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  • LW Strategic and Tactical Overhaul

    LW Strategic and Tactical Overhaul

    Last Update: 20 Apr 2018
    Author: fjz

    A revamp of Long War 1.0 that emphasizes realism, expands tactical options, and reduces economy micromanaging with a new monetary system. More specialized enemies that provide unique challenges. Increased weapon and soldier versatility. Rebalanced items and armors. And much more!

    • 270KB
    • 8
    • 397

    LW Strategic and Tactical Overhaul

    Last Update: 20 Apr 2018
    Author: fjz

    A revamp of Long War 1.0 that emphasizes realism, expands tactical options, and reduces economy micromanaging with a new monetary system. More specialized enemies that provide unique challenges. Increased weapon and soldier versatility. Rebalanced items and armors. And much more!

  • XCOM 2 Soldier Voicepacks for Long War

    XCOM 2 Soldier Voicepacks for Long War

    Last Update: 17 Apr 2018
    Author: TheNiTrex

    Adds soldier voices from XCOM 2 to XCOM: Enemy Within (Long War) as Voicepacks.This mod is ideal for those who want additional soldier voices without losing thematic consistency or immersion (Not by much at least).

    • 55.7MB
    • 1
    • 58

    XCOM 2 Soldier Voicepacks for Long War

    Last Update: 17 Apr 2018
    Author: TheNiTrex

    Adds soldier voices from XCOM 2 to XCOM: Enemy Within (Long War) as Voicepacks.This mod is ideal for those who want additional soldier voices without losing thematic consistency or immersion (Not by much at least).

  • Squadron Unleashed

    Squadron Unleashed

    Last Update: 14 Apr 2018
    Author: szmind

    Aircombat revolution comes with sending multiple interceptors at once, sending partially damaged jets, implementing quasi-formation management and making pilot rank mean a little more than just a badge. All of this and even more will work with your ongoing LW campaigns so just grab it and unleash the power of squadron. Works with LW and its mods.

    • 3KB
    • 13
    • 486

    Squadron Unleashed

    Last Update: 14 Apr 2018
    Author: szmind

    Aircombat revolution comes with sending multiple interceptors at once, sending partially damaged jets, implementing quasi-formation management and making pilot rank mean a little more than just a badge. All of this and even more will work with your ongoing LW campaigns so just grab it and unleash the power of squadron. Works with LW and its mods.

  • Roulette Plus (TRP)

    Roulette Plus (TRP)

    Last Update: 07 Apr 2018
    Author: azxeus

    Mod that alters Training Roulette to add more of an experience to randomised perksaka TR+, R+

    • 524KB
    • 64
    • 1.5k

    Roulette Plus (TRP)

    Last Update: 07 Apr 2018
    Author: azxeus

    Mod that alters Training Roulette to add more of an experience to randomised perksaka TR+, R+

  • XCom EW - Casual Friendly Long War

    XCom EW - Casual Friendly Long War

    Last Update: 04 Apr 2018
    Author: srujanteja

    This Is The Long War Edition Of My XCom Welcome To Hell Mod- This Is Not A Difficulty Tweak- This Is Not A Beginner Tweak,This Is A Total Long war Overhaul Including Perks, Weapons, Small Items, Armors And Level Up Stats.

    • 7.3MB
    • 28
    • 890

    XCom EW - Casual Friendly Long War

    Last Update: 04 Apr 2018
    Author: srujanteja

    This Is The Long War Edition Of My XCom Welcome To Hell Mod- This Is Not A Difficulty Tweak- This Is Not A Beginner Tweak,This Is A Total Long war Overhaul Including Perks, Weapons, Small Items, Armors And Level Up Stats.

  • LW Rebalance

    LW Rebalance

    Last Update: 02 Apr 2018
    Author: Ucross

    A fix to Long War 1.0's multiple bugs and late game problems. Offers significant balance, quality of life, and gameplay improvements. Tries to stay true to the original Long War 1.0 gameplay.

    • 2.5MB
    • 133
    • 4.6k

    LW Rebalance

    Last Update: 02 Apr 2018
    Author: Ucross

    A fix to Long War 1.0's multiple bugs and late game problems. Offers significant balance, quality of life, and gameplay improvements. Tries to stay true to the original Long War 1.0 gameplay.

