OBLIVION
Unique Landscapes - Beaches of Cyrodiil - Lost Coast by Aberneth
Oblivion » Landscape Changes
Added: 12/01/2008 - 10:21AM
Updated: 10/05/2013 - 07:50PM

348 Endorsements

1.6.5 Latest version

18,899 Unique D/Ls

24,100 Total D/Ls

79,465 Total Views

Uploaded by cthulhu314

Description

Last updated at 19:50, 10 May 2013 Uploaded at 10:21, 12 Jan 2008

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Description
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UniqueLandscapes Beaches of Cyrodiil: The Lost Coast is the first in a series of UL mods designed to be a total conversion of the beaches of beloved Cyrodiil. The Lost Coast ovehauls the entire area north of Anvil, and divides it into three regions: The Anvil Cliffsides, The Lost Coast, and Oyster Bay. The Anvil Cliffsides are large, stout cliffs that reach from Anvil to Crowhaven. It features a large, tall rock, known as beacon rock, along with a very extensive history of the rock. The Lost Coast is a stretch of long, wide beaches, littered with driftwood and occasional rocks. Even though they are wide open, they protray a sense of solitude and seclusion, hence the name. Oyster bay is an old oyster farming town, long since ruined. Of course, there is a good piece of history to go along with it, but it is featured in the mod as a series of books and journals.


Unique Landscapes (short: UL) is based on the vision of a diversified and beautiful Cyrodiil. Imagine a world where exploring not only means to find new enemies and treasures but to enjoy gorgeous landscapes, a world where every step could lead to a new and unique visual experience. That is the Cyrodiil UL is working on.

To achieve a goal that huge, the UL project consists of multiple single mods. Each mod modifies a part of Cyrodiil, following a single theme. Usually UL mods get developed completely independently from each other. This way each modder has a maximum of freedom to work on his or her vision, so every UL mod gets its own style and contributes to the diversification of Cyrodiil.


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Contact
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Aberneth: Aberneth@gmail.com
Unique Landscapes project (search there for "Unique landscapes")


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Compatibility Information
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Please visit the Unique Landscapes Compatibility Patches page for a list of known and patched conflicts.

All UL mods are compatible with each other. However, there is one issue arising from the limitations of the game's graphic engine: Landscape LOD may overlap for different mods.
To make the landscape look the same in the distance as it does up close, you need to download two tools. Use the Landscape LOD Generator TES4LL to create distant ground, and use TES4LODGen to create distant objects. These tools create entirely different things so there is no conflict between them, and both should be run after you have sorted your load order using BOSS. The results will be unique to your personal game, not a generic combination of only the most popular mods.


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Prerequisites
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At least the official Oblivion patch v1.1 should be installed, otherwise most probably the game will crash from time to time.


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Installation
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Unpack the archive to the ...\Oblivion\Data folder, it contains:
- This readme
- The .esp file
- textures folder
- meshes folder

Start the Oblivion launcher, select "Data Files" and activate the .esp. Alternatively activate in OBMM.


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Deinstallation
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Delete this readme and the .esp file. Also all related data in the included directories should be removed. To do this, unpack the archive again to a temporary directory and compare, which files you should delete.
Important: If you use UL - Entius Gorge and want to keep that, don't delete the ulht directories in the meshes and textures folder.

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Acknowledgments
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Phitt - Awesome fireflies and driftwood
GlasMond - Additional Interiors
Addiktive - the founder of UL
Cthulhu and Yzerman - kept me sane
UL team - Tech support
UL team - Beta testing
Aberneth - Creator of this mod
Arthmoor - Generated the rock _Far NIFs
Bethsoft - Oblivion/ Oblivion constructionset
Niftools - well, nif tools.


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Legal stuff/ Disclaimer
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Nobody may reproduce, edit, change, reformat, or re-distribute this mod without having fun with it first. But if you do edit it, please contact me (aberneth). Please give me credit if you redistribute this, or if you edit it.

The UL Team requests that others do not redistribute this mod in any form without asking first.