Stardew Valley

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Last updated

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Created by

Elle

Uploaded by

junimods

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Safe to use

About this mod

A Content Patcher pack for seasonal replacements for all the buildings on your farm! Now with buildings for Eemie's map recolor and Starblue Valley.

Requirements
Permissions and credits
Donations


- Four color palettes:
     1) My personal palette from 1.0
     2) Based on vanilla building colors
     3) For use with StrangelyLiteral's Starblue Valley (Unofficial update here)
     4) For use with EemieStardew's Just A New Map Recolor (CP update here)

- Three building themes:
     1) A more colorful, varied set
     2) A full brick set
     3) An all white set

- Six different styles of farmhouses
     1) Rustic
     2) Manor
     3) Stained Glass
     4) Cabin
     5) Greenhouse
     6) Vanilla

- Multiple options for every farm building, including from the Wizard
- Configurable wall colors for your farmhouse exterior (only affects upgraded farmhouses)
- Optional holiday/festival decor for your farmhouse exterior
- Optional fence, shipping bin, mailbox, and fish pond recolors
- Ability to disable any building retexture in the config
- Seasonal overlays (ie grass, leaves, snow) that match the map mod that corresponds to each palette



1. Install the latest version of SMAPI.
2. Install the latest version of Content Patcher.
3. Unzip/extract the [CP] Elle's Seasonal Buildings folder into your \Stardew Valley\Mods\ folder.
4. Run the game once with SMAPI to generate a config.json.
5. Open the config.json with a program like Notepad and use the images in the "References" folder to choose the textures you want. See below for a comprehensive list of options.
6. Run the game using SMAPI to play!

Reference images are included in a "References" folder to use with the config.json. Here are a list of all options in the config (the default of each is the first listed):

Color Palette: Elle, Vanilla, Starblue, Eemie
Building Theme: Color, White, Brick
Farmhouse Holiday: False, True
Farmhouse Style: Rustic, Vanilla, Greenhouse, StainedGlass, Cabin, Manor, False
Farmhouse Material: Wood, Stone
Farmhouse Color: Blue, Red, Pink, Purple, Teal, Green, Yellow, White, Grey, Black
Barn: New, Old, False
Cabin: New, Old, False
Coop: New, Old, False
Greenhouse: Wood, Stone, False
Gold Clock: New, Old, Original, False
JunimoHut: Natural, Built, False
Mill: Closed, Open, False
Obelisk: New, Old, Original, False
Shane Coop: New, Old, False
Shed: Old, New, Original, False
Silo: Stone, Wood, False
Slime Hutch: Sign, NoSign, Winery, Brewery, False
Stable: Stone, Wood, False
Well: Stone, Wood, False,
Fence Recolor: False, True
Shipping Bin Recolor: True, False
Mailbox Recolor: True, False
Fish Pond Recolor: False, True

Setting a building to "False" prevents it from being retextured.

To uninstall, delete the [CP] Elle's Seasonal Buildings folder.

Note: Currently there is no desert obelisk retexture for the "original" set of obelisks. Using the original set will leave the desert obelisk with the vanilla texture.



For the mod compatibility textures, I've uploaded a separate .zip. Navigate to the mod, theme, and style folder of your choice in the .zip and copy/unzip the image files into the asset folder of the mod in your Mods folder and overwrite. By default these folders are:

Deep Woods: \Mods\DeepWoodsMod\assets
Pethouse: \Mods\[CP] Pet House\assets
Sauvignon in Stardew: \Mods\SauvignonInStardew\assets
Stardew Brewery: \Mods\StardewBrewery\assets
Tractor Mod: \Mods\TractorMod\assets
Immversive Farm Remastered 2/SVE's greenhouse: \Mods\[CP] Immersive Farm 2 Remastered/overrides 

If you experience the visual error of the greenhouse on IF2R being in its original position, disable the greenhouse retexture in this mod's config.json in addition to using the override images.

The Pethouse mod uses Starblue assets by default, so those textures have been named differently.



1.2.1 - Fixed snow color for the new big barn in the Starblue palette
          - Fixed the new big barn seasonal overlay applying to the new first tier barn instead
1.2.0 - Added 5 new farmhouse styles
          - Updated original farmhouses
          - Added configurable farmhouse wall colors 
          - Added recolors for shipping bin, mailbox, and fish pond
          - Updated fence recolors
          - Added new options for the stable and Shane's coop
          - Updated old and new sheds
          - Added upgraded versions of all sheds
          - Updated cabins with mailboxes and porches for spouses
          - Added desert obelisk to old and new obelisk sets
          - Updated summer grass and added grass in spring
          - Gave more buildings brick walls in the Brick theme
          - Added ability to disable any building retexture in the config.json
          - Seasonal aspects of all buildings now use overlays
          - Several small changes made to textures
1.1.1 - Shadow fix on wooden silo
          - Changed the wooden fences to match a little bit better
1.1.0 - Everything is neatly packed into a config.json now
          - There are now 4 color palettes and 3 styles within each (for a total of 12 theme variants) for every building
          - New small, big, and deluxe barns
          - New small, big, and deluxe coops
          - New wooden well
          - New wooden silo and updated stone silo
          - New wooden greenhouse
          - New shed and updated shed from my original set of buildings
          - Updated the mill and made a slightly different version of it
          - New junimo huts styled more like vanilla huts
          - New slime hutches
          - New gold clock and an updated clock from my original set of buildings
          - New multiplayer cabins, much more stylized and varied from each other
          - Textures for visual compatibility with several other mods:
                - Deep Woods Obelisk
                - Pethouse
                - Sauvignon in Stardew (included as slime hutch option)
                - Stardew Brewery (included as slime hutch option)
                - Tractor Mod
          - Recolored vanilla fences to match each palette (optional, off by default)
          - Holiday-themed farmhouses (optional, off by default)
          - Removed the non-seasonal versions
          - Small changes to almost every pre-existing texture here and there (most notably all the doors were changed to the same one)
          - The only old textures that were replaced/removed are the silo and mill, everything else is an option in the config.json



A big thank you to Upload.farm for providing a place for users to share their Stardew Valley saves, and of course to everyone who shares their own there. Here are the farms used in my preview images (not in any order):

1 - 2 - 3 - 4 - 5 - 6 - 7 - 8 - 9 - 10 - 11 - 12 - 13 - 14



- New Barn Animals
- New Coop Animals
- New Horses
Critter Replacements
Dirt and Cliff Recolor
Grass Replacement
Tiled Kitchen

I would love to see your farms if you use these, by the way!! Feel free to submit images! <3