About this mod

A personal overhaul of several Skyrim and Solstheim NPCs.

Requirements
Permissions and credits
Changelogs
A personal overhaul of some Skyrim and Solstheim NPCs, named and unnamed, in my niche style*).

They're not pretty; I'm not going for the standard 'Nexus airbrushed supermodels' pretty. Young NPCs look young, mature and old NPCs look old. They have pores and wrinkles, moles and birthmarks and other skin details; many have facial features like big noses and cleft chins and other things that an average Nexus supermodel enjoyers might not find attractive. Some NPCs look decent. Some NPCs look average. Some NPCs look gods-feckin' ugly.

If you want to laugh and ridicule my choices, heck, feel free. If you want to nitpick and complain feel free too.

And to be perfectly honest with you, I don't think this overhaul is any good either! I'm not a professional artist or character designer by any means; every single NPC is basically just me trying my best to make a character that hopefully fits the rustic nature of Skyrim, doesn't look too bad without ENB (because I'm not using one), with an exaggerated feature or two (because strict realism is boring). Some NPCs could've been better, I'll tweak them further later.

You've probably noticed I'm mostly doing female NPCs and elves. I'm using RedguardDiaspora's amazing True Sons of Skyrim and Men of Skyrim for most of the dudes.

And if you don't see a particular NPC covered, it's probably because I already covered them in my other overhauls:



Feel free to make a bug report or PM me if there's any issues.
I'd gladly help.
List of all overhauled NPCs are here.



Technical details/known bugs:

- Racial Skin Variance exclusion patch included. It's technically a SPID file that distributes the "RSVIgnore" keyword to every NPCs overhauled with the mod. The patch won't do anything if you don't have Racial Skin Variance installed.
Even in the off chance RSV is updated to work with CotR-based overhauls in the future, making all of the NPCs use the exact same, albeit racial-based diffuse and/or normal textures will most probably ruin the intended look of their faces (a button nose doesn't look like a button nose anymore, cleft chins no longer look like cleft chins, etc) and render my Nifskope tinkering useless. So please, exclude 'em.

- Hair textures further edited to be rough, natural and uniform to each other (no shiny-haired NPC next to a matte-haired NPC). Custom eye textures based on Lograam's The Eyes of Beauty and Khisartin's Eyes mod 3.

- Optimized for performance. 2K body and face textures, 1K for hair and 512px for eyes, BC7 compression. Tintmasks are mostly 1K (2K for NPCs with tattoos), some particularly plain NPCs get 512px tintmask. Hairs on the higher-poly end (40k+) only for one or two NPCs per hold.

- No NPC weight are changed. Safe to install mid-game. If any NPC ends up naked, open console and run 'resetinventory' command on them.

- CBBE/3BA and UNP/Vanilla compatible. No unique body mesh included so pick the version compatible to your setup. SAM Light patch in optional files.

- If experiencing problems with EasyNPC and the extended/bandits addon, I think it's fine to exclude it/load it after. As a rule, EasyNPC is used to pick and choose which NPC you want to get overhauled from a pool of NPC mods you have installed (resolving conflicts), but there hasn't been a lot of mods that overhaul bandits/no name NPCs, so the chances of conflict are almost minimal.

- Screenshots are taken without ENB (just ReShade). They might look different on your end.



Other changes included:
- Some NPCs have been given the potential marriage faction.
- Some NPCs have been given a light amount of perks, removed the level cap, etc. Forwarded BUVARP's changes to Sven to make him a Speechcraft trainer.
- Some NPCs have been given new AI packages. Aerin won't follow Mjoll around like a puppy anymore. Jenassa patrols around Whiterun during daytime and pleasant weather.

Other recommended mods, or at least what I use in my personal load order anyway:
- Barely Used Vanilla Actors Recycle Project (BUVARP)
- SassiestAssassin's Children of the Hist, Children of the Pariah, and Project ja'Kha-jay.
- HD Cubemap Collection by gUISTASSI for the eye cubemaps, and Khisartin's Eyes mod 3 for the eye normal map.
- Racial Body Morphs by OnHolyServiceBound.




