OBLIVION
Unique Landscapes - Brena River Ravine by chuck21 - IAMTHEEMPEROR - Arthmoor
Oblivion » Landscape Changes
Added: 04/04/2009 - 11:02AM
Updated: 10/05/2013 - 07:11PM

164 Endorsements

1.1.1 Latest version

13,632 Unique D/Ls

16,925 Total D/Ls

50,471 Total Views

Uploaded by cthulhu314

Description

Last updated at 19:11, 10 May 2013 Uploaded at 11:02, 4 Apr 2009

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Description
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Brena River Ravine stretches from BoC:Lost Coast to the headwaters of both forks of the Brena River. At the river's fork, the area is divided by a system of ancient Ayleid dams which serve to create 3 distinct regions in the area.

The north fork of the river stretches back into a thick forest lined with many rocks, trees, and old Ayleid fortifications. One dam here creates a reservoir of deep water. A group of bandits has made the area its home and headquarters of their operations.

The east fork is marked by a pair of large and ancient Ayleid dams, the purpose of which has been lost to the ages. The twin dams stand as a testament to the engineering skills of the Ayleids. The waters here are very deep and the ravine is lined by massive cliffs. A giant waterfall marks the headwaters of the east fork, rising thousands of feet up the wall to a small lake in the Colovian Highlands.

Below the dams the Brena River's waters are shallow. It lazily winds through the Colovian Highlands on its way to the Abecean Sea. Here, amongst the greenery lie the humble old remains of a once great Ayleid city, interspersed with clusters of rocks and flowers.


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Contact
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Unique Landscapes project (search there for "Unique landscapes")
Author: Send a PM to Arthmoor on the Bethesda forum.


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Compatibility Information
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Please visit the Unique Landscapes Compatibility Patches page for a list of known and patched conflicts.

All UL mods are compatible with each other. However, there is one issue arising from the limitations of the game's graphic engine: Landscape LOD may overlap for different mods.
To make the landscape look the same in the distance as it does up close, you need to download two tools. Use the Landscape LOD Generator TES4LL to create distant ground, and use TES4LODGen to create distant objects. These tools create entirely different things so there is no conflict between them, and both should be run after you have sorted your load order using BOSS. The results will be unique to your personal game, not a generic combination of only the most popular mods.


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Prerequisites
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Oblivion with the official patch version 1.2.406 is required.
DON'T IGNORE THIS: When upgrading from a previous 1.0.x version to version 1.1 or above, a CLEAN SAVE is required in order to resolve leftover issues with the bandits and the dam quest.


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Installation
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Unpack the archive to the \Oblivion\Data folder. If asked to overwrite any files, say yes.

It contains the following directories:
* Meshes
* Sound
* Textures
together with the "xulBrenaRiverRavine.esp" and this readme.

Start the Oblivion launcher, select "Data Files" and activate the .esp.

If using Wrye Bash, this mod should already be BAIN friendly. Everything should be considered a Core package.

NOTE: This mod is primarily beyond the game's normal borders. In order to enjoy it fully you will need to edit your Oblivion.ini file.
By default, this file is found in My Documents\My Games\Oblivion\Oblivion.ini
Open that file, find bBorderRegionsEnabled and make sure the value is set to 0.
Use of border removal ESPs is not recommended due to the potnetial for compatibility issues, but they too should work as long as they disable the entire game border.

When upgrading from a previous 1.0.x version to version 1.1 or above, a CLEAN SAVE is required in order to resolve leftover issues with the bandits and the dam quest.


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Deinstallation
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Open the archive again and delete all files within the ?\Oblivion\Data folder which are contained in the archive.


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Acknowledgments
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chuck21 and IAMTHEEMPEROR - Previous work done on the mod in general. I don't know who did what parts.
Mr. Silka - Cliffs used to line the ravine and the rabbits in Lyeseli.
Da Mage and Throttlekitty - Water plane mesh. The altered version used for LOD is also derived from this.
Texian - Animated river meshes.


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License Information
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Redistribution of this mod is prohibited without express permission. Please don't upload it to any sites without asking me first.

If there is a resource in this mod you wish to use, use is granted with proper credit. Please contact Arthmoor with any specific questions.