  • Sequential Overwatch

    Sequential Overwatch

    Last Update: 19 Mar 2018
    Author: szmind

    This mod implements smart overwatch fire for both XCOM and aliens. Once 2 or more units spot an enemy simultanouesly they will shoot one by one instead of all at once. No more clearing of overwatch traps by a single unit that died from the first shot. Developed for LW Rebalance by Ucross but 100% compatible with both Long War and vanilla.

    • 15KB
    • 56
    • 1.6k

    Sequential Overwatch

    Last Update: 19 Mar 2018
    Author: szmind

    This mod implements smart overwatch fire for both XCOM and aliens. Once 2 or more units spot an enemy simultanouesly they will shoot one by one instead of all at once. No more clearing of overwatch traps by a single unit that died from the first shot. Developed for LW Rebalance by Ucross but 100% compatible with both Long War and vanilla.

  • Stay Down

    Stay Down

    Last Update: 12 Mar 2018
    Author: Drakous79

    A hotkey for soldier's hunker down ability will work for civilian's head down ability as well. The mod also fixes an issue of double played hunker down sound.

    • 4KB
    • 0
    • 47

    Stay Down

    Last Update: 12 Mar 2018
    Author: Drakous79

    A hotkey for soldier's hunker down ability will work for civilian's head down ability as well. The mod also fixes an issue of double played hunker down sound.

  • Art Of War

    Art Of War

    Last Update: 18 Feb 2018
    Author: Phwop

    A complete overhaul mod that uses the Long War (XCOM: Enemy Within) mod (v1.0) as a base. Primary features include re-balanced perk trees, equipment, enemies, facilities, and four distinct play modes. The Art of War project is designed towards getting the maximum possible tactical and strategic enjoyment out of the XCOM (2012) engine.

    • 345KB
    • 140
    • 2.8k

    Art Of War

    Last Update: 18 Feb 2018
    Author: Phwop

    A complete overhaul mod that uses the Long War (XCOM: Enemy Within) mod (v1.0) as a base. Primary features include re-balanced perk trees, equipment, enemies, facilities, and four distinct play modes. The Art of War project is designed towards getting the maximum possible tactical and strategic enjoyment out of the XCOM (2012) engine.

  • LoadoutManager

    LoadoutManager

    Last Update: 08 Feb 2018
    Author: tracktwo

    Loadout Manager adds Save/Restore functionality to your soldier loadouts. Allows much faster pre-mission squad loadout if you find you use the same loadout composition a lot of the time.

    • 38KB
    • 166
    • 3.7k

    LoadoutManager

    Last Update: 08 Feb 2018
    Author: tracktwo

    Loadout Manager adds Save/Restore functionality to your soldier loadouts. Allows much faster pre-mission squad loadout if you find you use the same loadout composition a lot of the time.

  • Ascension Overhaul

    Ascension Overhaul

    Last Update: 26 Jan 2018
    Author: azxeus

    A conversion mod that takes what was accomplished by the Long War team and ascends beyond it. New Perks, custom classes, more customization, just plain more.

    • 1.2MB
    • 36
    • 1.2k

    Ascension Overhaul

    Last Update: 26 Jan 2018
    Author: azxeus

    A conversion mod that takes what was accomplished by the Long War team and ascends beyond it. New Perks, custom classes, more customization, just plain more.

  • XCom Long War Armor Deco Full Unlock

    XCom Long War Armor Deco Full Unlock

    Last Update: 12 Nov 2017
    Author: Limehill

    This Mod unlocks all the armor decos for the small sizes (tac vest, phalanx, etc) and the large sizes (tac armor, carapace, etc). This reduces cutting and gets rid of most instances where you see the patch on the gene modded soldiers arms.

    • 22KB
    • 123
    • 2.5k

    XCom Long War Armor Deco Full Unlock

    Last Update: 12 Nov 2017
    Author: Limehill

    This Mod unlocks all the armor decos for the small sizes (tac vest, phalanx, etc) and the large sizes (tac armor, carapace, etc). This reduces cutting and gets rid of most instances where you see the patch on the gene modded soldiers arms.

  • More Commands

    More Commands

    Last Update: 28 Jun 2017
    Author: azxeus

    A mod to help modders and players alike when they have the command console active. Adds several new commands that allow more flexibility with testing or just getting past bugs created by other mods.

