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This overhaul mod changes a number of X-Com features and settings to create a far longer and more intense conflict with the aliens. X-Com soldiers now have eight classes and have an array of new items to employ. You may bring eight soldiers on missions and retake countries for X-Com through multiple alien base assaults.
- 93.4MB
- 49.3k
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This overhaul mod changes a number of X-Com features and settings to create a far longer and more intense conflict with the aliens. X-Com soldiers now have eight classes and have an array of new items to employ. You may bring eight soldiers on missions and retake countries for X-Com through multiple alien base assaults.
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XCOM Interface and Gameplay Tweaks
A collection of small interface and gameplay tweaks, like no disappearing corpses, overwatch and hunker down delay, soldier gender and nationality, XP and mobility display, abductions in countries with satellite coverage.
- 1KB
- 3.6k
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XCOM Interface and Gameplay Tweaks
A collection of small interface and gameplay tweaks, like no disappearing corpses, overwatch and hunker down delay, soldier gender and nationality, XP and mobility display, abductions in countries with satellite coverage.
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UPKUtils is a set of utilities for analyzing and patching uncompressed UPK files. Also includes PatcherGUI - a tool to install and maintain modifications for XCOM:EU and EW.
- 1.4MB
- 9.7k
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UPKUtils is a set of utilities for analyzing and patching uncompressed UPK files. Also includes PatcherGUI - a tool to install and maintain modifications for XCOM:EU and EW.
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A collection of mods and tweaks which can be enabled separately: * Configurable Camera - Free rotation, Max/Min zoom etc * Selective Recruitment - Select the nationality and gender probability of new recruits * Select the Class that Rookies will be promoted as * Psi Probability * Skip Startup Movies * Fast
- 5.1MB
- 7.0k
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A collection of mods and tweaks which can be enabled separately: * Configurable Camera - Free rotation, Max/Min zoom etc * Selective Recruitment - Select the nationality and gender probability of new recruits * Select the Class that Rookies will be promoted as * Psi Probability * Skip Startup Movies * Fast
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A mod on top of a mod. Acts as a major overhaul on LW, with significant balance adjustments, bug fixes, quality of life features, and game play improvements.
- 37.5MB
- 1.8k
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A mod on top of a mod. Acts as a major overhaul on LW, with significant balance adjustments, bug fixes, quality of life features, and game play improvements.
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Easily install and remove Long War mods.
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Put your gene-modded soldiers back into all-weather wear.
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Enhanced Tactical Info (for Long War)
Displays soldier XP/PsiXP, mobility, damage reduction and active alien counts on the soldier info screen during battle (F1). XP values take mission completion bonuses into account.
- 23KB
- 2.8k
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Enhanced Tactical Info (for Long War)
Displays soldier XP/PsiXP, mobility, damage reduction and active alien counts on the soldier info screen during battle (F1). XP values take mission completion bonuses into account.
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Graphics boost with latest SweetFX 151 EU-EW
Things can be done better so here is SweetFX that actually makes the visuals better than original rather than opposite. I guarantee it will not be way too dark or way too desaturated or far off original. This will remove bluish and reddish fog tint, make textures super sharp without aliasing caused, shines shiny, realistic colours, lights, shadows.
- 2.9MB
- 2.9k
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Graphics boost with latest SweetFX 151 EU-EW
Things can be done better so here is SweetFX that actually makes the visuals better than original rather than opposite. I guarantee it will not be way too dark or way too desaturated or far off original. This will remove bluish and reddish fog tint, make textures super sharp without aliasing caused, shines shiny, realistic colours, lights, shadows.
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This mod makes the game uber ... ie : consider this A CHEAT (You have been warned) ;)Now with 5 Different Versions to choose from! Works with Both Enemy Unknown and WithinChanges TONS of things (money, soldier stats, time to build or research, aim, satelites, etc...)
