OBLIVION
Unique Landscapes - Cheydinhal Falls by Meg
Oblivion » Landscape Changes
Added: 04/10/2009 - 12:25PM
Updated: 10/05/2013 - 07:12PM

258 Endorsements

1.0.1 Latest version

9,806 Unique D/Ls

12,691 Total D/Ls

43,910 Total Views

Uploaded by cthulhu314

Description

Last updated at 19:12, 10 May 2013 Uploaded at 12:25, 4 Oct 2009

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Description
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Cheydinhal Falls overhauls the surrounding of Cheydinhal. It prolongs the Reed River to the city and continues it to a peaceful lake at the bottom of the mountains that is surrounded by dense forest. From this source, the water quietly flows through the wilderness and then, after the city, changes to a wild creek that splashes through steep gorges and over waterfalls until it becomes the again slowly flowing Reed River.

Unique Landscapes (short: UL) is based on the vision of a diversified and beautiful Cyrodiil. Imagine a world where exploring not only means to find new enemies and treasures but to enjoy gorgeous landscapes, a world where every step could lead to a new and unique visual experience. That is the Cyrodiil UL is working on.

To achieve a goal that huge, the UL project consists of multiple single mods. Each mod modifies a part of Cyrodiil, following a single theme. Usually UL mods get developed completely independently from each other. This way each modder has a maximum of freedom to work on his or her vision, so every UL mod gets its own style and contributes to the diversification of Cyrodiil.


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Contact
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Unique Landscapes project (search there for "Unique landscapes")
Author: Send a message in the board mentioned above to Meg..


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Compatibility Information
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Please visit the Unique Landscapes Compatibility Patches page for a list of known and patched conflicts.

All UL mods are compatible with each other. However, there is one issue arising from the limitations of the game's graphic engine: Landscape LOD may overlap for different mods.
To make the landscape look the same in the distance as it does up close, you need to download two tools. Use the Landscape LOD Generator TES4LL to create distant ground, and use TES4LODGen to create distant objects. These tools create entirely different things so there is no conflict between them, and both should be run after you have sorted your load order using BOSS. The results will be unique to your personal game, not a generic combination of only the most popular mods.


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Prerequisites
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At least the official Oblivion patch v1.1 should be installed, otherwise most probably the game will crash from time to time.


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Installation
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Extract the archive to the "...\Oblivion\Data" folder.

It contains the following directories:
* Meshes
* Textures
together with the .esp and this readme.

Start the Oblivion launcher, select "Data Files" and activate the .esp.


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Deinstallation
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Delete all files contained in this package. If you installed separate UL landscape LOD files, you may have to download and install a different UL landscape LOD package from here.


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Licence information
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The following publicly available resources were used to create this mod:
- MR_SIIKA's FOXES
- SB Resource - Clear Stream Fish
- Cell Sized LOD Water Plane
- Pine needles texture

Redistribution and modification of this mod is prohibited without explicit permission. Please don't upload it to any sites without asking me and the UL council first.