    • 14KB
    • 24
    • 430

    More Commands

    Last Update: 28 Jun 2017
    Author: azxeus

    A mod to help modders and players alike when they have the command console active. Adds several new commands that allow more flexibility with testing or just getting past bugs created by other mods.

  • XComModBridge

    XComModBridge

    Last Update: 10 Jun 2017
    Author: azxeus

    This is a modding utility that aims to make it easier to use the built-in Mod Loader. It's use is similar to the Mutator method created by WGhost but allows two-way traffic instead of only one way. It acts as a "Bridge" between the game code and new user-created code.

    • 6KB
    • 1
    • 53

    XComModBridge

    Last Update: 10 Jun 2017
    Author: azxeus

    This is a modding utility that aims to make it easier to use the built-in Mod Loader. It's use is similar to the Mutator method created by WGhost but allows two-way traffic instead of only one way. It acts as a "Bridge" between the game code and new user-created code.

  • Escalation (A Mod for Long War)

    Escalation (A Mod for Long War)

    Last Update: 22 May 2017
    Author: wghost81

    Impossible+ difficulty rebalance of Long War with many feature changes.

    • 3KB
    • 43
    • 2.0k

    Escalation (A Mod for Long War)

    Last Update: 22 May 2017
    Author: wghost81

    Impossible+ difficulty rebalance of Long War with many feature changes.

  • Super Casual Long War 1.0 (Kraiver)

    Super Casual Long War 1.0 (Kraiver)

    Last Update: 06 May 2017
    Author: loriendal

    The return of classical complexity, but with the capabilities of LongWar! Setup makes the game easier and closer to the original .

    • 65KB
    • 67
    • 1.4k

    Super Casual Long War 1.0 (Kraiver)

    Last Update: 06 May 2017
    Author: loriendal

    The return of classical complexity, but with the capabilities of LongWar! Setup makes the game easier and closer to the original .

  • Egemen's XCOM-EW SIMPLE REALISM TWEAK

    Egemen's XCOM-EW SIMPLE REALISM TWEAK

    Last Update: 23 Mar 2017
    Author: egeksk35

    A simple touch for a greater game...

    • 6.0MB
    • 4
    • 118

    Egemen's XCOM-EW SIMPLE REALISM TWEAK

    Last Update: 23 Mar 2017
    Author: egeksk35

    A simple touch for a greater game...

  • Xcom2eXcel

    Xcom2eXcel

    Last Update: 07 Feb 2017

    Xcom2eXcel is a One-Click solution to extract soldier related data out of given Xcom save file to MS Excel friendly format

    • 2.2MB
    • 43
    • 989

    Xcom2eXcel

    Last Update: 07 Feb 2017

    Xcom2eXcel is a One-Click solution to extract soldier related data out of given Xcom save file to MS Excel friendly format

  • Weapons art and model Fixed (for long war)

    Weapons art and model Fixed (for long war)

    Last Update: 31 Dec 2016
    Author: Horemhebz

    This texture fixes the diference between the Mec's guns art and models, also changes the Reflex Cannon light from orange to green as a plasma weapon (for long war).

    • 465KB
    • 22
    • 595

    Weapons art and model Fixed (for long war)

    Last Update: 31 Dec 2016
    Author: Horemhebz

    This texture fixes the diference between the Mec's guns art and models, also changes the Reflex Cannon light from orange to green as a plasma weapon (for long war).

  • Chop Psionics and Officers

    Chop Psionics and Officers

    Last Update: 15 Dec 2016

    This tiny mod removes a restriction to augment psi gifted soldiers and officers.

    • 1KB
    • 15
    • 351

    Chop Psionics and Officers

    Last Update: 15 Dec 2016

    This tiny mod removes a restriction to augment psi gifted soldiers and officers.

News & Updates

  • April Giveaway #2

    It's time for our second giveaway of the month!

    For those of you that may have missed the initial announcement; as part our initiative to increase our social media following and presence, we will be running a series of giveaways.
    Why do we care about our social media presence?
    Why not just run ads on social media?
    You can read more about that here!

    Regardless of our reasons, we're giving away free stuff! A £35 Steam Gift Card to be precise!
    (Ap...

