About this mod
Configurable multipliers for all XP types, including level, street cred, crafting, stealth, all weapon XP types, engineering, etc.
- Requirements
- Permissions and credits
-
Translations
- Ukrainian
- Changelogs
Go to the Mods menu to modify the multipliers. This mod's settings are under the "RMK" or "RMK MODS" tab. This can be done any time, including in the middle of gameplay. The menu is automatically translated based on your interface language.

A multiplier of 1.0 (the default) means the XP will be the same as if the game were not modded. To double a type of XP, set the value to 2.0.
Note that combat XP is calculated per hit, and there's rounding down to integer for each one, so for guns that fire lots of bullets for small damage each (e.g. shotgun) the XP won't be changed as much.
Installation:
- IMPORTANT: This mod depends on Cyber Engine Tweaks and Native Settings UI. Download and install them first!
- To install this mod, extract the zip file into the Cyberpunk 2077 installation folder (the mod files go to "Cyberpunk 2077/bin/x64/plugins/cyber_engine_tweaks/mods/SimpleXPMultiplier").
Credits:
- jekky (redscript) for original method (where in CDPR code to make changes) for this mod
- Thanks to the maintainers of, and all contributors to, Wolvenkit
- Thanks to the authors of all required mods
Check out my other mods:
- Stealthrunner - Stealth Gameplay Expansion
- Custom Quickslots for Consumables and Cyberware Abilities
- Weathermancer - Weather Select Menu
- Lifepath Bonuses and Gang/Corp Traits
- AI Netrunners Enhanced (probably won't be updated for 2.0)
- Lynx Paws Reimagined (not sure yet if I will update for 2.0)
- Damage Scaling and Balance (Formerly Level Scaling)
- Simple XP Multiplier
- Silent Silencers and Throwing Knives
- Challenging Breach Minigame
- Convo Skill Check Scaling
- Status Bar Bug Fixes
- Slow Firing Rate on Longer Saves Bug Fix
- Don't Hide Stamina Bar on Holster
- Optical Camo Bug Fixes (not updated for 2.0, may not be needed anymore)
- Hacking Bug Fixes (not updated for 2.0 yet)
New Features/Systems
