Skyrim Special Edition

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nicola89b

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nicola89b

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About this mod

To make a long story short, this mod recreates the Windhelm bridge and ultrafix it in the most lore friendly way possible, making it perfect and with maximum compatibility. Only meshes and few necessary textures, this is compatible with almost everything.

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The goal of this mod is to fix one of the most problematic areas of this city and help it live up to its former glory. This massive bridge is plagued by sharp angles and a very low polygon count in rounded areas giving the windows and arches a very low quality angular feel. I have reworked the mesh to fix every kind of bugs, holes, UV map issues,  and to try to make it feel more three dimensional complete with rounded windows, beautiful archways, and real thresholds.  Now the bridge will feel like the gateway to a mighty citadel it was truly meant to be.

From version 1.7 it depends on Base Object Swapper. This mod is a simple mesh edit and few necessary textures (all texturesuse vanilla path for the most), as such it's scope is limited to the bridge itself but it also has great compatibility with other mods and it's more efficent compared do the same thing using an esp.




  • Only meshes and few necessary textures applied using Base Object Swapper;
  • Ultra fix about holes, seems, streched UV and consistence. This is the most fixed mesh on Nexus;
  • Three dimensional bridge, complete with rounded windows, beautiful archways, and real thresholds;
  • A version for all tastes: snowy or without snow, with bars or without, with your prefer stair;
  • Fix a vanilla bug that don't let Footprints works as intendend on the bridge;
  • Use your Windhelm textures;
  • No worldspace edits;
  • Patches are applied using Base Object Swapper (so no more esps and load order problem);


The mod is considered ultra compatible with everything (except mods that change the bridge with another onefor example City Entrances Overhaul - Windhelm and similars). To  to avoid redundant questions, below I will insert a list of compatible mods (not complete because as I said every mod is compatible):