OBLIVION
Unique Landscapes - Snowdale by Verganon
Oblivion » Landscape Changes
Added: 19/07/2010 - 09:42PM
Updated: 10/05/2013 - 07:44PM

164 Endorsements

1.0.5 Latest version

8,309 Unique D/Ls

9,967 Total D/Ls

40,594 Total Views

Uploaded by Verganon

Description

Last updated at 19:44, 10 May 2013 Uploaded at 21:42, 19 Jul 2010

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Description
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Snowdale overhauls the Jerall Mountains around Bruma. It creates a rough, but beautiful snow landscape with cliffy mountain sides. At the east, an idyllic dale including an icy lake is surrounded by dense conifer wood. At some places, the civilization has left heavy signs: The wood around Bruma is lumbered at many places and in the mountains there are still remains of camps built in ancient wars.

Unique Landscapes (short: UL) is based on the vision of a diversified and beautiful Cyrodiil. Imagine a world where exploring not only means to find new enemies and treasures but to enjoy gorgeous landscapes, a world where every step could lead to a new and unique visual experience. That is the Cyrodiil UL is working on.

To achieve a goal that huge, the UL project consists of multiple single mods. Each mod modifies a part of Cyrodiil, following a single theme. Usually UL mods get developed completely independently from each other. This way each modder has a maximum of freedom to work on his or her vision, so every UL mod gets its own style and contributes to the diversification of Cyrodiil.


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Contact
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Unique Landscapes project (search there for "Unique landscapes")
Author: Send a message in the board mentioned above to Verganon.


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Compatibility Information
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Please visit the Unique Landscapes Compatibility Patches page for a list of known and patched conflicts.

All UL mods are compatible with each other. However, there is one issue arising from the limitations of the game's graphic engine: Landscape LOD may overlap for different mods.
To make the landscape look the same in the distance as it does up close, you need to download two tools. Use the Landscape LOD Generator TES4LL to create distant ground, and use TES4LODGen to create distant objects. These tools create entirely different things so there is no conflict between them, and both should be run after you have sorted your load order using BOSS. The results will be unique to your personal game, not a generic combination of only the most popular mods.


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Prerequisites
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At least the official Oblivion patch v1.1 should be installed, otherwise most probably the game will crash from time to time.


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Installation
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Extract the archive to the "...\Oblivion\Data" folder.

Start the Oblivion launcher, select "Data Files" and activate the .esp.


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Deinstallation
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Delete all files contained in this package.


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Licence information
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The following publicly available resources were used to create this mod:
- Meo's Settlement Resource

- Momo's Icicles Resource

Some resources from UL Arrius Creek were used with permission from Malachit & RA II.

Redistribution and modification of this mod is prohibited without explicit permission. Please don't upload it to any sites without asking me and the UL council first.