Skyrim Special Edition

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random007

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random007

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About this mod

Lightweight, fast, vivid and natural looking ENB preset for Azurite, Obsidian or Cathedral Weathers. ACES HDR tonemapping, improved night-eye shader, weather support, rain reflection effects, adjustable brightness, and distance dependent sharpening.

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iMMERSIVELY iMMERSIVE ENB

for Azurite, Obsidian or Cathedral Weathers


. . .    s e e   t h e    s c r e e n s h o t s   . . .


Features... 

Highlights

  • Built from scratch for Cathedral Weathers and Obsidian Weathers (and now Azurite)
  • Lightweight and fast
  • Unique image processing code
  • Highly user-adjustable
  • Realistic, well saturated colour
  • Rich environment
  • No distracting effects
  • Easy install
  • Weather support

Details

  • "ACES filmic" HDR tone-mapping. Based on code by Krzysztof Narkowicz & Stephen Hill. This implementation of ACES HDR mapping compresses dark shadows and bright highlights and results in a natural looking image with solid colour reproduction. It is slightly more complex than a "filmic" tone curve, but in the same family.
  • Improved "Nighteye". Nighteye potions and night vision abilities are enhanced with custom post-processing code. Includes fixes for false ENB triggering. Includes an experimental alternative effect for vampire characters (just playing about there, really). Can be simply turned off too.
  • Distance dependent sharpening. Depth and distance is improved by subtle sharpening of nearby scenery and the player, but leaving distant terrain unsharpened. Based on code by JawZ.
  • Adjustable day, night and interior brightness, saturation and gamma. Customise your dungeon or night-time experience to taste through the ENB GUI.
  • Highlight and shadow saturation control. Uses algorithms rather than a LUT to allow fine adjustments. Highly customisable.
  • Original skies. Maintains weather mod's colouring of skies instead of overriding them with ENB settings.
  • Tuned for different weather types. Customised environments for ash, rain, snow, fog, overcast and sunny weather.

Effects enabled

  • ENB cloud shadows. Sunlight fluctuates in cloudy weather realistically.
  • ENB brightness adaptation. Eyes adapt over time to different brightnesses. Tuned for subtilty to avoid strobing.
  • ENB sun rays. Fast volumetric lighting effects.
  • ENB underwater shader. Underwater visual effects including caustics and chromatic aberration.
  • ENB detailed shadows. Accurate near shadows.
  • ENB distant shadows. Accurate terrain shadows.
  • ENB subsurface scattering (SSS). More realistic skin and translucent materials.
  • ENB ambient occlusion (SSAO). Advanced lighting. Replaces in-engine AO.
  • ENB indirect illumination (SSIL). Enhanced lighting. Simulates light bounce.
  • ENB complex particle lighting. Realistic extra light sources with shadows (optional - depends on mods - see below).
  • ENB procedural sun. Better looking sun glare.
  • ENB water. Improved water effects. Includes screen-space reflections, caustics and (optional) parallax mapping.
  • ENB bloom. Natural looking soft glow in bright areas.
  • ENB lens. Subtle blow-out in extreme brightness.
  • ENB rain wetness. Terrain, objects and skin shine and reflect in the rain.
  • ENB screen space reflections. Improved reflections, including water.
  • ENB complex grass. Grass with full shadow and light support.






Installation...

It's easy compared to some ENB presets with lots of additional files and INI changes, but there's a few simple things you need to do, so read read through this before installing. Let me know if anything is unclear.

1. Install requirements...

. Install these mods through your favourite mod manager...


Note: Please uninstall the ENB Helper Shader Bundle if you've got it. It's no longer needed.
Note: ENB Light, SkyUI and USSEP are highly recommended as well.
Note: Don't skip step 4. Always install one or the other nighteye fix ESPs.


2. Set up ENB...

. Clean out any previous ENB installation. 

. Download the latest Skyrim SE ENB package. Here is the ENB SSE homepage download. Click the highest version number towards the bottom of the page, then the download link at the very bottom.

Note: Update the ENB core regularly. Some new features require the latest version and Boris sometimes releases bug-fixes without increasing the version number. 

. Extract only the two .dll files in the WrapperVersion folder and put them in your Skyrim root folder - the same folder as SkyrimSE.exe and SkyrimSELauncher.exe.


3. Set up the preset...

. Download this preset (always "manual download"). Grab either the Obsidian or Cathedral versions as appropriate. If using Azurite, download the Cathedral preset and the Azurite add-on.

. Extract all the files and the enbseries folder from the preset archive to the Skyrim root folder (not Data)

. If using Azurite, extract the Cathedral package as above, then overwrite it with the Azurite file. The file to overwrite is enbseries/_weatherlist.ini


4. Select Nighteye effect preferences ...

If you're using Predator Vision...

. You'll need Predator Vision and SkyUI installed.

. Grab the NightEyeENBFix_PredatorVision file and install it through your favourite mod manager (or manually).

. When in game, open the ENB console (shift ENTER), expand ENBEffects on the right and make sure NE: Use Predator Vision Mod is ticked/checked. Save configuration.

. In the SkyUI mod menu under Predator Vision, turn Night Vision Brightness and Colour to minimum values.

If you're NOT using 
Predator Vision

. Grab the NightEyeENBFix file and install it through your favourite mod manager (or manually).

. When in game, open the ENB console (shift ENTER), expand ENBEffects on the right and make sure NE: Use Predator Vision Mod is unticked/unchecked. Save configuration.

. When in game, open the ENB console (shift ENTER), expand ENBEffects on the right and make sure NE: Use Predator Vision Mod is unticked/unchecked. Save configuration.

. Optionally, try out the NE: Use Alternative NightEye Effect made for vampire characters. Just experimental at the moment.


