Hot mods
More hot modsJoin the largest
modding community
More mods
Explore all mods- New today 0
- New this week 2
- Latest
- Popular (30 days)
- Popular (all time)
- More Trending
- Random
- Updated
-
Samson morph made using IceBuckets's The Dragon Age 2 Character Creator - Inquisition Edition
- 58KB
- 0
- --
Samson morph made using IceBuckets's The Dragon Age 2 Character Creator - Inquisition Edition
-
Cassandra morph made using IceBuckets's The Dragon Age 2 Character Creator - Inquisition Edition
- 55KB
- 0
- --
Cassandra morph made using IceBuckets's The Dragon Age 2 Character Creator - Inquisition Edition
Media
Explore all mediaNews & Updates
-
Refer to the wiki for instructions on enabling the console.
To access the Twinception debug run the following console command: runscript twins_debug
Please note that any use of the debug for purposes not explicitly outlined below will not be supported. Feel free to faff about with it if you wish, but don't come here commenting about it if something breaks.
Siblicide
There used to be a mod by xatmos by the name of Sophie's Choice, which has since been hidden. It allowed you to play the game with the "wrong" twin by tricking the game into thinking Hawke was a different class.
If you wish to kill off one of the twins in the prologue, you can do so by accessing the "Siblicide" option in the twinception debug prior to the ogre encounter, and select wh... -
Kirkwall Expanded Quest Guide
This article contains walkthroughs of most of the original quests I added to the game. It does not include any of the fetch quests or any of the "restored" content, as all of those quests should be straightforward, without anything extra or hidden.
Most of these quests are very small and simple, but may have something hidden you overlooked. Spoilers may be included in these walkthroughs, so if you'd rather figure things out for yourself, don't read. :)
Quests
A Dozen Years of Solitude (Act 1)
Walkthrough:
Purchase the “Strange Amulet” for sale from Jocelyn’s Bits and Baubles in the Lowtown Bazaar. (Jocelyn and her store don’t appear until after you have visited Gamlen for the first tim... -
Dragon Age 2 Character Creator Guide
Make sure you have both Dragon Age: Origins and the Toolset installed
I recommend applying the LAA patch to your toolset
Install all the components from this mod:
Extract ZZ. Dragon Age CC from Dragon Age 2 CC Core Files.7z to:
C:\Users\\Documents\BioWare\Dragon Age\packages\core\override
Backup your DefaultSettings in C:\Program Files (x86)\Origin Games\Dragon Age\tools
Extract contents of Dragon Age Toolset Settings.7z to:
C:\Program Files (x86)\Origin Games\Dragon Age\tools
Open the Toolset as normal and click File / New / Morph -
Quick item model change tutorial:
To change an item's model, you'll need something that can edit UTI files. Most common ones are:
--the DAO toolset http://www.datoolset.net/wiki/Main_Page), or at least its GffEditor
--NWN2gff (https://forums.nexusmods.com/index.php?/topic/7346181-download-link-for-the-nwn2gff-v122-editor)
--TlkEdit (https://neverwintervault.org/project/nwn2/other/tool/2datlkgff-editor-aka-tlkedit2)
You also need the item's UTI. Most can be found in C:\Program Files (x86)\Origin Games\Dragon Age II\packages\core\data\designerresources.RIM.
To extract them, you can use pyGFF (https://www.nexusmods.com/dragonage/mods/4512).
Once you have the UTI, open it up, and look for a line that says Mo... -
Please note: you will still need the associated DLC to actually use these!
