5 (the default) then the number of clues returned will be doubled.

    • 1KB
    • 22
    • 490

    EXALT Intel Tweak (for Long War with Dynamic War enabled)

    Last Update: 23 Nov 2016
    Author: SpazmoJones

    Scales the number of EXALT clues if the Dynamic War second wave option is enabled. If Dynamic War scaling is set to 0.5 (the default) then the number of clues returned will be doubled.

News & Updates

  • Creation Kit for Skyrim Special Edition

    If you are a Skyrim mod author and have been waiting patiently for the Creation Kit for Skyrim Special Edition, we have good news.
    Pete Hines has shared a code, via Twitter, allowing access to the Creation Kit for Skyrim Special Edition!

    EDIT: The Creation Kit is now live for all users! Simply restart the Bethesda Launcher and it should appear.

    There are a few things you should note before jumping to the end of this article to grab the code.

    • 179 Comments
  • Skyrim Special Edition Nexus Mod Manager support

    The continued dedication that our community displays towards Skyrim as a modding platform never ceases to amaze us. Looking back, other titles have come and gone but the Skyrim modding community remains as strong as ever. In fact, the Skyrim Nexus hit the 1 billion downloads mark at the end of last month. One Billion! Modders everywhere have made the harsh icy lands of Skyrim their home and with the release of the Special Edition, it would seem this tradition is likely to continue.
    <...

    • 139 Comments
  • Skyrim Special Edition site launch

    There won’t be many people who frequent the Nexus that won’t have heard of a certain big release happening this Friday the 28th October. Skyrim: Special Edition will finally be released and after our recent discussion with the community, we have set up Skyrim: Special Edition as a new game on Nexus Mods. We’re now ready to accept the myriad of mods already being created by people who were lucky enough to get access to the beta test. The new url is http://nexusmods.com/skyrimspecialedition....

    • 262 Comments
  • Preparing for Skyrim Special Edition

    Over the last few weeks, we've been discussing how to best approach the upcoming release of Skyrim Special Edition (SSE), specifically in regards to how Nexus will host SSE files. Due to changes in some file formats, not everything will be compatible right away. For example, anything packaged with a .bsa extension will need to either be extracted to “loose” files or extracted and repackaged using the new SSE Creation Kit. Another example would be mods that rely on SKSE. Until SKSE has be...

    • 300 Comments
  • AMA with Robin Scott - Tuesday 6th September

    -----

    Update: Here's the recording of the recent AMA (Ask me anything). Had a great time, thanks everyone! Hope to do it again soon!

    Stream: https://soundcloud.com/user-433087746
    Download: https://forums.nexusmods.com/ama/nexus_mods_ama_robin_scott.mp3

    -----

    Recently we introduced Discord as our preferred community chat platform and it really seems to have taken off. We had a few hiccups and no doubt will have a few more, ...

    • 63 Comments
  • The sky isn't the limit. No Man's Sky Nexus site opened.

    No Man’s Sky is arguably the biggest release of the year. There’s no denying that the sheer scale of this procedurally generated universe is simply mind-boggling. But, does it live up to the hype? That’s up to you to decide.

    So where does that leave us mod enthusiasts in the meantime? Well, there’s good news! With the addition of the first set of community-made modding tools, we have opened the No Man’s Sky Nexus site: http://nexusmods.com/nomanssky

    Nexus ...

    • 9 Comments
  • Interview with Nicolas Lietzau - Project Lead for "Enderal"

    One of the most exciting developments in the world of modding is soon to be unleashed upon the community in the form of “Enderal”, a total conversion mod for Skyrim. Expected to contain between 30 and 100 hours of gameplay depending on the whether the user runs through or checks out all the side quests, the mod itself has been in development for over 29900 hours (beginning prior to Skyrims release) and has produced an incredible total conversion.

    We have been lucky enough to tal...

    • 32 Comments
  • Fallout 4 Creation Kit Beta and an Important Notice to Survival Testers

    Mod authors, and those soon to be... the wait is finally over. The Fallout 4 Creation Kit has been released in open beta! This means that everyone can finally get their hands on the software used to create the game. These tools will allow us much greater power and flexibility with which we can continue to expand the Fallout 4 universe.

    There’s mention of mods being available for console players soon as well. I’d say more but I’m just as excited to get into the mix as you ...

    • 546 Comments
  • Fallout 4 1.5 Update Public Service Announcement

    "There's not a lot they can do yet other than edit textures and a couple other things, because the Creation Kit isn't out," Howard told Tech Insider. "And once it's out early next year, I think the sky's the limit."
    - Dec 3, 2015, Business Insider: “What to expect from 'Fallout 4' in 2016”
    As you’re probably aware, the 1.5 update is currently in open beta and will likely be officially released very soon and with it comes the long-awaited ...

    • 200 Comments
  • Fallout 4 Survival Mode Beta

    Bethesda Announces Fallout 4 Survival Mode Beta

    ATTENTION MOD USERS: THIS OPTIONAL UPDATE WILL DISABLE YOUR MODS WHILE ACTIVE! 
    This is to ensure that the new features can properly be tested. If you have previously opted-in, you must opt-out of the beta via Steam to continue using mods.

