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Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
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Changelogs
Version 1.5
Apply more detailed annotations
Version 1.4
Fixed an issue where everything was installed even if no options were selected.
Added a sprint stop animation using OAR and annotations without modifying the behavior file.
please refer to this
- I believe that the feeling of use is as important as the movement, so I made it so that it does not work during battle. It seemed like an unnecessary movement during combat. - Most weapons not included in the video, such as crossbows and others, are supported, but only staff are not supported. - Annotations are not applied to the movement animations of spells, bows, and crossbows, so stop sounds are not applied.
This is not an essential mod, but it is recommended. (Users who are already using it are also encouraged to update to the latest version)