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MOD Descriptions:
BDI - Behavior Data Injector is a SKSE plugin that allows mod authors to inject their custom graph variables (a.k.a animation variables) and animation events into behavior files during game runtime, without the necessary to modify behavior file or create an nemesis patch.
For Graph Variable: You can add three type of graph variable: Int, bool, float into behavior projects via BDI. The added variables are all the same as the vanilla existed one, they can be set & get via vanilla papyrus functions or condition functions.
How To Create Config Files: Check this doc to learn more detail about how to create config files for BDI. You can also join my discord for further communication.