    Phew, with that out of the way… the Survival Mode beta has launched! There is a lot of exciting stuff to take in here: the wellness system (which simulates hunger, thir...

    • 532 Comments
  • Fallout 4 Beta Update and DLC, Creation Kit News

    Hey everyone! Really quick news update this time. It’s been busy around here lately and seems things are no different at Bethesda!

    For those of you who choose to opt-in, a new Fallout 4 Beta Update has been released. A few new features and an extensive list of fixes are included. The full release notes and further info can be found in the official announcement: http://forums.bethsoft.com/topic/1592402-14-beta-update

    Over the weekend, details about the first 3 ...

    • 173 Comments
  • XCOM 2 mods have arrived! NMM XCOM 2 support added!

    The first batch of XCOM 2 mods have been uploaded! The addition of these mods marked the launch of  our new XCOM 2 Nexus Site which includes file, image, and video shares as well as a forum for anyone looking to talk about XCOM 2 modding.

    One of the great things about modding is the wide variety of additions that authors create and these mods are no exception:


    Free Camera Rotation by wghost81 is a retooling of her excellent and well implemented mod for Enemy...

    • 14 Comments
  • Fallout 4 1.3 Update Now Official!

    The Fallout 4 1.3 Update is officially out of beta and is now available for mass consumption. There's a fairly healthy list of new features, fixes and improvements even more comprehensive than the beta patches.

    More info can be found at the official Bethesda site: 
    https://bethesda.net/#en/events/game/fallout-4-1.3-update/2016/02/01/70

    The update will be applied the next time you start the game if you have automatic updates turned on.

    At first gl...

    • 354 Comments
  • Announcing Nexus Mod Manager Support for Dragon’s Dogma: Dark Arisen

    The Dragon’s Dogma mod community has hit the ground running. In just a matter of days since the game’s launch, we already have 40+ mods and counting! As a result, we’ve added support for the game to Nexus Mod Manager.

    For those of you who don’t already know, NMM takes the guesswork out of installing and managing mods for some of your favorite titles with features like one-click downloads, profiles, and more. Dragon’s Dogma marks the 20th game to be supported, with more...

    • 4 Comments
  • Unusually long load times addressed in Fallout 4 Beta Patch 1.3.47

    Public Service Announcement. If you've been dealing with unusually long
    load times in Fallout 4, this fix may be for you. We can confirm it has made a significant impact for some people.

    http://forums.bethsoft.com/topic/1583570-fallout-4-13-beta-update/#entry24875146...

    • 102 Comments
  • Fallout 4 1.3 Steam Beta Update Live

    Bethesda has just released the Fallout 4 1.3 Steam Beta Update on Steam. New features include new graphical effects, new settlement menus and more. It also contains a fairly long list of fixes and optimizations as well. Excellent!

    Remember, you have to opt-in to receive this beta update. 

    More info can be found in the patch notes on the Steam Fallout 4 news page:
    http://steamcommunity.com/games/377160/announcements/detail/903336711828944209...

    • 144 Comments
  • The Witcher 3 Holiday Outfit Mod Contest

    CD PROJEKT RED just announced a modding contest for all of you designers out there. Create a holiday themed outfit for your favorite Witcher 3 character and you could win a real Witcher 3 sword! So awesome! 

    Head over to the official contest page for more details:
    http://thewitcher.com/modcontest

    Be sure to fill out the form on the contest page and tag your creation with "Witcher Mod Contest" so that everyone can find it!

    We ca...

    • 85 Comments
  • NMM 0.61.3 fixes for Fallout 4

    Yesterday Bethesda released a patch for Fallout 4 which disabled mods from being run by resetting the plugins.txt file that contains all of the .esm/.esp entries for plugins that you had active. It had no mention of this in the release notes so people quite happily had Steam update their copies, only to find that when they went to boot up it said that the game had changed since their last save.

    Today we have released NMM 0.61.3, this release will once again allow for you to run Fal...

    • 239 Comments
  • Nexus Mod Manager (0.61.0) with Fallout 4 Support Released!

    It’s been amazing to see the reaction to Fallout 4 modding so soon! We knew it was going to be big, but the response has been phenomenal! So, DuskDweller and Luco81 our illustrious NMM dev team, have been working like Dogmeat updating Nexus Mod Manager to handle Fallout 4 mods. We’re happy to say, it’s ready!

    Release Notes

    Download Link

    This is a preliminary release that may have some wrinkles to iron out, but internal testing has gone sm...

    • 235 Comments
  • Fallout 4 Launch Day News

    So, how’s everyone fairing out there in post-apocalyptic Boston? We know it can be a lonely place out there, so to help we’ve opened 5 new Fallout 4 forums including “Mod Suggestions” and “Spoilers” sections, so be sure you’re posting to the appropriate section please.

    Also, we’ve heard your requests for recoloring the Fallout 4 Nexus Site. Robin has the photoshop files in storage at the moment while he sorts some things out with his house. We’ll be making some cha...

    • 29 Comments
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