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After a conversation where another person asked an overhaul maker to change the Rank Names I started thinking how to make the Rank Names more modular. This is the result:When you select your country, that will change the rank structure/names for your soldiers to be based off that country's rank structure
- 8KB
- 0
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After a conversation where another person asked an overhaul maker to change the Rank Names I started thinking how to make the Rank Names more modular. This is the result:When you select your country, that will change the rank structure/names for your soldiers to be based off that country's rank structure
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Very simple photo look 'mod' for Xcom EU/EW. Not a mod really it's just a reshade preset ini file.Improved contrast/sharpness using Curves/LumaSharpen/Levels/ColorMatrix presetsI'm a retired photographer so realism is important to me not some horrid overblown Instagram garbage filter look.This looks great to me on ancient 4k Panas
- 6.1MB
- 2
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Very simple photo look 'mod' for Xcom EU/EW. Not a mod really it's just a reshade preset ini file.Improved contrast/sharpness using Curves/LumaSharpen/Levels/ColorMatrix presetsI'm a retired photographer so realism is important to me not some horrid overblown Instagram garbage filter look.This looks great to me on ancient 4k Panas
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Removes the loud ambient audio from the Furies map, allowing normal mission music to play instead.
- 0KB
- 6
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Removes the loud ambient audio from the Furies map, allowing normal mission music to play instead.
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Adds two additional Voices: A Male soldier, and a Male MEC trooper. Have you gotten tired of the default voicelines you hear from your troopers? Want something a little more radio-like for your soldiers? Want a more robotic MEC voice? Want to hear your troops call the X-Rays "Xenos"? This is for you.
- 16.0MB
- 1
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Adds two additional Voices: A Male soldier, and a Male MEC trooper. Have you gotten tired of the default voicelines you hear from your troopers? Want something a little more radio-like for your soldiers? Want a more robotic MEC voice? Want to hear your troops call the X-Rays "Xenos"? This is for you.
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Allows for setting a custom percentage of women among new recruits. Optionally you can set gender-specific stat modifiers of HP, Aim, Will and Mobility. Each modifier has a customizable % chance of being applied.
- 291KB
- 22
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Allows for setting a custom percentage of women among new recruits. Optionally you can set gender-specific stat modifiers of HP, Aim, Will and Mobility. Each modifier has a customizable % chance of being applied.
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The aim of this mod is to improve Exalt Missions and add more options into that phase of the game.
- 489KB
- 4
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The aim of this mod is to improve Exalt Missions and add more options into that phase of the game.
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Long War MOD用に調整された日本語化ファイルです。
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Assorted Long War Perks Modifications
Quick PatcherGUI mods that allow you to change some Perks in order to balance/cheat.
- 2KB
- 4
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Assorted Long War Perks Modifications
Quick PatcherGUI mods that allow you to change some Perks in order to balance/cheat.
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Displays in the barracks how many missions officers have completed at their current rank.
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Changes Field Surgeon perk to progressively improve injury time reduction with medic's rank.
- 2KB
- 19
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Changes Field Surgeon perk to progressively improve injury time reduction with medic's rank.
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No-Intro (Skip Startup - Splash Videos)
Speeds up game launch significantly by automatically bypassing startup or introduction videos.
- 5KB
- 16
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No-Intro (Skip Startup - Splash Videos)
Speeds up game launch significantly by automatically bypassing startup or introduction videos.
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Fork from szmind's UFO Squadrons Unleashed 2, v1.10. Just UFO Squadrons with (almost) nothing else. Vanilla LW balance guaranteed!
- 11KB
- 2
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Fork from szmind's UFO Squadrons Unleashed 2, v1.10. Just UFO Squadrons with (almost) nothing else. Vanilla LW balance guaranteed!
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Colored Aliens (Ruby's addons)
An EVER GROWING (more will come as I make them), unofficial addon to Szmind's amazing "Colored Aliens (Leaders)" mod, consisting of textures I've done myself.
- 10.2MB
- 3
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Colored Aliens (Ruby's addons)
An EVER GROWING (more will come as I make them), unofficial addon to Szmind's amazing "Colored Aliens (Leaders)" mod, consisting of textures I've done myself.
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(EW / LW /EU?) Adds a dedicated SHIV-only slot to the squad selection screen. The slot does not take a soldier slot. Encourages usage of SHIVs.