Long List of Credits:


My Own Stuff (aka if you're looking to make your CotR characters similar to these NPCs):
Facepart Addons
Assets Masterpost
Less Blurry Warpaints
Dragon Age Vallaslin for CotR
Human Hairstyles for CotR Elves

Headpart meshes and assets:
m4mk203 for Charmers of the Reach
DamiLovesSunflowers for High Poly CotR and CotR Overhaul
RedguardDiaspora for CotR Long Beards

Body/Face textures--diffuse, normals, etc:
Bioware
Khisartin and Dizona for ALT1: Men and ALT1 Repack (2022)
Khisartin (again! Patreon/Boosty links) for Facial Hair, Scar retexture and DEM Presets (used bits of their face textures).
Vobla for Sakhr's skin 
Enaya13 for some of the face textures
BloodStoneGames (and Konami, obviously) for Heather's face textures
Mandragorasprouts for Vitruvia skin
HHaley for Fair Skin Complexion
ak0d and Plangkye for Dunmer Scarifications
L00fahn for SOB - Dollface Scars

Eyes:
Khisartin for Eyes mod 3
guidethisonekalaheria for Kala's Eyes
Lograam for the Eyes of Beauty

Overlays, tattoos, etc:
Kartoffels for Racemenu Warpaints Tattoo Patch
DomainWolf for many of the overlays I'm using, notably Weathered Nordic BodypaintsSkin Feature Overlays and Wolfpaint
CoralineKoralina for Koralina's CotR Face Details and Koralina's Makeup for CotR
Lamenthia for Lamenthia's Marks of Beauty
Rutah for Rutah's Warpaints
goredev for Hayd's Warpaints
Kilateone for Hellblade - Senua Warpaints for Racemenu
Obicnii for Obi's Warpaints
Collygon for Niohoggr Warpaints
Battle Hardened Warpaints by Diethardt
Xenius Character Expansion by Xenius
mtrindadc for Baldur Tattoo Conversion

Horns:
TheDNightshade for Equippable Horns
cuyima, Khisartin, and Nymphamie for Cuyi's Bosmeri Antlers

Bajillion hair mods, accessories, and beards:
Nouk and zzjay for Nouks hairstyles - Dreadlocks
apachii for ApachiiSkyHairMale
HelloSanta for SGHairs
zzjay (Patreon) for Lore Hairstyles
captain-heiko and SkySims for Isabela's hair
tktk1 for saLa Hair
Kalilies and Stealthic for KS Hairdos
lemonbalmtea/summerdew for Holiday Gift Hairdos & HG Hairdos 2 (LL site)
Lovely Hairstyles by zn00p and TovaIceBorn
jg1 for Vanilla Hair Remake
ShinglesCat for SC - Vanilla Hair Retex and SC - TW3 Hairdos
Hvergeimer for Beards
shadowtigers for SV Beards
draqqable for Daemian's Flavour - Accessories

Presets:
Me (KaruraWasabi)


Armor, clothing etc mods used in the screenshots:
My personal CBBE preset
My personal HIMBO preset
Some Creation Club armors and weapons
Some Beyond Skyrim: Bruma outfits (and my personal color variant expansion)
Maid Outfits and Maiden Dresses of Norway retexture
Elmlock Armor and Blade
Opulent Outfits - Mages of Winterhold (my standalone desaturated version)
Vampire Armor Expansion
Volkihar Knights
Kozakowy's Vampire Armor Replacer
Gearshout's armors
Pulcharmsolis' armors
QuarantineCouture's armors
Simple clothing
Ophelia Accessories
Travelling Priest Robes
Some armors from Vicn's VIGILANT
Apachii Divine Elegance
Vampire Hunter Armor
Nord Steelheart Armor
Gamwich's RUSTIC CLOTHING retextures
xavbio's armor retextures
JS Vanilla Circlets
leeloominai's Vanilla Circlet Overhaul
FrankFamily's Dawnguard armor and weapon retextures
Wyress Robes

Most of the newer screenshots are taken with this Reshade preset, modified a bit.


*) I know that my character style is very hecking niche. No, this won't fit the vanilla purist folks who only use high poly vanilla heads and high poly vanilla hairs, and no, this also won't fit the extremely super-modded bombshell waifu enjoyers. I'm genuinely surprised, and eternally grateful, that some people actually like this mod at all!

When my LE died and I switched over to SE for good, I've found several (amazing!) lore-friendly high poly vanilla head NPC overhauls right here on Nexus, but I'm also a nitpicker at heart and, over the years, found many faults within Skyrim's character creation system that not even high poly vanilla heads could fix. Like the shape of the eyelashes, and the inability to make detailed philtrum or nostrils without straight up destroying your preset on the Sculpt tab. Charmers of the Reach filled in that gap, but a lot of CotR-based overhauls I've seen on Nexus don't really gel with me. So I, being the masochist that I am, took it upon myself to overhaul Skyrim NPCs myself using CotR, within the style I want.

It's mostly complete right now. The bandits addon is just for fun. I might add more NPCs if I feel like it.