Mage Pack 1:
Malcolm's Bequest
1304201 body
1305200 hood
Fugitive's Mantle
1304200 chest
1306200 gloves
1307200 boots
Mage Pack 2:
1104201 chest
1105200 helm (half)
1106200 gloves
1107200 boots
Rogue Pack 1:
Black Fox's Jerkin
1304101 chest
1305101 helm (half)
1306101 gloves
1307101 boots
Rascal's Scale
1304100 chest
1305100 helm (half)
1306100 gloves
1307100 boots
Rog... -
Clothing sets:
Chantry
4260 body
5210 hood B
5211 hood C
Commoner B (EM only)
4401 body
5420 hood
Commoner C (EM only)
4402 body
5421 hood
Noble A
4410 body
5203 / 5400 hood
Noble B
4411 body
5204 / 5401 hood
Noble C
4412 body
5205 / 5403 hood
Light Armor sets:
Light A (rogue starting armor)
4100 chest
5118 helm (half)
5251 hood
6100 gloves
7100 boots
Light B -
Perfect Merrill...
-
Dragon Age 2 Mage Grandmaster Save (WITH ALL HAWKE'S KEYS FULLY UPGRADED THREE-FOLD):
Dragon Age 2 Mage Grandmaster Save: This save I consider a ‘Grandmaster Save’ in that there is an extreme possibility you won’t need any other save to recuperate any items in the inventory for this save through the editor unto any other saves… I.E.: This might be a ‘Mage’ Character, and it save is set at nearly the very beginning for your enjoyment but it is mostly a save for anyone wishing to import almost every ‘excellent/ high-graded’ conceivable item from the character’s backpack into your own character using gff editor (check online how to do this!!!).I ALSO included every conceivable Hawke’s Keys Combinations you might want/ need (again, you can import these easily through gff editor, albeit the Hawke’s Keys are a DLC add-on, from ‘Legacy’ to be exact...
-
EF:
1. Arianni: Sky293
2. Orana: Papaya
3. Athenril: Luckystar
4. Katriela: Hello
5. Maren: Foamsummer
6. Nyssa: Lilacfog
7. Lia: Synthesis
8. Porfiria: Cameron
9. Serendipity: Sayforever
10. Sabina: Princess
11. Elven Fanatic: Blossomstory
12. Variel: Sakura
13. Vinell: Onlyyou
14. Cora: Sunsetglow
15. Dalish Archer: Kamill
16. Dalish Assassin: Slowly
17. Dalish Warrior: Soundwave
18. Dalish Guard: Dreadlocks
EM
1. Dalish Guard: Joshua
2. Jethann: Blackout
3. Cerimon: Faux
4. Pol: Bittersweet
5. Junar: Roughsketch
6. Jelden: Djinn
7. Tomwise: Footprint
8. Sketch: Macho... -
When you import an Origins save into DA2, all the plot flags the game cares about are converted to a list of vault bools in your save game. You can view and edit these in pyGFF (editor.exe) by opening savegame.das and expanding 0 -> 16024 -> 17607.
The new vault bools added by this mod start with 57 and will usually (though not always) be at the very bottom of the list.
5741 = game was created with mod installed
5742 = GXA_ANDERS_MAIN_ADDED_TO_AMARANTHINE_PARTY
5743 = GXA_NATHANIEL_MAIN_ADDED_TO_AMARANTHINE_PARTY
5744 = VGK_VOLDRIK_GRANITE_QUEST_COMPLETED
5745 = VGK_VOLDRIK_GRANITE_QUEST_COMPLETED_WITHOUT_MEN
5746 = VGK_VOLDRIK_MONEY_GIVEN_FOR_WALLS
For the Keep walls to be upgraded, 5... -
A few people have asked, so here are two ways to go about it, nothing complicated, I promise.
Method 1:
This method consists of switching out the eye texture with something more to your taste. There are a few mods on the nexus that have unique eye textures that can be used as replacers, the ones I know of are Eyes of Glass DA2 DAO by Khylian and LOTC s Eye Textures for DA2 by marquiseondore.
-
You'll need:
-Bioware .erf Packager
- pyGFF Editor
Extract them both in separate folders.
-
-First off, you're going to want to grab the .erf file associated with the character you want to edit, I'll go with Fenris'.(Fenris_Files.erf)
- Open pyGFF (editor....