    • 588 Comments
  • Vortex Alpha Release

    Hello everyone,

    For over a year now we've been working on a mod manager to replace the ailing Nexus Mod Manager. The premise was simple, attempt to combine the simplicity of the Nexus Mod Manager with the advanced functionality of Mod Organizer and create something that is accessible to all types of modders. Back in May of 2017 we named this replacement "Vortex".

    A couple of weeks ago we did a limited Alpha release of Vortex to 1,000 users, many of whom have been extremel...

    • 330 Comments
  • February Giveaway #1

    I'm going to be completely straight with you, we're currently working on increasing our social media presence for Nexus Mods and have budgeted a small amount each month towards increasing our social media readership. We could certainly put that money straight into purchasing Facebook and Twitter ads, but I much prefer the idea of using that money instead to fund giveaways that benefit our users and that everyone can enter (even if you don't care about or hate social media).

    To that e...

    • 55 Comments
  • Hiring for community management positions

    As part of our relocation process to our offices in Exeter, we now have two job openings at Nexus Mods working within our community management team.

    This position is based in our offices in Exeter in the UK and you will need a right to work in the UK before you apply.

    Here are the details.


    The Role
    As a community manager, it is your responsibility to interact with and look after the Nexus Mods community and understand the needs and wants of the var...

    • 61 Comments
  • Limited Vortex alpha release today, full release soon

    Hello everyone,

    For over a year now we've been working on a mod manager to replace the ailing Nexus Mod Manager. The premise was simple, attempt to combine the simplicity of the Nexus Mod Manager with the advanced functionality of Mod Organizer and create something that is accessible to all types of modders. Back in May of 2017 we named this replacement "Vortex" and we aimed for a January 2018 release date.



    With that in mind, the full release of Vortex is alm...

    • 363 Comments
  • We're Hiring: Vortex developer

    Last year we set up our first office for Nexus Mods and began the process of relocating as many of the current staff as possible into the new environment.

    As part of this process, we now have a job opening at Nexus Mods working on our Vortex software with Tannin, which is replacing the Nexus Mod Manager.

    This position is based in our offices in Exeter in the UK, which I know limits our available recruiting pool from the sites, but I always post our job openings up on the ...

    • 47 Comments
  • Year in review and looking forward

    A belated Merry Christmas and a happy new year to everybody!

    We've been quiet in our news section recently as we've been busily working away on the site redesign and Vortex development, but the new year brings the perfect chance to update you on what happened last year and what we're working on in 2018.


    2017 in numbers

    We welcomed 1,612,142 new users to Nexus Mods in 2017, or to put it another way, a new member joined Nexus Mods every 20 seconds. We now ...

    • 90 Comments
  • Mod Author Donation System

    While a few of the developers continue to work on the new site design, fixing up bugs, improving page load time performance and responding to useful critiques and suggested improvements to the UI and UX from users, I wanted to take some time out to announce a new feature that a few of our other developers are currently working on that we plan to launch in the first quarter of 2018. A new year's resolution of sorts, if you will.

    The new functionality I want to talk about today is...

    • 413 Comments
  • PC Modding Race Giveaway! We have tons of games and gear to give away from GOG.com, CORSAIR, and MSI!

    In celebration of our new site design, we have teamed up with GOG.com, CORSAIR, MSI, and PCMasterRace to share our love for PC gaming worldwide through a massive giveaway! Before we get into the juicy details though, I wanted to take a quick trip down memory lane and look at some of the previous designs we've used at Nexus Mods before reaching this point.

    Since its initial founding in 2001, Nexus Mods has been through many incarnations. It all started with Morrowind Chronicles, a fan...

    • 82 Comments
  • Redesign Launch - Stage 2 in progress

    We're currently implementing stage 2 of our redesign soft launch process and as such, you might experience a few oddities and/or get thrown about a bit between the old and new designs as we gradually implement the changes and stress test things.

    Stage 2 is moving the nexusmods.com domain over to the new design so by default, users will be on the new design. During this time we're still allowing users to access the old website design via https://old.nexusmods.com.

    If durin...

    • 1183 Comments
  • An update on Vortex development

    It's time for a Vortex development update!

    Since our last news post back in May we have setup a focus group of around 30 individuals who have been given access to an early build alpha of Vortex using a rudimentary design and UX flow. Tannin has been working with these users, taking on their feedback and patching up bugs that have been found over the past couple of months. At this stage, the core functionality is all done and now it's a matter of rounding off any rough ed...

