Since the count of sticky posts is growing, I'll just make one sticky to rule them all.
0. Weapon not appearing at all: - keep your game up to date. Fallout 4 versions older than 1.10.162 are UNSUPPORTED! You can try to use FO4Edit to change esp version in HEDR to 0.9500, but no guarantees.
1. CTDs on workbench: - install the latest version of AWKCR, should help in most cases. - AWKCR didn't help? Try to use B.A.E. to extract .ba2 archives making it loose files
2. See-through scopes has been reworked and returned in version 2.1, now with full See Through Scopes functionality and this time actually accurate (even when walking, made some tweaks to sighted walking animation for that). Yay!
3. What's the outfits in the screenshots? Available on Nexus: - Gunner Operator by EvTital - Private Military Company by EvTital (I use gloves from there) - Tactical Combat Swimwear by jmanumber1 - FAST Helmet (part of the Private Military Company mod) - Tough Traveler Outfit - Armorsmith Extended (for the red military cap) - R6 Siege Black Mirror retexture - Enclave Hazardous Environment Combat Unit Unavailable on Nexus: - Plate carrier. I'm not sure I am authorized to link it.
4. How to find unique version? - See the Articles tab.
5. Tactical reload repository by Diacute contains patch for L96A1.
I think this is perfect for the new Fallout London mod.
Most weapons Team Folon has chosen are real old stone age weapons- a bit excessive old for my taste since the Fallout universe originally is representing mostly between the 50th and 70th imaginary. - just need to hope NPCs/enemies will sell/hold them since I don't expect the levled list is the same as the usual Fallout 4. (Otherwise I can't do anything but to cheat it.) Edit: Vendors at least do sell it in London. They just reusing the usual fallout 4 vendors just heavily modefied.
I think he meant How do you get your L96 mod to work with those animations? your files are BA2 but the BF1 Hunting Rifle Animation are not Is it just a matter of unpacking your mod files and replacing the animations with the ones from the BF1 files?
Loose files with the same names will overwrite those packed in BA2 archives (assuming you have archive invalidation working, but that's the very first thing you need to do be able to mod your game in the first place anyway). L96 starting from version 2.0 uses its own custom animation set and unique animation keywords and is not compatible with hunting rifle animation mods anymore. Last version that is still compatible with those mods is 1.2
Hi Utherien! i realy enjoy your contents but the open bolt stress me out. the bullets are visible even when the bolt is closed while its not the case on the real L96. thank you for your work. Best regards
372 comments
0. Weapon not appearing at all:
- keep your game up to date. Fallout 4 versions older than 1.10.162 are UNSUPPORTED! You can try to use FO4Edit to change esp version in HEDR to 0.9500, but no guarantees.
1. CTDs on workbench:
- install the latest version of AWKCR, should help in most cases.
- AWKCR didn't help? Try to use B.A.E. to extract .ba2 archives making it loose files
2. See-through scopes has been reworked and returned in version 2.1, now with full See Through Scopes functionality and this time actually accurate (even when walking, made some tweaks to sighted walking animation for that). Yay!
3. What's the outfits in the screenshots?
Available on Nexus:
- Gunner Operator by EvTital
- Private Military Company by EvTital (I use gloves from there)
- Tactical Combat Swimwear by jmanumber1
- FAST Helmet (part of the Private Military Company mod)
- Tough Traveler Outfit
- Armorsmith Extended (for the red military cap)
- R6 Siege Black Mirror retexture - Enclave Hazardous Environment Combat Unit
Unavailable on Nexus:
- Plate carrier. I'm not sure I am authorized to link it.
4. How to find unique version?
- See the Articles tab.
5. Tactical reload repository by Diacute contains patch for L96A1.
Most weapons Team Folon has chosen are real old stone age weapons- a bit excessive old for my taste since the Fallout universe originally is representing mostly between the 50th and 70th imaginary.
- just need to hope NPCs/enemies will sell/hold them since I don't expect the levled list is the same as the usual Fallout 4.
(Otherwise I can't do anything but to cheat it.)
Edit: Vendors at least do sell it in London. They just reusing the usual fallout 4 vendors just heavily modefied.
your files are BA2 but the BF1 Hunting Rifle Animation are not
Is it just a matter of unpacking your mod files and replacing the animations with the ones from the BF1 files?
L96 starting from version 2.0 uses its own custom animation set and unique animation keywords and is not compatible with hunting rifle animation mods anymore. Last version that is still compatible with those mods is 1.2
thank you for your work.
Best regards