0 of 0

File information

Last updated

Original upload

Created by

Chaos

Uploaded by

idextroyer

Virus scan

Safe to use

About this mod

BGED creation text file to be used with Behavior files creator by anton

Requirements
Permissions and credits
Changelogs


BGED creation text file to be used with Behavior files creator  by anton
Generally the text file consist of animation events(left) and nif animation sequence(right)

u can use this alongside with maxsu tool Behavior Data Injector
which you can create custom animation event instead of the vanilla ones I used before
for example on the latest update Judgement Cut End ap05 for Phoenix Soul I Yamato Scb Remastered I Compatibility
I added a new animation event via BDI called
YamatoJCEnovon which triggers the changes of nif animation called JudgeEnd1X

the vanilla animation events I used before BDI release are, if you are an animator u can add yours via BDI and replace these animation event (left side)
weaponDrawSheathe1X
weaponSheatheSheathe1X
bowResetUnsheathe2X
bashReleaseUnsheathe2X
KillMoveStartUnsheathe2X
weaponSheatheSheathe1X
ShdEquipSheathe1X
bashStopSheathe1X
2_SoundPlay.WPNSwingBladeMediumJudge1X


You can call animation events via annotating them in  the animations

credits
Anton0028 - Behavior files creator author
maxsu2017 - BDI author
Delta 6 - he gave me animated wings resource to study before. which resulted to this and yamato
skyrimonion - his chat logs from Skyrim Modding Discord are very helpful