- 542KB
- 2.5k
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This mod makes the game uber ... ie : consider this A CHEAT (You have been warned) ;)Now with 5 Different Versions to choose from! Works with Both Enemy Unknown and WithinChanges TONS of things (money, soldier stats, time to build or research, aim, satelites, etc...)
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An armor and a weapon retexture package to be used with texmod.
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Commander's Choice - Squaddie Class Assignment
Pick the assigned class of your Squaddies!
- 1KB
- 2.0k
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Commander's Choice - Squaddie Class Assignment
Pick the assigned class of your Squaddies!
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Change default camera zoom level, min and max zoom, free aiming zoom, rocket aiming zoom and yaw angle.
- 1KB
- 874
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Change default camera zoom level, min and max zoom, free aiming zoom, rocket aiming zoom and yaw angle.
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Virtual Reality Training (for Long War)
Soldiers at the base earn XP every day. OTC upgrades grant bonus daily XP.
- 7KB
- 1.9k
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Virtual Reality Training (for Long War)
Soldiers at the base earn XP every day. OTC upgrades grant bonus daily XP.
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Turns off Meld canisters on maps and allows to collect Meld from dead aliens and alien artifacts (Food, Stasis Tank and Surgery) instead. There is also alternative mod version, which keeps canisters intact (see long description).
- 2KB
- 1.3k
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Turns off Meld canisters on maps and allows to collect Meld from dead aliens and alien artifacts (Food, Stasis Tank and Surgery) instead. There is also alternative mod version, which keeps canisters intact (see long description).
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Tac Suit - Military Camo - TPF Extractor (For LW or EW)
This is a compilation of Textures from - KEBW1144, Caesarinvictus, kolt16, baszermaszer, Gervas, ObelixDk and me Lestroyer. For LW or EW.
- 55.0MB
- 602
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Tac Suit - Military Camo - TPF Extractor (For LW or EW)
This is a compilation of Textures from - KEBW1144, Caesarinvictus, kolt16, baszermaszer, Gervas, ObelixDk and me Lestroyer. For LW or EW.
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This mod adds Line-of-Sight (LoS) indicators in the style of XCOM2 to XCOM EW/LW.
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Graphics Mod - X-COM Enemy Unknown UPDATED 1-2b
Enhances the overall graphics - sharper textures, more detailed shadows and overall improved image quality. *****Please Make a copy of you default BaseEngine File prior to using this file.***** File location>Steam>steamapps>common>Xcom-Enemy-Unknown>Engine>Config
- 12KB
- 1.4k
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Graphics Mod - X-COM Enemy Unknown UPDATED 1-2b
Enhances the overall graphics - sharper textures, more detailed shadows and overall improved image quality. *****Please Make a copy of you default BaseEngine File prior to using this file.***** File location>Steam>steamapps>common>Xcom-Enemy-Unknown>Engine>Config
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XCom Sleeve Genie (for Long War or vanilla XCom)
Enable sleeves on all armour and soldier types with this easy to use utility.
- 535KB
- 1.4k
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XCom Sleeve Genie (for Long War or vanilla XCom)
Enable sleeves on all armour and soldier types with this easy to use utility.
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Program that allows you to modify the XcomGame.exe the way you want to play.
Media
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Fallout: London releases today!
Grab your cricket bat and don your flat cap because it's time to explore a new post-nuclear city in Fallout: London. The expansive new mod takes players to Old Blighty in the post-apocalyptic world of Fallout 4. You can download the mod for free on GOG and it's compatible with both the GOG and Steam versions of Fallout 4 GOTY.
With the Nexus Mods offices in the UK, we've kept a keen eye on the development of the Fallout: London project over the last few years. We featured it on th...- 200 Comments
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Modder to Developer - Hothtrooper44
We’re excited to reignite a series we last featured a few years ago, celebrating the journey from modder to developer. Our community has always been a hub of creativity, and we’re thrilled to highlight those who have turned their passion for modding into professional game development.
