Stardew Valley

About this mod

Buildable functional Glass Dome Igloo / Greenhouse / Conservatory / Sunroom with functional indoor hot springs using TMXL Map Toolkit. 2 Styles main styles. Exterior pool to represent indoor hot springs.

(design based on existing real life "Garden Igloo", conservatory/sunroom, ref images on SDV discord, search "from: Fluff#6178 Anyone in

Requirements
Permissions and credits
Changelogs
Donations
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I upload my mods ONLY on Nexusmods.com - Do NOT reupload them elsewhere without permission.
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SUNNY

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RAINY/NIGHT

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How to use
By default, the TMXLoader hotkey for accessing buildables is F2. This can be changed from the TMXLoader config file, which will appear after you've run the game once with the mod installed.

Pressing F2/your chosen hotkey will pull up the Buildables menu on the lower right side of your screen.

Moving the buildable: You'll have to remove it using the buildables menu first (the tab on the right, or by pressing backspace), then place it again in your new location. TMX buildables can't be rotated like furniture added by custom furniture packs, as they're essentially placing a small map inside an existing game map.

Features
  • The onsen/hot spring buildable is fully functional as a mini-bathhouse and will restore your stamina and health. Change to swimsuit, enter pool, change out of swimsuit; behind the bamboo.
  • You can refill your watering can, game's water flowing sound fx.
  • Go to sleep at bed tile or lounger.
  • Glowing hotspring flowers, glowing plants, and candle lanterns function as light sources.
  • Greenhouse, sunroom, and conservatory have diggable tiles, greenhouse map property and treated as outdoors map property.
  • Indoor Lighting changes: Daytime sunny, rainy/Night time b r e a t h i n g  light rays :P
  • Grows any season crops, including winter seeds.
  • Grows any season trees, wild trees will grow (trees can be tapped); fruit trees & wild trees requires non-dug tiles around tree to grow.
  • 65 bed overlay options for Sunroom Bed; 8 main options, 3-4 colour options,1-2 duvet/pillow options
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Things to note indoors

  • Sprinklers WILL work (the day after from the day you loaded when you launch the game)
  • Grass WILL NOT grow beyond the area you planted it.
  • Unable to grow giant crop(?), have yet to see a giant crop.
  • Bee house DOES NOT work.
  • Water source WILL count as body of water to irrigate rice shoots. Excluding bed & onsen versions.(v1.0.5 onwards)
  • Split building has 2x indoor maps, 1 indoor map per entrance, double the space.
  • Placing multiple glass buildables within an indoor buildable is possible, but clicking remove from the buildable menu DOES NOT update until AFTER you save + reload from desktop.
  • Bed overlay options have to be positioned accurately; undoing map = F2 (buildable menu) > remove tab > click to remove > save game > exit to desktop > reload > original indoor map restored


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Things to note outdoors

  • Both entrances and exits for split buildings work, but you will always warp exit outside the door you entered initially; (i.e. enter from left doors > exit right nook > warps to front of left doors)
  • Buildable buildings does not become translucent when walking behind building, main file has blocked spawning of debris, trees, and player tree/stops tree growth on tiles that have been covered by building's wall or roof by at least 50% of tile, any spawn will peek through the glass walls.
  • If the buildable does not appear in "remove" list > place the identical building over > will overwrite / replace buildable > refresh buildables missing from the "remove" list > clicking the buildable under remove list will "remove" the buildable

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To be tested eventually....
  • whether spawning of debris behind/on top of external building map has been properly disabled

Next update :

  • Seasonal roofs/exterior?
  • Seasonal windows?
  • Igloo Glass Dome indoor large expanded multi interconnected domes system
  • Decorate external glass dome/igloo building map; under the igloo
  • DGA / AT / SF versions

Known Issues :
  • Furniture in modded maps disappears upon game reload (TMX and/or PYTK error issue with the 1.5 SDV update)


