This is a collection of my Wrye Bash BCFs for various mods. BAIN Conversion Files (BCFs) are effectively automated archive converters, converting an existing archive or several archives into a new layout. They can be used to make BAIN-incompatible archives compatible, or make compatible archives easier to install.
Other user's assetsSome assets in this file belong to other authors. You will need to seek permission from these authors before you can use their assets
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou are not allowed to modify my files, including creating bug fixes or improving on features under any circumstances
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are not allowed to use assets from this file under any circumstances
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
Redistribution is strictly forbidden without prior consent. This means do not upload this mod anywhere unless you have obtained permission from me.
This mod may not be included in mod packs of any sort.
File credits
The Wrye Bash team and all of the mod authors of the supported mods here.
Donation Points system
This mod is opted-in to receive Donation Points
Changelogs
Version 2.5
Updated the TD_Unique_Anvil BCF.
Updated the TD_Unique_Skingrad BCF.
Version 2.4
Added Bravil Waterfront
Added Custom Enhanced Camera
Added Iliana's Imperial City Mods - IC Boulevards
Added Oblivion Symphonic Variations Music Suite
Version 2.3
Added Cemetery Retextures using VKVII Oblivion Imperial City (this removes the need to use the TD_Tombstones retextures mod)
Added Dynamic Map Pack
Added Item Description Framework for Maskar's Oblivion Overhaul and WEPON - WEPON file
Added The Hesu Mod Collection - Hesu Mods Patches
Version 2.2
Added AI Voices for Vile Lair Vampirification
Version 2.1
Updated TD Mushroom High-poly Replacer
Version 2.0
Added Female Body Retextured
Added Half-off Circlet Set
Added Half-off Mages Guild Outfit
Added Half-off Mythic dawn Outfit
Added Half-off ZKEC Dark Seducer and Golden Saint Armor
Added NAO - Natural and Atmospheric Oblivion
Version 1.9
Added TD_Capagalen
Added TD_DragonClaw
Added TD_Marshglenn cottage
Added TD_Premium Meat
Added TD_Rowan
Added TD_Wooden_Sidewalk
Updated the AddActorValues BCF
Updated the Oblivion Magic Extender BCF
Version 1.8
Added Beards in Tamriel for WAC (No More Custom Races)
Added better teeth (better merged teeth). To make it usable with OCOv2 Uses Merged Teeth.
Hopefully fixed the TD_Beautiful garden - flora replacer for TES IV: Oblivion BCFs not working for some people. The issue was with the screenshots having strange Russian characters, that some systems couldn't handle or process properly.
Also hopefully fixed the Light compatible Skeleton - SkeletonV5 BCF not working for one person.
You can also delete the two extra BCFs from version 1.5 as they aren't needed now (TD_Beautiful garden 2K BAIN 2-BCF 2-BCF.7z and SkeletonV5-BAIN-49080-5-0-1648036451-BCF-2-BCF.7z).
Version 1.5
Added Trolls various animal and monster retextures
Added Deer dog wolf and horse color variants 4K
Version 1.4
Added Mythic Ghosts and Goblins
Added Universal Skeleton Nif
Added Blood is Everything - A Vampirism Overhaul -
Added alternative BCFs for Light compatible Skeleton's 'SkeletonV5' file and TD_Beautiful garden - flora replacer for TES IV: Oblivion's 'TD_Beautiful garden 2K.zip' file. If you were having issues with these two BCFs not working properly, then try these new alternative BCFs which should do the same thing, but this time hopefully it will work. I also recommend grabbing the latest WIP-build of Wrye Bash from the Wrye Bash Discord server, as the 311 builds have fixed some BCF related bugs.
Version 1.3
Added HD jerall ice texture with transparency
Added TD_Cloud Ruler Temple: Reborn
Added Snowy Road to Bruma Patch Collection
Added Townguards armor retexture
Added Diverse Ducks and Swans
Added tbsk Improve HandtoHand Animation
Added Grey Fox Cowl Redux
Added 1k and 512 versions of TD_Beautiful garden - flora replacer for TES IV: Oblivion.
Version 1.2
Added TD_Tombstones retextures
Added TD_Hutor - Oblivion farms retexture
Added TD Watercolor - Oblivion paintings replacer
Added Improved LightBeam
Updated TD_Alternative Books Cover
Updated TD_aesthetics of garbage
Version 1.1
Added MenuQue - OBSE Plugin
Added Half-off Clavicusvile Mask remodel replacer
Added Settlements of Cyrodiil - Three Villages
Added Vanilla Hair Replacer
Added strotis Necromancer Altar re-placer
Added Mage Equipment 21
Added Smoking Candles from katkat74
Added Moonshadow Elves
Added Night Walkers - Clams and Pirates
Added Yuda The Elder Trainer
Added Elys Invest More
Added Oblivion -Elys- NoFastTravel
Added Oblivion -Elys- Uncapper
Added Oblivion -Elys- Uncapper v098
Added Whiteflame fix
Added TD_Beautiful garden - flora replacer for TES IV: Oblivion
Added Insanitys Ebony Sword Replacer
Added OCOv2 Khajiit Texture Fix
Added A Slinky Kunoichi for HGEC Shizuka outfit
Added Cheydinhal Abandoned House REBORN
Added Vanilla Gear Redux Shrouded Armor and Black Hand gear for Better Dark Brotherhood Sanctuary
This is a collection of my Wrye Bash BCFs for various mods. BAIN Conversion Files (BCFs) are effectively automated archive converters, converting an existing archive or several archives into a new layout. They can be used to make BAIN-incompatible archives compatible, or make compatible archives easier to install. As they don't contain any files that are found in the existing archive(s), the only copyright/permissions that apply are those that the BCF creator stipulates, which generally makes distribution easier. BCFs are also usually much smaller, only containing new files that it adds (commonly package.txt and ini file tweaks) and a BCF.dat that tells Wrye Bash how to reorganise the archive(s). I mainly made these BCFs for use with my Oblivion Comprehensive Modding Guide.
You need the latest version of Wrye Bash to use BCFs without issues. This utility cannot be installed with a mod manager. Place the BCFs from this archive into your 'Oblivion Mods\Bash Installers\Bain Converters' folder, that you should have already if you have Wrye Bash installed. Then in Wrye Bash's BAIN, you can right-click on a package and go to BAIN Conversions -> Apply and then select the BCF. It will then create a BAIN-friendly archive of that package. If you still have trouble doing it, here's the longer explanation:
If an archive has a BCF, it can be converted for installation with BAIN using the following instructions.
Ensure that the BCF is installed in the correct location, Oblivion Mods\Bash Installers\Bain Converters. Also ensure that the archive(s) it converts is/are in Oblivion Mods\Bash Installers.
From the BAIN installers list, select the archive(s) to be converted (i.e., the source packages) and right click on the selected file(s) to bring up the context menu, and select Conversions to open the sub-menu.
Click on Apply to open a second sub-menu and select the BCF from it. There may be more than one BCF listed if multiple installed BCFs can convert the selected package(s). An asterisk ('*') is added to the end of a BCF's name for every archive it converts that isn't selected.
Optionally choose a name for the converted archive(s).
Once Wrye Bash has finished the conversion, the converted archive(s) will appear in the BAIN package list ready for install. You can now delete the original archive(s).
See the requirements tab for the full list of supported mods.