Today we’re joined by Hothtrooper44, who made popular mods such as Immersive Weapons and Immersive Armors for Skyrim and Skyrim Special Edition, as well as Wasteland Sniper and Armored General fo...- 55 Comments
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The Witcher 3 REDkit Modding Contest
Exciting news for Witcher fans! We're thrilled to announce our collaboration with CD PROJEKT RED for the upcoming The Witcher 3 REDkit modding contest.
Get ready to unleash your creativity and join the official modding contest for The Witcher 3 REDkit! This May, CDPR released the Witcher 3 REDkit, an end-to-end solution that allows users to create new experiences and modify every aspect of The Witcher 3. Based on revamped versions of the same tools used by the developers nearly a de...- 24 Comments
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Upcoming maintenance: 10 July 2024
On 10 July 2024 (tomorrow!) we will be performing scheduled maintenance which will mean the website and API will be unavailable for up to 4 hours. This is part of our preparations for enabling the searching of mod comments. The maintenance will start at 0900 (GMT+1), you can convert this to your local timezone here.
What is happening?
We're preparing the site for the long-awaited mod comment search feature, which we know has been sorely missed since we upgraded...- 97 Comments
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In addition to our modder spotlights and mod author interviews, we'll be starting a new series which we hope you'll all enjoy. As I mentioned in my introduction interview, we want to be more transparent and open with you all, and for you to get to know us all a little more. So we sat down and thought, what would be a great way to do this? To give a more personal insight into us as a company and the people who work here that make Nexus Mods what it is, whilst feeling more connected as a communit...
- 26 Comments
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Another month has flown by and with it comes our next monthly roundup for you all. This month it’s a little shorter as we’re still partway through our 3-week work cycle, but we wanted to update you on what we’ve accomplished in June.
The Nexus Mods App Alpha Test
A big one this month is the launch of the Nexus Mods app alpha test. We cannot stress enough how early stages the app is, and it currently only supports Stardew Valley. While we do have plans to support mor...- 61 Comments
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It’s been almost a year since the official release of Baldur’s Gate 3. Since then, we’ve seen an overwhelming amount of love and mods for the game, propelling Baldur’s Gate 3 to become our 9th most-modded game here on Nexus Mods. So, what better way to celebrate than with a modathon?
This July, the Baldur’s Gate 3 Modding Community will be hosting a month-long Modathon!
Every week, 2-3 mod authors will be randomly selected by the event hosts to win a Steam Key. ...- 32 Comments
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Calling Stardew Valley testers - Nexus Mods app
Get ready, gamers! We're delighted to announce the alpha release of the Nexus Mods app - our next-generation mod manager.
This is a very early build with limited features and only supports Stardew Valley (more games are coming later), but it's the perfect time for pioneers like you to help shape its future. In this post, we'll give you a little update on the project and provide the juicy details on how you can join the alpha.
Project update
Over the la...- 54 Comments
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Baldur’s Gate 3 needs no introduction. As it was probably everyone's Game of the Year of 2023 (including ours). The game went from being the 51st-ranked game on our site while it was in early access to 9th by January 2024. The modding scene has exploded, so we thought it was about time we interviewed a BG3 mod author.
On that note, it is with great pleasure that Aether has agreed to be our first mod author interviewee, and we couldn’t be more thankful for her taking the time to...- 30 Comments
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Have you ever wanted to see what we’re up to as a community while scrolling through your Instagram feed? Hungry for some modding-themed TikToks on your fyp? We’ve got you covered! We’re excited to introduce you all to our new Content Manager, Sarah, a.k.a SlugGirl.
So Sarah, what’s your story? How did you end up here at Nexus?
Hey! Well, workwise, my background is mainly in social media management, but I’ve also worked as part of a digital marketin...- 113 Comments
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Nexus Mods is looking to further develop our team by recruiting an experienced Content Creator and Videographer to join our new Content Team.
