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Most endorsed files in the last two weeks
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Top 30 Files in past two weeks:
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Patches bugs in the Morrowind program, which cannot otherwise be fixed by editing scripts or data files. Cures many crash and save corruption problems.
- 6.6MB
- 52.4k
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1Patches bugs in the Morrowind program, which cannot otherwise be fixed by editing scripts or data files. Cures many crash and save corruption problems.
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Morrowind Graphics Extender XE; allows Morrowind to render distant views, scenery shadows, high quality shaders and other features. Mods the vanilla engine, not usable with OpenMW.
- 11.6MB
- 36.0k
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2Morrowind Graphics Extender XE; allows Morrowind to render distant views, scenery shadows, high quality shaders and other features. Mods the vanilla engine, not usable with OpenMW.
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3
Greatly improves performance and fixes tons of mesh errors.
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Upscales every in-game texture with the help of machine learning. 100% vanilla-friendly.
- 2.4GB
- 10.7k
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4Upscales every in-game texture with the help of machine learning. 100% vanilla-friendly.
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A high resolution replacer for Morrowind\'s Magic Cards font, used in most of the UI - menus, dialogue and the journal.
- 31KB
- 24.1k
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5A high resolution replacer for Morrowind\'s Magic Cards font, used in most of the UI - menus, dialogue and the journal.
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Patch for Purists is an unofficial patch for The Elder Scrolls III: Morrowind Game of the Year Edition which attempts to continue where the latest official version of the game left off. Over 9000+ bugs still present in the game have been fixed.
- 3.4MB
- 11.2k
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6Patch for Purists is an unofficial patch for The Elder Scrolls III: Morrowind Game of the Year Edition which attempts to continue where the latest official version of the game left off. Over 9000+ bugs still present in the game have been fixed.
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Tamriel Rebuilt is a fan project working to build the mainland of Morrowind Province in The Elder Scrolls III: Morrowind, while preserving the original game’s creative vision and direction.
- 64.5MB
- 19.1k
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7Tamriel Rebuilt is a fan project working to build the mainland of Morrowind Province in The Elder Scrolls III: Morrowind, while preserving the original game’s creative vision and direction.
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Culminating from a year of hard work, Tamriel_Data contains a data unified file structure spearheaded by Project Tamriel and Tamriel Rebuilt as the first adopter.
- 580.3MB
- 12.2k
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8Culminating from a year of hard work, Tamriel_Data contains a data unified file structure spearheaded by Project Tamriel and Tamriel Rebuilt as the first adopter.
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Replaces all vanilla splash art for the loading screens with new, 16:9 widescreen files (newly made for this mod). Gives the same treatment to the unused Bethesda splash art. Adds new, vanilla-style splash art for many vanilla creatures.
- 125.0MB
- 55
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9Replaces all vanilla splash art for the loading screens with new, 16:9 widescreen files (newly made for this mod). Gives the same treatment to the unused Bethesda splash art. Adds new, vanilla-style splash art for many vanilla creatures.
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10
Makes unreadied weapons appear on the character's hip or back.
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Graphic Herbalism - MWSE and OpenMW Edition
Now works with OpenMW! MWSE Graphic Herbalism harnesses the power of lua and mesh switchnodes, allowing this mod to be run without an esp or standard scripts. This dramatically optimizes performance compared to older graphic herbalism mods. It also comes with an mod configuration menu to allow you to change settings.
- 3.9MB
- 5.3k
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11Graphic Herbalism - MWSE and OpenMW Edition
Now works with OpenMW! MWSE Graphic Herbalism harnesses the power of lua and mesh switchnodes, allowing this mod to be run without an esp or standard scripts. This dramatically optimizes performance compared to older graphic herbalism mods. It also comes with an mod configuration menu to allow you to change settings.
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This mod fixes Bethesda's overly enthusiastic expansion hooks by delaying the Dark Brotherhood attacks (for Tribunal) and limiting intrustive dialogue topics to a few NPCs (Bloodmoon).
- 6KB
- 4.4k
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12This mod fixes Bethesda's overly enthusiastic expansion hooks by delaying the Dark Brotherhood attacks (for Tribunal) and limiting intrustive dialogue topics to a few NPCs (Bloodmoon).
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UPDATE: Added sounds & VFX for different NPC armour types. Adds visual effects and sounds when you hit objects in the world. For OpenMW 0.49 development version.
- 9.2MB
- 40
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13UPDATE: Added sounds & VFX for different NPC armour types. Adds visual effects and sounds when you hit objects in the world. For OpenMW 0.49 development version.
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14
OAAB_Data is a free-to-use asset repository for the Morrowind Community.
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To all downloaders: I am not the designer of this mod. I am only a submitter. This mod is made by Matthias Kath. This is probably one of my favorite sign mods. If you visit Planet Elder Scrolls, you will find others, but this one is the one I used. I found that it only conflicts with other sign mods. ==============================
- 236KB
- 10.5k
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15To all downloaders: I am not the designer of this mod. I am only a submitter. This mod is made by Matthias Kath. This is probably one of my favorite sign mods. If you visit Planet Elder Scrolls, you will find others, but this one is the one I used. I found that it only conflicts with other sign mods. ==============================
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Combines the Almalexia casting animations with Dirnae's running animations and fixes the errors that were usually accompanied with them. It also enables the player to see the casting animations in first person.