5. Launch...


. Start SKSE as normal to launch Skyrim SE/AE

Note: It takes a while to build shaders when Skyrim starts. A black screen for several seconds is normal. 

Remember to Endorse if you like. :)

Submitted screenshots and video are welcomed.






INI settings...


  • BethINI works well to optimise you INI settings. I use BethINI Ultra preset with Recommended Settings for the screenshots here.
  • Use BethINI to turn off in-game Ambient Occlusion. Might give you a few FPS. ENB does this effect instead. Keeping it on will not affect or improve the image quality in any way.






Recommended visual mods...

Listed here are some "foundation" graphic mod suggestions.This list is not exhaustive. If you have some graphics mod recommendations, POST a link.

Essential (nearly)
  • ENB Light Adds ENB Complex Particle Lighting to all kinds of light sources, and regulates the lighting of smaller lights like candles so they're not too bright. Big improvement to lighting. Performance hit is customisable during install. There's lots of other mods out there that add extra ENB lighting too.
  • Special Edition Particle Patch all-in-one. Fixes mistakes in thousands of vanilla meshes that make them not work well with ENB.
  • SSE Engine Fixes. Improves game stability and speed by fixing several core bugs. Recommended for all SSE modding.
  • Powerofthree Tweaks. Various engine and mechanics fixes. 
  • Scrambled Bugs. Various engine and mechanics fixes.
  • Bug Fixes SSE. Various engine and mechanics fixes
  • Unofficial Skyrim SE Patch. Essentially essential.
  • Unofficial Skyrim Modders Patch. More fixes that take a sightly different approach.
  • SkyUI. Not only overhauls all menus to be PC-friendly, but provides the vital Mods Menu.
  • ENB Complex Grass Patch Compendium. Needed whenever using grass not designed for ENB Complex Grass (Cathedral/Azurite only at the moment).

Recommended

Trees
  • Simply Bigger Trees with HQ Tree Bark is a great enhancement to vanilla.
  • Happy Little Trees is the most recent tree mod to come out at the time of writing, and it could be the best. Recommended.
  • 3D Trees and 3D Landscapes looks good, includes many plants and optional matching landscape textures, but it can hit performance on low end systems.

Grass
  • Veydosebrom Personal choice at the moment. Now support ENB Complex Grass.
  • Cathedral Landscapes includes grass and very good distant landscape textures, and is very performance friendly.

Vegitation (flowers and plants)

Others to have a look at: High Poly Project, Unofficial Material Fix, Stunning Statues of Skyrim, Misc Retexture Project, Assorted Mesh Fixes.

I'll probably make a "Collection" for these and other mods soon.





Antialiasing...

There are three kinds of post process antialiasing methods available at the moment.

ENB Edge: a reasonable quality and VERY fast antialiasing method that selectively blurs the screen to avoid noise and sharp edges. Removes a lot of noise and that cause some smudging of foliage. Worth a try if you're looking for a fast system.

To enable: make sure TAA and FXAA are off (you can use BethINI). Load you game. SHIFT+ENTER to enter the ENB menu. Top left menu, open ANTIALIASING and tick Edge. Click SAVE CONFIGURATION. SHIFT+ENTER to leave the ENB menu. Restart isn't required.

TAA: Very good at eliminating noise, flicker and rough edges, but softens the image and adds motion blur. The most effective system for removing aliasing jaggies, but also the softest. Enable in BethINI. Make sure ENB Edge is disabled.

FXAA: All-purpose selective jaggie removal. Moderately good at removing aliasing artifacts. Enable with BethINI. Make sure ENB Edge is disabled.

iiENB distance sharpening is tuned for TAA, so might need turning down for other methods.






Q & A...


1. "What is the performance like?"
I lose about 20 fps over vanilla on an RX480. Usually locked at 60 in interiors. I use many of the above mods/textures including DynDOLOD high preset. On a more capable GPU (eg Nvidia 3070, Radeon 6600), or with a light graphics mod load, the 60 fps cap everywhere is reasonable.

2. "I have a fire damaged Geforce 4 MX covered in gravy. Can I use this?"
No. I wouldn't want to use anything slower than my ancient AMD RX480 and 1st gen Ryzen.  

3. "I have two watercooled RTX 3090 wth a gazillion terabytes of video memory, can I use this?"
Yes. You will enjoy infinite FPS. Honest.

4. "How do I turn ENB on and off and access the ENB GUI?"
Use defaults. Shift + Enter to access the control panel and Shift + F12 to turn ENB on and off. Always SAVE before exiting the GUI

5. "Any other Weather mods supported?"
No. I have enough trouble developing two separate versions of this preset. You might have luck using the Cathedral preset with a weather mod based on it.

6. "Can I turn on or off effects (like Skylighting)?"
Yes. Skylighting and Depth of Field work fine, they're just a bit performance intensive. Conversely, you can turn off effects if you're having performance issues. I'd turn off Sun Rays and Complex Particle Lighting first. The preset is supposed to be fast but if you have a good GPU like a 3070 or better, you can add Skylighting and turn up effect quality settings.

7. "My dungeons or night are too bright or dark. Is there anything I can do?"
Yes. Open the ENB control panel, open ENBEffects on the right panel, change the Night/Interior Exposure and/or Gamma settings to taste. Hit SAVE CONFIGURATION. Hint: open the console to stop your character breakdancing while you change settings.

8. "Can I use your shader code in my own ENB preset?"
Yes. With appropriate credits in the .fx file and mod description. Modding is a community, nonprofit effort after all.

9. "Who is the chunky lady-orc in the screenshots?"

Her name is Test. She is an orc barbarian warrior. I made her a CBBE Body Slide preset. The preset is available here (NSFW as it's CBBE).