- 25KB
- 61
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(EW / LW /EU?) Adds a dedicated SHIV-only slot to the squad selection screen. The slot does not take a soldier slot. Encourages usage of SHIVs.
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A simple edit to fix the soldier rank names by replacing "Rookie" and "Squaddie" with "Recruit" and "Private" as to match the vanilla ranking format.
- 62KB
- 7
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A simple edit to fix the soldier rank names by replacing "Rookie" and "Squaddie" with "Recruit" and "Private" as to match the vanilla ranking format.
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The mod lets you configure up to 7 different colors for alien characters. The goal of the mod was to colorize alien leaders and bosses but it can be used to colorize standard aliens as well. For vanilla EW players the "level" of an alien is considered as "total HP" of an alien.
- 14KB
- 19
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The mod lets you configure up to 7 different colors for alien characters. The goal of the mod was to colorize alien leaders and bosses but it can be used to colorize standard aliens as well. For vanilla EW players the "level" of an alien is considered as "total HP" of an alien.
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Lovelace's X-COM Long War (EW) Modlist
Just the list of mods I put together for my initial play through, in a (hopefully) straight forward guide.
- 23KB
- 9
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Lovelace's X-COM Long War (EW) Modlist
Just the list of mods I put together for my initial play through, in a (hopefully) straight forward guide.
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Savegame to earn the "Edison" achievement in XCOM:EU.
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Adds the current in-game date to the post-mission screen showing you how you did. No more looking through screenshots trying to figure out when that mission even was.
- 1KB
- 11
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Adds the current in-game date to the post-mission screen showing you how you did. No more looking through screenshots trying to figure out when that mission even was.
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Changes the AI for EXALT to simply never fire their rocket launchers.
Media
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Just a copy paste of the section of my Ini that adds the voices, if anyone would prefer to copy paste it into their DefaultContent.ini file instead of downloading mine.
Localization/Language Numbers for me: ="English (American), ="French", ="German", ="Italian", ="Polish", ="Russian", ="Spanish", ="English (British)", ="English (Australian)", ="English (Scottish)", ="English (Irish)", ="English (S. African)", ="English (SE Asian)", ="English (W. African)", ="English (Euro)", ="Unassigned", ="English (Canadian)", ="Chinese", ="Japanese", ="Hindi", ="Korean", ="Portuguese", ="Spanish (Western)", ="Ukrainian", ="Hebrew", ="Greek", ="Swedish", ="Norweigian", ="Dutch", ="Arabic", ="Unassigned", ="Unassigned", ="Unassigned", ="Unassigned", ="Unassigned", ="Unassigned", ="Special (V/Z/G-A/... -
Installing PatcherGUI Mods for Long War
So, thought I'd write this short little guide/summary for those who might have an issue digesting the PatcherGUI mods or figuring out how to use the tool (or for if I finish playing then eventually come back as a refresher). It's not much, but there's already a video that includes using the tool on the mod page. However, it's an hour long and for those who can follow my notes this might save time (I use LWR which includes some of the mods mentioned in it as that video is for a LW load order, but for other people not using this list but reading the article it might be helpful.) I dunno, just thought I should mention the other resource in case someone found it helpful.
Download then extract the latest Patcher GUI (you don't need UPKUtils for "normal" use, just the patcher)... -
more interceptors...
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Hello all,
Due to real life kicking in was unable to follow-up with updates, however, right now after long period of playing XCOM 2 and Chimera Squad this one makes me always come back to it... for whatever reason. Gorgeous game and LW is a must. Do let me know if you encounter any bugs and hope you do enjoy. If you want to help please subscribe to the YT channel and that's that.... -
This is beta! There are some minor bugs. In general, the release version will be somewhat different. Someday...
This mod has the task to include not only many small mods, but also fixes. But also as a platform for deeper editing of the game.... -
How it works:
At Engine.upk
Class Engine
native static final function bool IsRetailGame();
* Changed to return false instead of true
Patch:
XComGame.exe
Changes:
0x3C8F15 | 01 > 00
0X3C8F22 | 01 > 00
Before:
003C8F10 | 44 24 08 C7 00 01 00 00 00 C2 08 00 8B 4C 24 08
003C8F20 | C7 01 01 00 00 00 C2 08 00 CC CC CC CC CC CC CC
After:
003C8F10 | 44 24 08 C7 00 00 00 00 00 C2 08 00 8B 4C 24 08
003C8F20 | C7 01 00 00 00 00 C2 08 00 CC CC CC CC CC CC CC
...