- 4.0MB
- 6.3k
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16Combines the Almalexia casting animations with Dirnae's running animations and fixes the errors that were usually accompanied with them. It also enables the player to see the casting animations in first person.
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Unofficial Morrowind Official Plugins Patched
An attempt to fix the many issues present in Bethesda's original Official Plugins. Includes fixes for all of the Official Plugins, and offers merged and compatibility options as well.
- 2.2MB
- 4.3k
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17Unofficial Morrowind Official Plugins Patched
An attempt to fix the many issues present in Bethesda's original Official Plugins. Includes fixes for all of the Official Plugins, and offers merged and compatibility options as well.
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A complete rewrite of Morrowind Script Extender, featuring new functionality and increased performance.
- 388KB
- 5.9k
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18A complete rewrite of Morrowind Script Extender, featuring new functionality and increased performance.
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19
The Better Heads file from Gorg & Arathrax
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This is a modern, pluginless replacement of the old Windows Glow mods with many more features besides! Windows Glow suffered from every mod needing a patch to work with it. Glow in the Dahrk handles this automatically through the meshes themselves with a powerful code by NullCascade which can switch the visible portion of meshes on the fly.
- 10.8MB
- 4.3k
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20This is a modern, pluginless replacement of the old Windows Glow mods with many more features besides! Windows Glow suffered from every mod needing a patch to work with it. Glow in the Dahrk handles this automatically through the meshes themselves with a powerful code by NullCascade which can switch the visible portion of meshes on the fly.
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Overhaul of almost every settlement of Morrowind, inspired by concept art and aimed at a vanilla+ feeling.
- 306.0MB
- 1.9k
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21Overhaul of almost every settlement of Morrowind, inspired by concept art and aimed at a vanilla+ feeling.
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22
Retexture of all regions
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OUTDATED - Morrowind Overhaul - Sounds And Graphics
This mod is outdated, please see the description.
- 1.7GB
- 30.8k
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23OUTDATED - Morrowind Overhaul - Sounds And Graphics
This mod is outdated, please see the description.
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MGE is a project the wrap the various DirectX dlls used by morrowind. Despite it\'s name, it wraps the input dlls as well as graphics. It also interfaces with MWSE to make even more functions available to modders. A partial list of the current features includes: > Adds an oblivion style distant land feature, including distant statics and refle
- 4.1MB
- 17.7k
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24MGE is a project the wrap the various DirectX dlls used by morrowind. Despite it\'s name, it wraps the input dlls as well as graphics. It also interfaces with MWSE to make even more functions available to modders. A partial list of the current features includes: > Adds an oblivion style distant land feature, including distant statics and refle
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The goal of Project Atlas is to identify the most performance heavy areas of vanilla Morrowind and some popular mods and target high usage/strain meshes in those areas for atlasing. This effort involves reworking the UVs for those meshes and creating texture atlases to cover various sets.
- 105.1MB
- 5.1k
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25The goal of Project Atlas is to identify the most performance heavy areas of vanilla Morrowind and some popular mods and target high usage/strain meshes in those areas for atlasing. This effort involves reworking the UVs for those meshes and creating texture atlases to cover various sets.
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This mod replaces all of the Dunmer lanterns (including the paper lanterns and streetlight) from the original game with smoother, more detailed versions (yet not with a ridiculous amount of new polies: they're optimized).
- 4.7MB
- 3.2k
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26This mod replaces all of the Dunmer lanterns (including the paper lanterns and streetlight) from the original game with smoother, more detailed versions (yet not with a ridiculous amount of new polies: they're optimized).
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Run Faster - Faster Running Speed
This mod lets your character run faster than the default snail's pace of morrowind,with different levels of speed available!
- 3KB
- 10.3k
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27Run Faster - Faster Running Speed
This mod lets your character run faster than the default snail's pace of morrowind,with different levels of speed available!
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Familiar Faces by Caleb (Updated)
An in-depth yet completely vanilla friendly touch up of every head and almost every hair (a few looked okay) in the game. Hopefully breathes new life into the character's appearances for diehard vanilla purists and people just looking for a decent upgrade to the old heads.
- 3.3MB
- 1.8k
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28Familiar Faces by Caleb (Updated)
An in-depth yet completely vanilla friendly touch up of every head and almost every hair (a few looked okay) in the game. Hopefully breathes new life into the character's appearances for diehard vanilla purists and people just looking for a decent upgrade to the old heads.
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This plugin replaces meshes of Morrowind armor(except helms, shields and some gauntlets) with Better Bodies compatible version.
- 3.7MB
- 10.2k
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29This plugin replaces meshes of Morrowind armor(except helms, shields and some gauntlets) with Better Bodies compatible version.
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Better_Clothes Official Version
Better Clothes replaces most of the default clothing from the standard Morrowind game with new non-segmented versions designed to work with Better Bodies. This improves the visual appearance of most items of clothing that are available in stores, and worn by NPCs, and in your inventory.
- 14.9MB
- 11.8k
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30Better_Clothes Official Version
Better Clothes replaces most of the default clothing from the standard Morrowind game with new non-segmented versions designed to work with Better Bodies. This improves the visual appearance of most items of clothing that are available in stores, and worn by NPCs, and in your inventory.