File information
Created by
Blackread Czasior robertgk2017Uploaded by
CzasiorVirus scan
About this mod
Collection of miscellaneous patches for RedBag's Solitude
- Requirements
- Permissions and credits
- Changelogs
Details of patches:
- After the Civil War - Siege Damage Repairs by tarlazo - adjusts one idle marker,
- AI Overhaul by SpideAkiraC and mnikjom - modifies the position of a few AIO idle markers, adds a new one,
- Ambriel: The Lost Princess by Excelsior2000 - resolves navmesh conflicts,
- Bells of Skyrim by Vermunds - moves bell tower to a new location with navmesh adjustments, based on Teabag86's Bells of Skyrim patch for JK's Skyrim - Dawn of Skyrim, load it before Books of Skyrim patch (if used),
- Books of Skyrim - Redux by MannyGT and ToosTruus - shifts the position of the bookstore to a new location with navmesh adjustments, designed for ESP-FE version of Books of Skyrim,
- Cutting Room Floor by Arthmoor - resolves LCTN conflict,
- Dawnguard Sentries by rms827 - shifts a few idle markers and one NPC spawning point,
- Dawn of Skyrim by Vaelka - reworked the old patch from Dawn of RedBag's Solitude page - disables and repositions a bunch of elements to cover the changes made by both mods, switches the Imperial Alehouse building to a different model (with a reworked interior) and moves it to a new location, resolves conflicts and adjusts the navmesh; a combo patch with JK's Skyrim is provided as well,
- DK's Realistic Nord Ships by DeviantKaled and JPSteel2 - reworks navmesh, modifies placement of a few boats,
- Dlizzio's Mesh Fixes by Dlizzio - forwards mesh changes and disabled flags for certain records, same file as the one from Dlizzio's Mesh Fixes Solitude patches collection,
- Enhanced Landscapes by AceeQ - modifies placement and removes a few rocks/mountains blocking the new entrance to the city, flora adjustments,
- Glorious Doors of Skyrim - Worldspace Compatibility by Cer12 - consistency patch for the Restore Solitude / Windhelm Gates addon,
- Holidays by isoku - modifies placement and disables a few clipping objects,
- Immersive Citizens - AI Overhaul by Arnaud dOrchymont - patch designed for v.0.4.02 of ICAIO, modifies the position of the bedroll added by Immersive Citizens, so it's not hidden inside the wall anymore and is accessible to use,
- Immersive Laundry by Nerd of Prey - shifts/disables some laundry hangers, removes one snow drift,
- Inconsequential NPCs by Ripple - modifies placement of a barrel clipping to preserve clipping; requires personal port of the Inconsequential NPCs mod to SSE standard,
- JK's Bards College by JKrojmal - conflict resolution on three collision markers,
- JK's Skyrim by JKrojmal - reworked the old patch from JK's RedBag's Solitude page - disables and repositions a bunch of elements to cover the changes made by both mods, resolves conflicts and adjusts the navmesh; a combo patch with Dawn of Skyrim is provided as well,
- JK's Temple of the Divines by JKrojmal - resolves conflicts inside the temple, adjusts the external addons to match the new walkway,
- Keeper Carcette Survives by Ruhadre - shifts NPC spawning point,
- Khajiit Has Wares by SassiestAssassin - simple conflict resolution on two landscape records,
- Lanterns of Skyrim II by WiZkiD - simple conflict resolution on three records,
- Lux Via by GGUNIT - conflict resolution on a few records,
- Missives by IronDusk33 - changes the placement of the missives board to prevent navigation problems,
- Palaces and Castles Enhanced by Sette - shifts the position of one idle marker in the docks area,
- Requiem - The Roleplaying Overhaul by The Requiem Dungeon Masters - adjusts the placement of a few conflicting items in the Temple of the Divines,
- RS Children Overhaul by isophe - applies new head parts for the children added by RedBag's Solitude, patch courtesy of monkeyangie,
- Sepolcri by WiZkiD - minor conflict resolution on lavender placement,
- Skyrim Belongs to the Nords by FR158 - shifts one idle marker and NPC starting location,
- Skyrim Landscape and Water Fixes by WiZkiD and lilebonymace - conflict resolution on a few landscape and flora records,
- Skyrim Sewers by Viltuska - forwards sewers door markers on a modified navmesh of RedBag's Solitude,
- Snazzy Furniture and Clutter Overhaul by gutmaw - shifts furniture to SFCO versions and adds a few paintings in some interiors introduced in RedBag's Solitude,
- Spaghetti's Cities AIO by RubberSpaghetti - adjusts/removes a bunch of elements to match the modified city layout,
- Static Mesh Improvement Mod by Brumbek - forwards some SMIM changes to records modified by RedBag's Solitude in the docks area,
- Sundials and Moondials by Akimbo Swords - moves both clocks into a different spot with more space and adds navcuts to ease the NPC's moveability,
- The Second Great War by Reath - resolves conflicts on the archery target and two location settings, adjusts banners' position to match the modified tower model,
- Traverse the Ulvenwald by Wigfrid - conflict resolution on a few trees.
Additional notes
- A new game is recommended - there are changes to some persistent records.
- All files are ESL-flagged and packed into the FOMOD installer.
- Patches are designed for Redbag's Solitude from version 1.51.
- All patches are designed to be load order agnostic, so their mutual load order shouldn't matter except for the Bells of Skyrim patch - it should be loaded before the Books of Skyrim patch (if used).
- The Legacy of the Dragonborn patch is available on the Legacy of the Dragonborn Patches (Official) page.
- Open Cities versions of the patches are available here: RedBag's Solitude patches with Open Cities support. It also includes a few patches that were missing for the non-OCS mod.
RedBag for RedBag's Solitude,
Blackread and robertgk2017 for various fixes and updates,
monkeyangie for RS Children Overhaul patch,
Teabag86 for his JK's Skyrim / Dawn of Skyrim - Bells of Skyrim patch which he generously allowed me to steal and modify,
All of the authors mentioned above for their work.