Adds assets from Tamriel_Data, OAAB_Data, Ivolga's Armored Robes, Danke's Armors, RuffinVangar, Kellborn, RealAshtaar, and others to various Great House and miscellaneous npcs to make them feel less generic.
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File credits
The amazing people at Tamriel Rebuilt and OAAB for the use of their new assets. Ivolga, WHReaper and Gryphoth for their assets from the mod Armoured Robes DankeDanko for the use of their armor assets Half11 for their excellent mod Yet Another Guard Diversity Kellborn for their Redoran Master Armor assets RuffinVangarr for their Northern Redoran Armor assets TheRealAshtaar for the assets from Telvanni Armors - Slavers and Wizards
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Indarys Manor: - Banden Indarys (changed gear, removed Arobar's unique amulet, gave Third Barrier Ring)
Version 2.4.4
Bugfix: Fixed ain Guard Diversity versions where Athyn Sarethi's dead guards in the quest "Guard Sarethi Manor" would actually be alive and well.
Overhaul of House Guard stats in Guard Diversity versions. All guards and sharpshooters (except Ordinators) are reduced to level 15, and randomised weapons lists have been tweaked. Hlaalu Guards use Broadswords, Shortswords and Spears (to show some Imperial influence), Redoran Guards use Longswords, Maces and Spears, Telvanni Guards still use Axes and Spears.
Version 2.4.3
Bugfix: Added missing meshes and textures as seen in comments.
Added a Lite Version of Guard Diversity variants in a seperate download. This version retains the vanilla guard npcs, but gives them the levelled equipment from the normal Guard Diversity variants. Guards no longer have the randomised faces and March variants in Ald-ruhn.
Bugfix: Removed randomised Ordinators in Vivec exterior cells in BCOM + Guard Diversity version due to experiencing lag and crashes. Make sure you clean your save if updating mid playthrough.
Version 2.4.1
Bugfix: Undid changes to Dronos Llervu in Ghostgate, Tower of Dusk Lower Level due to a problematic asset.
Adjustments to Gavel of the Ordinator
Changes to:
Ghostgate, Tower of Dawn: - Ralyn Othravel
Version 2.4
Updated for Tamriel_Data v.11
Changes to:
Falensarano, Upper Level: - Aelfhedel Elf-Hewer
Tel Mora, Elegnan: Clothier - Celria
Version 2.3.15
Bugfix: Added missing meshes for the Narsis Guard Skirt worn by Star in Yngling Manor.
Version 2.3.14
Bugfix: BCOM versions (no guard diversity) now uses the correct .esp file
Version 2.3.13
Bugfix: Brought the 'dead' Remas Morvayn's Health value back to 0.
Changes to:
Ald-ruhn, Practice Room: - Vonden Mano
Morvayn Manor: - Remas Morvayn
Version 2.3.12
Re-uploaded the archive as v.2.3.11 was corrupted.
Version 2.3.11
Bugfix: Added missing meshes & textures for the new Indoril Halberd, and new versions of the Spear, Mace and Scimitar.
Version 2.3.10
BCOM versions updated for BCOM v.3.2.0
Updated Sarethi Manor's randomised guards with new Redguard heads courtesy of Rats for Project Tamriel. Make sure you download the new 1. Core files!
Adjustments to Ordinator weapon lists. Added new Indoril Halberd and new Indoril weapon models courtesy of AnrohaNexus for Tamriel Rebuilt.
Changes to:
Ghostgate, Tower of Dawn - Ralyn Othravel
Ghostgate, Tower of Dawn Lower Level - Ferone Veran
Ministry of Truth, Hall of Processing: - Andalin Hardil - Grand Inquisitor - Ilet Tistar - Miara Viake - Tamira Vian - Trevyn Fedos
Removed nearly all instances of Bosmer Wenbone armor due to its powerful stats and rarity on Vvardenfell. You'll still find it worn by Meldor in Balmora.
Changes to:
Ald-ruhn, Llethri Manor Entrance: - Eindel
Sadrith Mora, Tel Naga General Quarters - Faldan
Sadrith Mora, Tel Naga Upper Tower - Engaer
Tel Branora: - Balis Favani - Cun - Endring - Estinan - Foronir - Irwaen
Vivec, Hlaalu Edryno Arethi's House - Edryno Arethi
Vivec, Redoran: - Daroso Sethri
Vivec, Redoran Plaza: - Tenaru Romoran
Vivec, St. Olms Haunted Manor: - Omesu Hlarys
Vivec, Yngling Manor: - Faulgor - Star
This edition of Interesting Outfits focuses on Great House NPCs, giving various characters makeovers with assets from Tamriel_Data, OAAB_Data, Ivolga's Armored Robes, Danke's Armors, RuffinVangar, Kellborn, TheRealAshtaar, and others to make them feel less generic.
A Guard Diversity version is also included, heavily inspired by Half11's Yet Another Guard Diversity. In IO - Kinsmer it only adds randomised guards for the Great Houses; you'll need the Guard Diversity version of IO - Imperials for Imperial guards. Make sure you are not using YAGD with the Guard Diversity versions included in this mod.
NOD - NPC Outfit Diversity - Does something similar. Probably overlaps with this mod - whichever comes last in your load order should take precedence.
SEE THE README FOR INSTALLATION INSTRUCTIONS AND CORRECT LOAD ORDER