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About this mod

Mod Manager, for users and developers alike. Install, uninstall, and manage mods with ease as a mod user. Develop, deploy, and serve updates to users as a developer.

Permissions and credits
Mass Effect 3 Mod Manager
by Mgamerz (owner of

Mass Effect 3 Mod Manager is an end-user focused tool that is meant to simplify mod installation, uninstallation,
troubleshooting and more for mod users. It contains features that can help facilitate better communication
between the end user of a mod and the developer.

Mod Manager has always been designed to be easy to use and has been backwards compatible from day 1.

With Mass Effect 3 Mod Manager, you can do the usual things from a Mod Management program:
Install mods, Uninstall mods, keep a mod library... the usual.

However, Mod Manager goes above and beyond basic mod management duty
and includes a large slew of extra features!

AutoTOC the entire game (including SFARs + TESTPATCH)

Manage installed DLC mods

Generate a working empty Custom DLC mod with Starter Kit

Manage native-code ASI mods

Other features include:

Custom Keybinds Injector
Granular Restoration Options
Mount.dlc Editor
Custom DLC File Conflicts Detector
MixIns (Mix & Match file patches)
Automatic Mod Updates
Automatic (or manual) Installation of DLC bypass
Quick & Easy Game Diagnostics Log Sharing - EXAMPLE LOG
Automatic Mod Configuration (requires some developer work)

If you're a developer and wish to use the mod updater service to keep your users up to date,
drop me a message and we can discuss an arrangement. The service is free.

ME3Tweaks ModMaker is an online site I built to make it easy (and error proof) to edit a huge swath
of gameplay variables in an easy to use point and click interface. 

To download a ModMaker mod, simply go to Mod Management and select Download ME3Tweaks ModMaker mod.
Enter a mod code and Mod Manager will take care of the rest.

Microsoft .NET 4.7.2 or higher

Requires 13GB for SFAR backups (if you choose to do them)
Requires another 20GB for a full game backup (if you choose to make one)
Requires additional space for MixIn cache and unpacked file backups.
Internet connection required for some features (ModMaker, Updates, features on demand, etc)

Works on Windows 7 and up.

Mod Manager is designed to start being used when your game is vanilla.
If you've already unpacked DLC, you'll find it's a bit harder to get started
as you can't backup your original DLC files in case things get FUBAR'd in modding land.

Set your BIOGame directory (if its not done automatically), and then import your mods
through the Mod Management menu.

Mod Manager doesn't work well if your username contains non alphanumeric characters
or is in a directory whose path contains with those.

If you're having issues with Mod Manager you can drop a comment here with your issue.
If you can't be bothered to read the sticky comment, I can't be bothered to give you a response.

Mass Effect 3 Mod Manager includes tools by several third parties
which can be found in the about page of the tool.

Mod Manager is open source under GPLv3 on my Github.
The libraries used have their own licenses.

Mod Manager has been in development since May of 2012.
I'd like to give some special thanks for people who helped make this software possible:

ME3Explorer Team
You, the end user

Thanks for using my software. It means a lot that I can create tools for others to use.

If you want to donate to help development, I'm OK with Nexus Membership donations. They actually help considerably as
I have to download many mods to test compatibility with many mods so I get a lot of mileage out of it.