OBLIVION
Unique Landscapes - Brena River Ravine by chuck21 - IAMTHEEMPEROR - Arthmoor
Oblivion » Landscape Changes
Added: 04/04/2009 - 11:02AM
Updated: 01/05/2017 - 05:18PM

729 Endorsements

2 Latest version

13,492 Unique D/Ls

19,714 Total D/Ls

67,416 Total Views

Uploaded by cthulhu314

Description

Last updated at 17:18, 1 May 2017 Uploaded at 11:02, 4 Apr 2009

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Description
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Brena River Ravine stretches from BoC:Lost Coast to the headwaters of both forks of the Brena River. At the river's fork, the area is divided by a system of ancient Ayleid dams which serve to create 3 distinct regions in the area.

The north fork of the river stretches back into a thick forest lined with many rocks, trees, and old Ayleid fortifications. One dam here creates a reservoir of deep water. A group of bandits has made the area its home and headquarters of their operations.

The east fork is marked by a pair of large and ancient Ayleid dams, the purpose of which has been lost to the ages. The twin dams stand as a testament to the engineering skills of the Ayleids. The waters here are very deep and the ravine is lined by massive cliffs. A giant waterfall marks the headwaters of the east fork, rising thousands of feet up the wall to a small lake in the Colovian Highlands.

Below the dams the Brena River's waters are shallow. It lazily winds through the Colovian Highlands on its way to the Abecean Sea. Here, amongst the greenery lie the humble old remains of a once great Ayleid city, interspersed with clusters of rocks and flowers.


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Contact
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Unique Landscapes project


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Compatibility Information
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Please visit the Unique Landscapes Compatibility Patches page for a list of known and patched conflicts.

All UL mods are compatible with each other. However, there is one issue arising from the limitations of the game's graphic engine: Landscape LOD may overlap for different mods.
To make the landscape look the same in the distance as it does up close, you need to download two tools. Use the Landscape LOD Generator TES4LL to create distant ground, and use TES4LODGen to create distant objects. These tools create entirely different things so there is no conflict between them, and both should be run after you have sorted your load order using BOSS. The results will be unique to your personal game, not a generic combination of only the most popular mods.


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License Information
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Redistribution of this mod is prohibited without express permission. Please don't upload it to any sites without asking me first.

If there is a resource in this mod you wish to use, use is granted with proper credit. Please contact Arthmoor with any specific questions.