Reporting to our Content Manager, these positions are based in our sunny offices in Exeter in the UK and you will need a right to work in the UK before you apply. As a business, we work a 4-day work week, with all staff on-site in our Exeter office.
The important things you need to know are:
To apply, you ...- 0 Comments
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Starfield Creation Kit is now available
It's finally happened! The Creation Kit for Starfield dropped as part of Bethesda's announcements during the Xbox Showcase last night, along with the first round of "Creations" available for purchase and a preview of the upcoming Shattered Space DLC. In this post, I'll give a little primer on the Creation Kit and provide a few essential tips based on the latest changes to the game.
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What is the Creation Kit?
If you're new to Bethesda modding, t...- 214 Comments
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We want to get even better at being as transparent as possible about the work we're doing behind the scenes each month with you - our community. As part of our ongoing effort, I’ve been hired as our new Content Manager, more to follow on that in the future! My role is dedicated to enhancing our transparency and ensuring more open communication with you all. With this in mind, starting this month, we'll be sharing these news posts.
As you know, we're hard at work on the new website ...- 108 Comments
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We're Hiring: Community Manager
We're looking to bolster our ranks by recruiting an experienced Community Manager to help us better serve our community.
You'll work alongside our existing Community Team in our sunny offices in Exeter, UK. As a business, we work a 4-day work week, with all staff on-site in our Exeter office. This hybrid role will require Wednesday and Thursday working in the office, and Friday and Saturday working from home.
When recruiting for our Community Team, we prefer to hire from...- 1 Comments
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The Witcher 3 - Modding with REDkit
Get ready for another excuse to dive back into The Witcher 3 and revisit the adventures of Geralt of Rivia, now with even more modded possibilities.
The free REDkit mod creation editor for The Witcher 3: Wild Hunt is now available to all owners of the game on PC.
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CDPR have put a lot of work in behind the scenes to make the REDKit launch a possibility and we have worked closely with them to provide support in any way we can. We're excited to see what...- 147 Comments
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We're changing how we reward mod authors in our community through our Donation Points system. DP earned from April 2024 onwards will be calculated using a new algorithm intended to distribute the pool of points more fairly to mod authors who make great content for the community. While we get the details ironed out, you won't see the usual reports on your wallet page at the end of each month for a little while. Don't worry though, the system isn't going anywhere and we're still putting the same a...
- 831 Comments
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Morrowind May Modathon and Skywind
The time of year is once again upon us and we have two different anniversaries to celebrate this time. Today marks 22 years since the release of The Elder Scrolls III: Morrowind as well as the 10th annual Morrowind May Modathon and, just like last year there will also be a development update for Skywind.
Skywind Development Update
Skywind, as many of you may know, is the ambitious modding project that aims to modernise Morrowind by recreating the game in the eng...- 33 Comments
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The price of a premium subscription is increasing on 17 June 2024.
We are required to start collecting taxes globally so you may have taxes added to your current subscription.
We are moving to a different payment provider.
We will offer billing in more local currencies.
Existing Lifetime Premium memberships will be unaffected.
Price increases
We know that increasing prices is never an easy thing to talk about, and it’s something we try to ...- 1 Comments
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User Profile and Direct Messaging Improvements
Many of you have been waiting patiently for the return of features that were removed with the community forum update. We committed to bringing back the “About Me” section and “Direct Messaging”. I’m happy to say that these features are back.
This article spells out exactly what you can expect with the return of these features. It covers our new and improved process for rolling out new features to you, ensuring plenty of opportunities to add your feedback so we get things ri...- 321 Comments
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What’s been going on recently with the Nexus Mods site?
We are aware that over the last 7-9 days our website performance has been heavily degraded, with file download speeds being particularly slow.
We know this has been incredibly frustrating for you and it’s frustrating for us as well. We have spent two weekends battling to keep the site running as best we can and will continue to work at all hours to try and ensure as smooth an experience as possible.
A...- 140 Comments