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Reduce stalling lag :
  • Use <Main> OR 1 of the <Optional> file; <Optional> file "Alt" is an alternative to reduce number of loadable BED assets = reduce stalling / lag
  • Add a " . " in front of folder name to quick-deactivate the mod to exclude either <main> or <alternative> version (you need to delete in-game buildables (BEDs only) of the initial version from your game and save before switching/migrating from main/alternative version to the other)

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  • Copy 1~10 choices from "inactive" folder (same file names .TMX + .PNG format) > paste in "BedOptions" folder > sort by name > rename your chosen files (.TMX & .PNG) replace the files in "BedOptions" folder
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SUMMARY :
More Glass Buildings =
loads all 65 beds (may be cause of lag / stall) + with nospawn properties for outdoor opaque roof/wall tiles
More Glass Buildings - B =
loads all 65 beds (may be cause of lag / stall) + without nospawn properties for outdoor opaque roof/wall tiles

More Glass Buildings - Alt =
loads 10 beds (customisable) + with nospawn properties for outdoor opaque roof/wall tiles
More Glass Buildings - Alt B =
loads 10 beds (customisable) + without nospawn properties for outdoor opaque roof/wall tiles


Customisation
  • BUILDING SKIN :
  • copy everything (or selective buildings + corresponding icons) from respective folders > paste into assets folder > replace existing > done \o/
  • PRICE/COST :  
  • The default price for all items = 1000g 10g(updated). If you want more balanced prices, you may edit the "Price" fields for each item in the "content.json" file using any text editor (save it as a .json and not a text file).
  • Design & decorate your very own greenhouse / conservatory / Sunroom and upload under user images \o/

Items that won't disappear upon reload :
plants, craftables, and unique items like stone statues and others that you need a pickaxe/axe to remove (items that DO NOT have "decoration" or "furniture" written in the tooltip)

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Mods used in outdoor Screenshots :

Elle's New Horses
Flowers for horse mane and tail
Elle's Seasonal Buildings
TRON Light Cycle Tractors
Stable and tractor garage - CP
Wildflower Grass Field
Seasonal Path and Flooring
Stardew Foliage Redone - A Nature Toned Map Recolour


Mods used together in game; compatibility :

Flowers for horse mane and tail
Elle's New Horses
Elle's Seasonal Buildings

Pethouse (JA)
DGA Pet Bed
Custom Pet Beds
Pet Cat Robot Vacuum (CP) + Charging Dock Station (DGA)

Flower Power Furniture
Industrial Furniture Set - CF

Sleep Anywhere Buildables (TMX)
More glass buildable (TMX)
Modern Bathroom Spouse Rooms
Buildable Modern Bathroom (TMX)
Wren's Expanded Greenhouse
Hot Spring Farm Cave

Fish Ponds - 3 options - CP

Tractor Mod
Tractor Engine Sound
TRON Light Cycle Tractors
Stable and tractor garage - CP


Generic Mod Config Menu
Dynamic Game Assets
Automatic Gates
CJB Cheats Menu
More Grass

Lux's Food Mod
Chic Cute Kitchen
Wildflower Grass Field
Seasonal Path and Flooring
Stardew Foliage Redone - A Nature Toned Map Recolour
Rustic Country Town Interiors


Credits :
DoubleBeds: Vickamoose / profile
Steam: DevilBro / profile
Glowing plant: Mana and Saambell / profile
Waterfalls: Maleha


My Other Mods:


Up next:

Chess
  • International chess
  • Chinese chess
  • Japanese chess

Modern architectural pet house
  • deauville - white+black
  • larvik - white+black
  • Stacked House - light+mid+dark
  • Condo
  • Dwell house - light+dark

Modern bathroom versions
  • Adds a new space to farm house as bathroom
  • CP
  • DGA + AT

Misc.
  • Beds AT DGA
  • Horses
  • Dogs CP DGA
  • Scarecrows
  • Coffee Tea
  • Lamps
  • Obelisk + Clock


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- Do not redistribute to other sites -
- Do not change and share without permission -
- Can be edited for personal use only -
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