New Lands
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Tamriel Rebuilt is a large fan project that aims to complete development of The Elder Scrolls III: Morrowind by reconstructing the world to include the province’s mainland, through the study of creation of lore, and preservation of the game’s creative vision and direction.
- 27KB
- 14.2k
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Tamriel Rebuilt is a large fan project that aims to complete development of The Elder Scrolls III: Morrowind by reconstructing the world to include the province’s mainland, through the study of creation of lore, and preservation of the game’s creative vision and direction.
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The Imperial Legion maintains a border wall between Dragonstar East, ruled by Jarl Jona the Ansei-Ender, and Dragonstar West, a Crown holding surrounded almost entirely by the Kingdom of the Reach. Residents of the cities are forbidden from crossing the wall due to threats of constant violence, something they know too well. Outside the cities, l
- 12.9MB
- 1.7k
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The Imperial Legion maintains a border wall between Dragonstar East, ruled by Jarl Jona the Ansei-Ender, and Dragonstar West, a Crown holding surrounded almost entirely by the Kingdom of the Reach. Residents of the cities are forbidden from crossing the wall due to threats of constant violence, something they know too well. Outside the cities, l
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Set almost exactly between the great ports of Cyrodiil, Hammerfell, Valenwood and Summerset, the isle of Stirk offers a safe harbor to the many trade ships that sail on the wide Abecean Sea. Though poor and provincial compared to the mighty cities of Cyrodiil, the island thrives on passing trade and the rich fishing grounds that surround it.
- 6.4MB
- 1.4k
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Set almost exactly between the great ports of Cyrodiil, Hammerfell, Valenwood and Summerset, the isle of Stirk offers a safe harbor to the many trade ships that sail on the wide Abecean Sea. Though poor and provincial compared to the mighty cities of Cyrodiil, the island thrives on passing trade and the rich fishing grounds that surround it.
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Wyrmhaven is a tiny island far to the west of Solstheim, claimed at various times by a clan of Chimer fleeing the wars with the Dwarves, a fire-breathing dragon, a band of Nordic exiles, the Breton Kingdom of Farrun, and the Septim Empire.
- 46.0MB
- 1.2k
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Wyrmhaven is a tiny island far to the west of Solstheim, claimed at various times by a clan of Chimer fleeing the wars with the Dwarves, a fire-breathing dragon, a band of Nordic exiles, the Breton Kingdom of Farrun, and the Septim Empire.
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Solstheim - Tomb of the Snow Prince
ToTSP's goal is to improve the graphical fidelity, environmental design, and gameplay of the Bloodmoon DLC's to a level that is consistent with modern Tes3 mod projects, such as Tamriel Rebuilt and Project Tamriel.
- 5.4MB
- 619
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Solstheim - Tomb of the Snow Prince
ToTSP's goal is to improve the graphical fidelity, environmental design, and gameplay of the Bloodmoon DLC's to a level that is consistent with modern Tes3 mod projects, such as Tamriel Rebuilt and Project Tamriel.
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Tamriel Rebuilt Telvannis Beta v2
This was the mod of Map 1: Telvannis, the first part of Tamriel Rebuilt's Morrowind Province mod. A large mod, it adds great amounts of content to the game, including: -Over 500 exterior cells -Over 400 interior cells -Over 6500 dialogue entries -Over 950 NPCs -Over 25 new creatures
- 54.7MB
- 419
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Tamriel Rebuilt Telvannis Beta v2
This was the mod of Map 1: Telvannis, the first part of Tamriel Rebuilt's Morrowind Province mod. A large mod, it adds great amounts of content to the game, including: -Over 500 exterior cells -Over 400 interior cells -Over 6500 dialogue entries -Over 950 NPCs -Over 25 new creatures
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Lyithdonea - The Azurian Isles ALPHA
Lyithdonea: The Azurian Isles is a landmass mod for Morrowind featuring a tropical paradise between Tamriel and Akavir. The mod has a strong influence from the Daedric Lord Azura with dusk and dawn themes and Azura being the focus of religion in the region. Explore a detailed new landmass, discover strange creatures, battle pirates, immerse in the
- 459.9MB
- 386
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Lyithdonea - The Azurian Isles ALPHA
Lyithdonea: The Azurian Isles is a landmass mod for Morrowind featuring a tropical paradise between Tamriel and Akavir. The mod has a strong influence from the Daedric Lord Azura with dusk and dawn themes and Azura being the focus of religion in the region. Explore a detailed new landmass, discover strange creatures, battle pirates, immerse in the
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Attention! This version of Stirk is outdated and should not be used anymore. An up-to-date version of Stirk can be downloaded from our new modpage: http://www.nexusmods.com/morrowind/mods/44922/?
