Fallout 4

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Created by

TheBigLidowski

Uploaded by

Utherien

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About this mod

Adds L96A1 sniper rifle into the game

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Translations
  • French
Changelogs
THANK YOU FOR MORE THAN ONE THOUSAND ENDORSEMENTS, MY FRIENDS!
I've decided to celebrate my first 1000+ endorsements file by creating a custom animation set for this rifle. You can find 2.0 in downloads.
Here's the showcase of new animations:


NOW WITH SEE-THROUGH SCOPES SUPPORT!
Make sure you have See Through Scopes by henkspamadres installed to use their full functionality!

FOR NON-SEE-THROUGH SCOPES:
- Sniper Scope Overlay And Reticles Replacement by JGLondon - high-quality replacer for the vanilla scope overlay. Glorious!

MAKE SURE TO GRAB COOL SKIN PACK MADE BY MAH BUDDY ARDENT:
Accuracy International L96A1 Additions by Ardent117



Mod adds to the game the very first of a great series of sniper rifles by Accuracy International - Precision Marksman, or L96A1, as designated by the British Army.
The concept was to bring an alternative to vanilla Hunting Rifle, so L96A1 fills the same niche, and all stats are almost identical (except for a few endgame receivers, some techy scopes and unique version).




9 Receivers - all of what you can expect from your vanilla Hunting Rifle, and an extra one - .50 Fine-tuned Receiver with rougly 95 base damage (about 190 damage per shot if you have Marksman perk);
2 Magazines - both 10-round, one standard, one fast-reloading;
2 Barrels - standard and suppressed;
6 Scopes - Reflex sight (Rheinmetall - fictional), Magnified reflex sight (3x) (Aimpoint), Medium scope - 6x (WestTek - based on PrimaryArms 1-6x24) standard and nightvision, Long scope - 10x (Schmidt&Bender) standard and nightvision, Recon sight (Atlas Elektronik - fictional) with highlighting living targets, Recon scope (Atlas Elektronik - fictional) 4x, 6x, 10x with optional NV and/or tracking and highlighting targets.
If you have Recon scope attached to the gun, new category will appear - Atlas Options - when you can toggle your Atlas Recon scope options. Rheinmetall EG-7 users should be familiar with this tech.

Also there is a unique version of the gun somewhere in the Commonwealth that is capable to shoot even further and hit even harder. It is waiting for you in a perfect place for the hitman to eliminate someone from long range, and you probably already hunted someone in that building. And someone has been on the hunt as well.




None since version 1.1




L96A1 will start dropping from Gunners from level 12. Arturo and KL-E-0 will have it in stock from level 15. Also you can go and find yourself a unique one. Hints I've dropped above should be more than enough :P
If you're an impatient one: help L96A1 4 weap; player.additem :)










Some minor clipping.




is welcome. Feel free to express your thoughts in the comments section, and I'd LOVE to see your screenshots with my gun in images section!




First one, as always, goes to my girlfriend. Her patience towards the fact that she is seeing my back most of the time never stops to amaze me :D;
Hitman47101 - for the permission to use his animations;
Ajhakra and WarDaddy - for the permission to use their fantastic McMillan CS5 animations.
Millenia and TheRizzler1 - I was learning most of the modding stuff from their fantastic tutorials;
CorrundaGaming - for creating compatibility patch for VIS-G;
All the people writing comments and uploading images - you are awesome!