Stardew Valley
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StarAmy

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About this mod

Adds 120 (& counting) new fish tank decorations, some acquired through crafting and some through foraging.

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  • Mandarin
Adds 120 (& counting) fish tank decorations, some acquired through crafting and some through foraging, to a variety of stardew valley locations. Three are animated if you have content patcher animations. They match my tanks and other reskin sets for further aquarium and terrarium decorating potential, and some are required in the Wild Greenhouse Furniture crafting recipes.  

Currently conflicts with Mineral Town - you will have messed up aquarium animations for their fish when you have both running. I will look at shifting my animations in a future update to avoid conflict.

You can see a full spreadsheet of information on exactly when and where to obtain every item here, or refer to the rough guide below and have fun exploring. 

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In the mountains, you can find mossy grey rocks and striking carnivorous cobra lilies. Gather grey rocks, seasonal flowers, and wood limbs in the forest, while the secret woods is filled with ferns, leaf litter, unusual mushrooms, and cattails.

In the desert, forage for succulents and cactus, tan rocks, driftwood bleached white by the unforgiving sun, and long-empty shells leftover on the dry lake beds. The tan rocks at the bus stop where there is more moisture might have a little moss on them.

All sorts of things might wash up on the beach - shells, bleached driftwood, white rocks, and a number of new unusual corals.

All fishable waterways have their own new tank plants that might end up on your line instead of a fish! At least they fill out an aquarium nicely.

There are some interesting new decorations you can craft for your tanks, from animated submarines to food and water bowls for your terrarium critters, a few of which are skills-linked.

With the optional Ginger Island FTM module installed, forage for bromeliads, coconuts, and hungry carnivorous bog plants across most of Ginger Island, while you might find orchids, ferns, and delicate vines in the eastern jungles. Shells, red tank rocks, unusual corals, mangroves, and pieces of bleached driftwood will frequently wash up on the southern island beaches.

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This mod adds a LOT of items, is in no way guaranteed to be balanced, and may make completing quests or challenges more difficult or impossible to complete (use CJB item spawner to complete collections, if desired).

This mod also bypasses json assets and fixes the items to ID #s directly (mostly for ease of data editing - I might migrate them to JA or DGA once it’s all dialed in), which means that objects will never be subject to the ‘shuffle’, but also that any other mod fixing objects to the same spot will be in conflict, and may cause items to disappear. Please report conflicts if you find any so I can list them :)

Please report any issues and I will try to fix them promptly! Thanks!