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About this mod

This is a compilation of the Unique Landscapes mods, which change many outdoor locations, making them more diverse and interesting.

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Translations
  • Spanish
Changelogs
This is a compilation of the Unique Landscapes mods, which change many outdoor locations, making them more diverse and interesting.
It includes all Unique Landscapes packages available as of 20/08/2023.
Features a dynamic installation process that lets you choose which individual Unique Landscapes to enable.

Recommended to install using a mod manager such as Wrye Bash, or Mod Organizer 2, as the install scripts help you to make the right selections.

French translation available here.
Italian translation expected soon.
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!!!IMPORTANT!!! - If you're upgrading from a previous version, deactivate the old version first.
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There are two versions of a merged ESP containing all the Unique Landscapes. Compatibility patches which work with the merged ESPs can be found on Nexus: http://www.nexusmods.com/oblivion/mods/13834
In folder "95 Full Merge - Excludes Chorrol Hinterland": Unique Landscapes.esp - this file lacks any content from Chorrol Hinterland, allowing you to install the Better Cities version of Chorrol Hinterland separately. This is because UL "Chorrol Hinterland BC" needs to load after BC, while the other ULs all need to load before.
In folder "95 Full Merge - Standard Version": Unique Landscapes.esp - this file is the same as above but also includes Chorrol Hinterland Standard Version.
Both the merged files include the Ancient Yews/Arrius Creek linking patch, and will replace the dummy ESP which activates the BSA.
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All credit for creating these great mods goes to their respective authors.

Listed below are links to each mod's Nexus page. The authors would appreciate your endorsements!

ANCIENT YEWS By Carel de Winter

ARRIUS CREEK By Malachit

ASPEN WOOD By Apallo

BEACHES OF CYRODIIL: LOST COAST By aberneth

BLACKWOOD FOREST  By roobsi

BRAVIL BARROWFIELDS By bananasplit

BRENA RIVER RAVINE  By chuck21, IAMTHEEMPEROR, Arthmoor

CHEYDINHAL FALLS By Meg

CHORROL HINTERLAND By Carel de Winter

CLIFFS OF ANVIL By Prettyfly

CLOUDTOP MOUNTAINS By bananasplit

COLOVIAN HIGHLANDS By Malachit

CORBOLO RIVER by A .

ENTIUS GORGE By Phitt

FALLENLEAF EVERGLADE By aberneth

IMPERIAL ISLE By Gondor Wache

JERALL GLACIER By GrandDukeAdense

PANTHER RIVER By Trollf

RIVER ETHE By Carel de Winter

ROLLING HILLS By Malachit

SILVERFISH RIVER VALLEY By DarthSloth74

SKINGRAD OUTSKIRTS By GrandDukeAdense, Vorians

SNOWDALE By Verganon

STENDARR VALLEY By Rancen

THE DARK FOREST By addiktive

THE GREAT FOREST: ANCIENT REDWOODS By Aelius

THE GREAT FOREST: LUSH WOODLAND By Aelius

THE EASTERN PEAKS By Prettyfly

THE HEATH: WETLAND By Phitt


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Load Order
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These three files need to be loaded in this particular order:
- xulAncientYews.esp
- xulArriusCreek.esp
- xulPatch_AY_AC.esp


Using BOSS is recommended for a heavily modded Oblivion.

It is also recommended that you run TES4LL after installing this mod.

You may need additional compatibility patches.
A list of mods that require compatibility patches, and the patch files themselves, can be found here.