YAGD - RR Better Telvanni Cephalopod Armor - patch for YAGD Full Cephalopod version that properly replaces old armor with RR version (simply installing RR Better Telvanni Cephalopod Armor on top of YAGD as description suggests is not changing guards armor since YAGD and RR cephalopod armors use different IDs). Nothing else added - no NPCs changes, no new items, etc. I also replaced three original Darknut-style textures with new MET-based textures. Mod comes with two variants: original version with female cuirass and defemm version (it uses male cuirass and female greaves for female armor). OpenMW only.
RR Better Telvanni Cephalopod Armor Compat Version - alternative solution for RR Better Telvanni Cephalopod Armor and YAGD compatibility issue. I've modified RR plugin to use same armor IDs as YAGD Full Cephalopod so it can be used instead of YAGD - RR Better Telvanni Cephalopod Armor patch if it loaded after YAGD. Requires "00 - Main Files" from original mod. Mod comes with three variants: original version with female cuirass, defemm version (it uses male cuirass and female greaves for female armor), defemm plus version (same as defemm version plus no female robe). It also contains optional MET-based textures for cephalopod armor and no back shell meshes for robes. OpenMW only.
Snow Prince Armor Redux BMA - standalone model and texture replacer of ancient steel armor. Differences from Saint_Jiub's basic version:
1) all textures are optimized, unnecessary textures are removed
2) added Moranar's BMA patch with improved meshes and icons
3) plugin cleaned with tes3cmd
4) added option to use worn wolf head texture
Better Silver Armor Updated - updated version of Better Silver Armor. Differences from original version:
1) added missing male cuirass mesh
2) fixed shoulder clipping in three female cuirass meshes
3) plugin cleaned with tes3cmd
4) added DeFemm version of plugin (it uses male cuirass and female greaves for female armor)
Better Robes UFR - standalone version of UFR robes with Better Robes patch. Includes optional upscaled textures for Robe of Drake Pride. Load after original mod, Unique Items Compilation or Vanilla friendly wearables expansion. OpenMW only.
CRF Patches - patches for Cutting Room Floor items, Better Clothes Complete, Better Robes and Better Morrowind Armor. OpenMW only. Load after CRF.
Alternate Open Helmets - this mod replaces standard closed Iron, Steel and Orcish helmets with open variants from Alternate Helmets. OpenMW only.
AH Ingredients Patch - add Alchemical Hustle Ingredients module changes (Fortify Intelligence & Fortify Luck have been changed to Restore Intelligence & Restore Luck) to TD and OAAB ingredients. OpenMW only.
Simple Harvest Requirements CorrectUV Ore Patch - compatibility patch that adding Simple Harvest Requirements script to CorrectUV Ore (optional section) new ore objects. Requires base mod and CorrectUV Ore fixed version. OpenMW only.
Near Vanilla Road Sign Replacer Updated Upscale - combination of Near Vanilla Road Sign Replacer and Near Vanilla Road Sign Replacer - Updated with upscaled textures. Wooden Planks upscaled x4 and text upscaled x2. Optionally included more green planks that match better for post color.
Synthesis Series - Creatures and Diseases Patches - patches for original mod, Diverse Blood and MDMD Creature Addon. OpenMW only. Use delta plugin to merge changes.
Ttooth Ecology - Diverse Blood Patch - Diverse Blood patch for Ttooth Ecology. OpenMW only.
Skeletons - replace some skeletons with various models made by Neoptolemus and Piratelord. Basically it's the same model changes as Vanilla friendly creatures and undeads expansion, but without stat changes and other edits. OpenMW only.
Crabs Diversity Edited - edited version of original mod. OpenMW only. Use delta plugin to merge changes.
Differences:
1) Molecrabs removed, mushroom crabs can be encountered only on bitter coast
2) renamed mushroom crabs to mudcrabs, lowered their aggression to 81 to be inline with Ttooth Ecology or Passive Healthy Wildlife
3) fixed material property in one mesh - it was causing lighting issues in OpenMW
4) added Diverse Blood Patch
5) added various models: core model is lower poly model based on regular version of Correct UV Mudcrabs, smoothed model is based on smoothed version of Correct UV Mudcrabs, RR version is based on mudcrab mesh found in Better Meshes mod.
Diverse Blood Reizeron Textures Darker - darker version of Reizeron textures from MWSE Blood Diversity adapted for Diverse Blood.
Friendlier Passive Healthy Wildlife - mix of Friendlier Fauna and More Passive Wildlife. OpenMW only. Use delta plugin to merge changes.
Differences from More Passive Wildlife:
1) Bloodmoon animals added.
2) Cliffracers aggression lowered from 90 to 87.
OAAB Diverse Blood patch - patch that adds diverse blood to OAAB creatures. OpenMW only. TD Diverse Blood patch can be downloaded here.
PR Daedra Daedric - mod that adds PhoenixRime's style script to Dremoras, Dremora Lords, Xivilai, Golden Saints and Dark Seducers. Script gives them daedric weapon and removes it on their death. Requires both OAAB and TD. OpenMW only.
Creatures Integration - my attempt to integrate OAAB and TD creatures into Morrowind leveled lists without much overdo. Requires both OAAB and TD. OpenMW only. Use delta plugin to merge changes.
Added from OAAB:
1) Land Dreugh to shore lists
2) Black Spiders to cave lists
3) Dark Seducers to daedric lists and lists that have Golden Saints
4) Dwemer Spectres with weapon to dwemer lists
5) Kwama Grubber to kwama and mine lists
Added From TD:
1) Herne, Morphoid, Vermai, Dremora Archer, Dremora Mage, Perthan, Devourer, Xivilai to daedric lists (Xivilai also added to dremora lists and devourer to lists that have hungers)
2) Molecrab to shore lists
3) Cephalopod and Dreugh Manowar to water lists
4) Greater Bonelord to tombs and bone lists
5) Skylamps to Red Mountain lists
Incompatibilities:
While technically this mod should work with such mods as Vanilla friendly creatures and undeads expansion or Repopulated Creatures there is no reason to use them together.
Recommendations:
TriangleTooth's Ecology - it's adding TD beetles, animal cubs and wildlife related scripted events.
Expansions Integrated - it's adding Tribunal and Bloodmoon creatures to leveled lists.