Top Lists
Most endorsed files in the last two weeks
Most endorsed recently added files
Most endorsed files of all-time (non-adult)
Top 30 Files in past two weeks:
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Run Faster - Faster Running Speed
This mod lets your character run faster than the default snail's pace of morrowind,with different levels of speed available!
- 3KB
- 10.6k
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31Run Faster - Faster Running Speed
This mod lets your character run faster than the default snail's pace of morrowind,with different levels of speed available!
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Project Cyrodiil - Fully Voiced
Adds fully AI-voiced dialogue to Project Cyrodiil: Abecean Shores
- 4.0GB
- 18
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32Project Cyrodiil - Fully Voiced
Adds fully AI-voiced dialogue to Project Cyrodiil: Abecean Shores
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Actors Can Overcome Obstacles (OpenMW)
Now NPCs and Creatures can "jump" to overcome obstacles, and during fight. This mod can also unstuck them in some situations. Actors (including player) can get out water.
- 13KB
- 20
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33Actors Can Overcome Obstacles (OpenMW)
Now NPCs and Creatures can "jump" to overcome obstacles, and during fight. This mod can also unstuck them in some situations. Actors (including player) can get out water.
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34
Ores spawned in the world and in caves. Grab a pick and mine them!
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Familiar Faces by Caleb (Updated)
An in-depth yet completely vanilla friendly touch up of every head and almost every hair (a few looked okay) in the game. Hopefully breathes new life into the character's appearances for diehard vanilla purists and people just looking for a decent upgrade to the old heads.
- 3.3MB
- 2.3k
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35Familiar Faces by Caleb (Updated)
An in-depth yet completely vanilla friendly touch up of every head and almost every hair (a few looked okay) in the game. Hopefully breathes new life into the character's appearances for diehard vanilla purists and people just looking for a decent upgrade to the old heads.
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UPDATE: Preview camera mode now properly supported. Adds visual effects and sounds when you hit objects in the world. For OpenMW 0.49.
- 9.3MB
- 313
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36UPDATE: Preview camera mode now properly supported. Adds visual effects and sounds when you hit objects in the world. For OpenMW 0.49.
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UPDATE: Background blur and widescreen camera effects during dialogue. Unpaused dialogue with dynamic camera control, and enhanced Idle animations for NPC's. Customize player Idle animation, or use playlist function to animate player in any pose on demand.
- 1.0MB
- 387
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37UPDATE: Background blur and widescreen camera effects during dialogue. Unpaused dialogue with dynamic camera control, and enhanced Idle animations for NPC's. Customize player Idle animation, or use playlist function to animate player in any pose on demand.
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Sotha Sil was somewhat disappointing in vanilla Tribunal, so we've made a massive expansion that creates the Clockwork City as it was always meant to be. A sprawling dungeon, a topsy-turvy city, and the madness of the Clockwork God all stand to challenge you!
- 181.0MB
- 2.5k
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38Sotha Sil was somewhat disappointing in vanilla Tribunal, so we've made a massive expansion that creates the Clockwork City as it was always meant to be. A sprawling dungeon, a topsy-turvy city, and the madness of the Clockwork God all stand to challenge you!
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Orange Narsis - Shipal-Shin wall retexture
Replaces wall textures of buildings in Shipal-Shin region so they blend with orange sand canyons.
- 17.7MB
- 17
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39Orange Narsis - Shipal-Shin wall retexture
Replaces wall textures of buildings in Shipal-Shin region so they blend with orange sand canyons.
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MGE is a project the wrap the various DirectX dlls used by morrowind. Despite it\'s name, it wraps the input dlls as well as graphics. It also interfaces with MWSE to make even more functions available to modders. A partial list of the current features includes: > Adds an oblivion style distant land feature, including distant statics and refle
- 4.1MB
- 18.1k
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40MGE is a project the wrap the various DirectX dlls used by morrowind. Despite it\'s name, it wraps the input dlls as well as graphics. It also interfaces with MWSE to make even more functions available to modders. A partial list of the current features includes: > Adds an oblivion style distant land feature, including distant statics and refle
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41
UI Mod with support for external recipes
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Tamriel Rebuilt Introduction Quest - Help a Khajiit reach the City of Good People
Rescue a slave and help him reach Old Ebonheart.
- 14KB
- 588
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42Tamriel Rebuilt Introduction Quest - Help a Khajiit reach the City of Good People
Rescue a slave and help him reach Old Ebonheart.
