Skyrim Special Edition
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Created by

nicola89b - Spongeman131

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nicola89b

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About this mod

A script to automate mesh processing about removing parallax from you meshes. The script come with a user interface. This would be considered as a completion of "Nif Batch Processing Scripts" by Spongeman131. The script has a similar format.

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Although I am a fan of parallax, there have been occasions when as a modder I have had to remove parallax from some existing nif (eg for my "flickering meshes fix"). The manual process is very tedious. Since I also often use the counterpart to add the parallax via the Spongeman131 suite (Nif Batch Processing Scripts), I thought it would also be handy for normal users who don't want to use parallax meshes or have gotten confused and no longer know what parallax is or not in their setup.

The script is based on the same code of Spongeman131 and and does exactly the opposite. For more information you can see the "Nif Batch Processing Scripts" nexus page.





Extract the archive to your "Edit Scripts" folder where SSEEdit/xEdit is installed.




  • Open xEdit;
  • Load at least one plugin so you can get to the scripting functions;
  • Right-click on a plugin and select "Apply Script";
  • Change the script to "ItRemoveParallax";
  • Press OK;
  • Select the paths where your meshes are located and the path where you want your processed meshes to be saved to;
  • Press Start.





Big Thanks to Spongeman131 that gave me permission to use his scripts structure for this work.