About this mod
BGED creation text file to be used with Behavior files creator by anton
- Requirements
- Permissions and credits
- Changelogs
BGED creation text file to be used with Behavior files creator by anton
Generally the text file consist of animation events(left) and nif animation sequence(right)
u can use this alongside with maxsu tool Behavior Data Injector
which you can create custom animation event instead of the vanilla ones I used before
for example on the latest update Judgement Cut End ap05 for Phoenix Soul I Yamato Scb Remastered I Compatibility
I added a new animation event via BDI called
YamatoJCEnovon which triggers the changes of nif animation called JudgeEnd1X
the vanilla animation events I used before BDI release are, if you are an animator u can add yours via BDI and replace these animation event (left side)
weaponDrawSheathe1X
weaponSheatheSheathe1X
bowResetUnsheathe2X
bashReleaseUnsheathe2X
KillMoveStartUnsheathe2X
weaponSheatheSheathe1X
ShdEquipSheathe1X
bashStopSheathe1X
2_SoundPlay.WPNSwingBladeMediumJudge1X
You can call animation events via annotating them in the animations
credits
Anton0028 - Behavior files creator author
maxsu2017 - BDI author
Delta 6 - he gave me animated wings resource to study before. which resulted to this and yamato
skyrimonion - his chat logs from Skyrim Modding Discord are very helpful