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Makes all attacks connect with the enemy. No more swinging and missing (if you\'re in range, of course). Enjoy!
- 4KB
- 12.2k
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43Makes all attacks connect with the enemy. No more swinging and missing (if you\'re in range, of course). Enjoy!
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44
The Better Heads file from Gorg & Arathrax
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>Just walking animations>Optional Run Animations>Optional Weapon Sheathing Animations"NEW FIRST PERSON WEAPON SHEATHING DRAW ANIMATIONS"
- 33KB
- 1.1k
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45>Just walking animations>Optional Run Animations>Optional Weapon Sheathing Animations"NEW FIRST PERSON WEAPON SHEATHING DRAW ANIMATIONS"
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Based on MW Containers Animated by qqqbbb.This mod adds open/close animation and sounds to all containers that should have animation.Uses a native animated containers support feature from OpenMW 0.46 or newer.
- 4.3MB
- 2.0k
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46Based on MW Containers Animated by qqqbbb.This mod adds open/close animation and sounds to all containers that should have animation.Uses a native animated containers support feature from OpenMW 0.46 or newer.
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It is idle time Replacer, correcting lacks of standard models in the form of UV mapping, ledges and cracks.
- 9.7MB
- 3.8k
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47It is idle time Replacer, correcting lacks of standard models in the form of UV mapping, ledges and cracks.
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Replaces all vanilla splash art for the loading screens with new, 16:9 widescreen files (newly made for this mod). Gives the same treatment to the unused Bethesda splash art. Adds new, vanilla-style splash art for many vanilla creatures.
- 125.0MB
- 306
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48Replaces all vanilla splash art for the loading screens with new, 16:9 widescreen files (newly made for this mod). Gives the same treatment to the unused Bethesda splash art. Adds new, vanilla-style splash art for many vanilla creatures.
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Skyrim UI Overhaul for Morrowind
Replaces all of the tabled Morrowind UI with a simpler and more modern look like in Skyrim.
- 197KB
- 6.6k
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49Skyrim UI Overhaul for Morrowind
Replaces all of the tabled Morrowind UI with a simpler and more modern look like in Skyrim.
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50
Alit Remastered (Skinwalker21 creatures)
Brings Skinwalker21 's Alit to Morrowind
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S3maphore - OpenMW Music Management from the Future
S3maphore is a replacement both for OpenMW's built-in music management system and Dynamic Music, with a focus on flexibility and performance. Your music, like you'd never get it anywhere else. (And also faster)
- 60.3MB
- 99
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51S3maphore - OpenMW Music Management from the Future
S3maphore is a replacement both for OpenMW's built-in music management system and Dynamic Music, with a focus on flexibility and performance. Your music, like you'd never get it anywhere else. (And also faster)
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A lua-based framework for creating new, fully functional magic effects. Currently adds 110 new magic effects.
- 9.9MB
- 1.6k
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52A lua-based framework for creating new, fully functional magic effects. Currently adds 110 new magic effects.
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53
An HD head and hair replacer aiming for a vanilla-like feeling.
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54
Adds animation blending to Morrowind, enabling smooth transitions between animations.
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Beta Icons Restored and Reimagined
Hundreds of handmade new icons, based on Bethesda's beta ones and reimagined in a more vibrant color palette.
- 20.8MB
- 13
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55Beta Icons Restored and Reimagined
Hundreds of handmade new icons, based on Bethesda's beta ones and reimagined in a more vibrant color palette.
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56
Modular versions of WARES
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57
Fire retexture mode for Morrowind.
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58
Brings Mihail's Big Rat mod to Morrowind
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Hundreds of new lines of text dialogue for all NPCs, which helps to remedy the repetition and dialogue fatigue that came with the original game.The 1.4 update is mostly around greetings - new greetings by class, new greetings about your outfit and reputation, and fully filtered dialogue for weatherand time of day
- 121KB
- 1.7k
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59Hundreds of new lines of text dialogue for all NPCs, which helps to remedy the repetition and dialogue fatigue that came with the original game.The 1.4 update is mostly around greetings - new greetings by class, new greetings about your outfit and reputation, and fully filtered dialogue for weatherand time of day
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This mod adds a quest menu that displays all quests. The menu can be opened by pressing the X key. Clicking on a quest reveals the journal entries associated with that quest.
- 11KB
- 143
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60This mod adds a quest menu that displays all quests. The menu can be opened by pressing the X key. Clicking on a quest reveals the journal entries associated with that quest.