OBLIVION
Unique Landscapes - Skingrad Outskirts by GrandDukeAdense - Vorians
Oblivion » Landscape Changes
Added: 14/02/2010 - 03:32PM
Updated: 10/05/2013 - 07:42PM

235 Endorsements

1.0.2 Latest version

8,851 Unique D/Ls

10,901 Total D/Ls

37,738 Total Views

Uploaded by cthulhu314

Description

Last updated at 19:42, 10 May 2013 Uploaded at 15:32, 14 Feb 2010

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Description
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This mod redesigns the surroundings of Skingrad. It adds a small river as well as lots of cliffs and in general, the vegetation gets densified and more detailed. In addition to the landscape improvements, Skingrad Outskirts adds new farms, and also implements ruins of farms, abandoned by their owners for unknown reasons and reconquered by nature.


Unique Landscapes (short: UL) is based on the vision of a diversified and beautiful Cyrodiil. Imagine a world where exploring not only means to find new enemies and treasures but to enjoy gorgeous landscapes, a world where every step could lead to a new and unique visual experience. That is the Cyrodiil UL is working on.

To achieve a goal that huge, the UL project consists of multiple single mods. Each mod modifies a part of Cyrodiil, following a single theme. Usually UL mods get developed completely independently from each other. This way each modder has a maximum of freedom to work on his or her vision, so every UL mod gets its own style and contributes to the diversification of Cyrodiil.


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Contact
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Unique Landscapes project (search there for "Unique landscapes")


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Compatibility Information
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Please visit the Unique Landscapes Compatibility Patches page for a list of known and patched conflicts.

All UL mods are compatible with each other. However, there is one issue arising from the limitations of the game's graphic engine: Landscape LOD may overlap for different mods.
To make the landscape look the same in the distance as it does up close, you need to download two tools. Use the Landscape LOD Generator TES4LL to create distant ground, and use TES4LODGen to create distant objects. These tools create entirely different things so there is no conflict between them, and both should be run after you have sorted your load order using BOSS. The results will be unique to your personal game, not a generic combination of only the most popular mods.


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Prerequisites
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Oblivion with the official patch version 1.2.406 is required.


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Installation
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Extract the archive to the "...\Oblivion\Data" folder.

Unpack the archive to the ...\Oblivion\Data folder, it contains:
- This readme
- The .esp file
- The .bsa file

Start the Oblivion launcher, select "Data Files" and activate the .esp.


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Deinstallation
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Open the archive again and delete all files within the ...\Oblivion\Data folder which are contained in the archive.


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Acknowledgments
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GranDukeAdense started this and created most of the landscape changes, but due to lack of time was unable to finish it. Vorians took over and added the finishing touches, including all interiors, the fort, the miner's camp, and one of the farms.
da mage created the Mine Rails resource.
Magician created the Chicken Coop resource.
Mr_Siika created the Bloomery resource.
Mr_Siika, the "NPCs With Jobs" Team, Ssenkrad and CorePc created the Chickens & Pigs resources.
"Fortune-Telling for Beginners" was written by Misnomer, in response to a request from Vorians.

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Licence information
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Redistribution of this mod is prohibited without explicit permission. Please don't upload it to any sites without asking first.
The meshes, textures and sound resources listed in the "Acknowledgments" section are free resources, and most are available for download on TES Nexus.
All other meshes included in this package are free for reuse without seeking permission.