    • 440 Comments
  • New Nexus Mods design launched

    Hello everyone,

    The time is almost upon us as we near the official release of our redesign. We're now ready to share the redesign with all of you in the hopes that you can help us in identifying the remaining issues before we officially go live and change the site over.

    We're doing a very soft launch of this redesign. In September we provided the mod authors with access to the new site to receive their feedback and bug hunting help and a few weeks ago we provide...

    • 1222 Comments
  • Happy 10th Anniversary to The Witcher series!

    Hi everyone! This week is the 10th anniversary of The Witcher series by CD Projekt Red and, to celebrate, our friends at GOG.com are running some excellent deals!

    As all of these games are highly moddable, we wanted to let you know firsthand about these deals.

    List of moddable games on sale right now:


    The Witcher Series:

    The Witcher 3 - GOTY Edition (60% off)

    The Witcher 3 - Expansion Pass (50% off)

    The Witcher 3: Bl...

    • 62 Comments
  • We're Hiring: UI Designer/Front End Developer Position

    Update: Thank you to all the applicants and submissions, please note that this position is now filled.

    We're looking for a UI Designer/front end developer to join our team at our office in Exeter, UK. The ideal candidate will be multi skilled with experience working with HTML/CSS/JS for both websites and desktop applications.

    Your primary short term role will be to help design and shape our new desktop application "Vortex" which is replacing the Nexus Mod M...

    • 84 Comments
  • Mod Spotlight: Frosty Tool Suite

    Frosty Tool Suite
    The Frostbite Engine is one of the most powerful game engines around, and the backbone of many of the most popular games. Unless you only play indie games, you've likely played a game running on the Frostbite Engine. Up until recently, however, modding Frostbite Engine games was a daunting task (and by daunting I mean near-impossible).

    When GalaxyMan2015 (known as Ehamloptiran here on Nexus Mods) couldn't find the tools to dig into the Frostbite Engin...

    • 26 Comments
  • Staff Picks - 07 June 2017

    This week we have enlisted the help of one of our moderators, Jokerine, to fill in for BlindJudge while he is away. She takes a look at cleaning up with command console in Fallout: New Vegas, while SirSalami decides to play The Witcher 3 with some help from Geralt's friends. Our guest submission adds a unique and lore-friendly set of armor to Morrowind and I'll be trying to beat the summer heat in Stardew Valley! 

    We love to hear the communities picks so keep them comin...

    • 9 Comments
  • Nexus Mods and GOG Giveaway

    EDIT: Wow, we've had an incredible turnout for this giveaway. Thank you to the thousands who entered!

    With help from GOG, 60 winners were chosen at random and have been emailed their keys. Be sure to check your inbox!

    If you didn't win this time, don't sweat it. We'll keep trying to bring you more opportunities like this in the future. Follow us on Facebook and Twitter to get notified about the latest modding news, events, and giveaways like this...

    • 189 Comments
  • Staff Picks - 24th May 2017

    This week in our Staff Picks - Terrorfox1234 shows he has a heart and looks to rehome an elderly gentleman, SirSalami goes all Hitman and sneaks around Skyrim dressed in the clothes of his enemies, Svariato decides that they are going to begin sinking oils back like they are shots to grant various powers to their characters and weapons, and I go all John Woo and decide that I'm going to run through the Fallout 4 wasteland taking pot shots at the limbs of all those who offend or attack me!...

    • 24 Comments
  • The Great Thumbnail Rebuild

    We have been gearing up for some time to get ready to rebuild the thumbnails for over 2.5 million images that you’ve all uploaded over the years so that they are a much higher quality for the new website design that we've been working on.

    We kicked off this rebuilding process at the start of last week, and it is now complete. The higher quality thumbnails may take some time to filter down through our various CDN providers as they are heavily cached.

    Some of you m...

    • 53 Comments
  • Staff Picks - 17th May 2017

    This week we have some cracking picks for you all to take a look at. SirSalami has found an incredible dodge mod for Skyrim that not only adds an ability for you to dodge attacks, but also your enemies. I have a Star Wars based mod from nubyplay that I have had great fun checking out (frazzling enemies with lightning or sending them skyward never seems to get old), Terrorfox1234 has multicolored torches with a variety of uses, and Robbie922004 has come through again yet with a great pick and wri...

    • 0 Comments
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