- 194.3MB
- 383
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Attention! This version of Stirk is outdated and should not be used anymore. An up-to-date version of Stirk can be downloaded from our new modpage: http://www.nexusmods.com/morrowind/mods/44922/?
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Deus Ex Machina - A Steampunkyish Mod
A steampunk quest mod with 70+ quests, trains, robotics, and an entire new land to explore.
- 81.8MB
- 360
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Deus Ex Machina - A Steampunkyish Mod
A steampunk quest mod with 70+ quests, trains, robotics, and an entire new land to explore.
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Skyrim_Home_Of_The_Nords (outdated)
Attention! This version is outdated and should not be used anymore. An up-to-date version can be downloaded from our new modpage here: http://www.nexusmods.com/morrowind/mods/44921/?
- 190.9MB
- 266
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Skyrim_Home_Of_The_Nords (outdated)
Attention! This version is outdated and should not be used anymore. An up-to-date version can be downloaded from our new modpage here: http://www.nexusmods.com/morrowind/mods/44921/?
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M'Aiq on the Mainland and other mods
Various small mods and WIPs
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This is an overhaul for the English version of Arktwend. It includes new scripting, texture and model replacers, and ports of some nice Morrowind mods.
- 6KB
- 197
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This is an overhaul for the English version of Arktwend. It includes new scripting, texture and model replacers, and ports of some nice Morrowind mods.
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Tel Meskoa and Tel Matouigius EV
5 Islands with quests and a small storylots of new items~90 exterior cells, ~160 interior cells, 2 new playable races, 3 mercenaries, purchasable castle
- 114.2MB
- 169
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Tel Meskoa and Tel Matouigius EV
5 Islands with quests and a small storylots of new items~90 exterior cells, ~160 interior cells, 2 new playable races, 3 mercenaries, purchasable castle
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This mod adds a beautiful new island to the West Gash Region near Khuul. I actually made this mod as my interior/exterior showcase for the Tamriel Rebuilt project but I spent so much time on it and I liked it so much that I thought I would release it here for others to enjoy.
- 92KB
- 156
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This mod adds a beautiful new island to the West Gash Region near Khuul. I actually made this mod as my interior/exterior showcase for the Tamriel Rebuilt project but I spent so much time on it and I liked it so much that I thought I would release it here for others to enjoy.
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English versions of the two cutscenes with text for TC Arktwend.
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SolsPro\'s Witchwood. This is LazyGhost on my old TESnexus account bringing you what you waited for
- 2.9MB
- 110
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SolsPro\'s Witchwood. This is LazyGhost on my old TESnexus account bringing you what you waited for
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Landscape Overhaul for The White Wolf of Lokken Mountain
Landscape facelift for an old classic: The White Wolf of Lokken Mountain
- 12.6MB
- 105
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Landscape Overhaul for The White Wolf of Lokken Mountain
Landscape facelift for an old classic: The White Wolf of Lokken Mountain
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Silgrad Tower full release 1-4_6
Silgrad Tower: Morrowind is an expansion for the computer roleplaying game "The Elder Scrolls III: Morrowind", released by Bethesda Softworks in 2002. The mod has been in development since autumn the same year. Silgrad Tower: Morrowind adds a large chunk of Morrowind's mainland west of Vvardenfell, oppos
- 6KB
- 84
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Silgrad Tower full release 1-4_6
Silgrad Tower: Morrowind is an expansion for the computer roleplaying game "The Elder Scrolls III: Morrowind", released by Bethesda Softworks in 2002. The mod has been in development since autumn the same year. Silgrad Tower: Morrowind adds a large chunk of Morrowind's mainland west of Vvardenfell, oppos
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fixed