Fallout 4

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mrBun

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mrBun

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About this mod

Sanctuary Hills; This is a real simple pre-war(ish) build. There are so many great Sanctuary builds out there that I was hesitant to post this. I was asked if I had a Transfer file for it. I do; and here it is. Some of the houses are furnished, all have beds, plenty of water, crops and defences

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Version 1.4
What's new?
Added a building for all traders.
Added vehicles. fixed a few more floating objects. appended 12 pics... Since last upload, I added a second floor to the trader's building and moved the bar and slot machines there.

Version 1.3
What's new?
 A quick edit to (hopefully) move most of the items affected by the changes made to CASS a few months  ago.
If yours is working fine or heavily modified, then you don't need this.
Should go to slot 23.

Version 1.2
What's new?
Nested .json.... should go to slot 23.
a few people have informed me that the blueprints are not being placed in the correct slot by Vortex, this is an attempt to see if I can remedy that by creating nested folders.

Sanctuary Hills; This is a real simple pre-war(ish) build. There are so many great Sanctuary builds out there that I was hesitant to post this. I was asked if I had a Transfer file for it. I do; and here it is. Some of the houses are furnished, all have beds, plenty of water, crops and defences... I don't spend much time in Sanctuary and send the companions that I don't run with very often to live here.

I build these settlements for my own amusement. I'm not big on clutter, I just want to get my settlement as full as possible and make sure there are enough amenities.....If I have to go and help the settlement fend off the three raiders that they cant deal with, the defences pretty much ensure they are shredded by the time I get there.
There is plenty of space to personalise the settlement to one's own taste.

Because of the above I don't and won't do requests...I have placed these files here for anyone who might deem them useful.

Method; I use transfer settlements to drop everything into place and either scrap everything that sticks up or enter "Disable" and "Markfordelete" anything that won't scrap using scrap everything.

As requested, I've added the following instructions for the sake of clarity; 

You'll need to delete all the buildings at their foundation. Then open Transfer Settlements and import the blueprint... 



My other  settlement mods;  

Finch Farm;

Greentop Nursery;

Graygarden;

Starlight Drive-in;

The Slog;

Spectacle Island;

Red Rocket;

Tenpines Bluff;

Coastal Cottage;

Abernathy Farm;

Home Plate;

Murkwater Construction Site;

Sanctuary Hills;

Nordhagen Beach;

Warwick Homestead;

County Crossing;

Outpost Zimonja;

Somerville Place;

Oberland Station;

SunshineTidings Co-op;

Kingsport Lighthouse;

Taffington Boathouse;

Egret Tours Marina;
 
Red Rocket-Nuka World;
 
Echo  Lake Lumber Mill;
 
Croup Manor;
 
Jamaica Plain;
 
Hangman’s Alley;
 
Old Longfellow’s Cabin;
 
Dalton Farm;
 
Covenant;

The Castle;

Sunshine Tidings Co-op 2;
 
BunkerHill;