For the main file 'Improved Flame Atronachs'. Version 1.1.
Permissions and credits
Author's instructions
This mod uses Bethesda's original files, but all the changes were made by the mod author. You can use these files in other mods as you wish.
File credits
Bethesda for the original Flame Atronach mesh and textures.
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Donations
No donations accepted
The vanilla Flame Atronachs featured sequenced flame animations that were redundant, since animation effects don't work on skinned geometry (using translation or NiFlip controllers). This is due to skinned geometries requiring a normal-map to be present in order to work. Several ways were tried to get around this, but the fancy looking versions that worked in NifSkope didn't work in-game. So the approach has been to improve everything else, namely textures and normal-maps, UV mapping, material properties, removal of vertex-colour block and tweaking of glow-effect transition keys.
An additional fireflameparticle texture is included... it will replace that of other mods if used, but should not look out-of place and fixes the horizontal-stretch of the particle emitter.