Morrowind

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TipsyTekPriest and Half11

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TipsyTekPriest

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86 comments

  1. HollowBleach15
    HollowBleach15
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    If you're having an issue with some cuirasses being transparent, make sure this is being loaded after IO - Cultists.
  2. Grinn3r
    Grinn3r
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    I really dig this series of mods.
    Is there any way to make it work with Concept Art Ordinators?

    Really just hoping to get the cool robe/spear combo on the guards around the High Fane, but I'm doing my head in trying to make it work myself. According to your description it *seems* like it should work since you've got the same assets from Ivolga's mod, but I get an error and no robe when I check.
    1. TipsyTekPriest
      TipsyTekPriest
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      I deleted the changes to High Fane Ordinators in the latest update - they should be compatible now.
  3. JayberXD
    JayberXD
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    A version of this without NPC hair and head changes would be really nice, since they make this incompatible with MacKom heads.
  4. Erevel09
    Erevel09
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    Hey there. I am using 2.3.2 version and I don't see it mentioned in 2.3.3 changelog. Did you happen to check inventory of Athyn Sarethi? One or maybe more of the items he has seems to be missing icon and that makes More QuickLoot to throw bugs while inspecting his inventory.
    1. TipsyTekPriest
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      I probably forgot to include the items for the kagouti leather armour. I wont have my computer back till Sunday, but until then you can find the same icons in IO - Ashlanders or the latest TD version here:

      https://github.com/TD-Addon/TD_Addon
  5. TheShadowGoy
    TheShadowGoy
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    Clothes/armor not appearing on telvanni mouths such as mallom ryon being naked, kept testing and can't get it to be fixed!
    1. TipsyTekPriest
      TipsyTekPriest
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      Is it just Mallom Ryon? He's wearing the Telvanni robe from TD. As per the other post in IO: Imperials do you have the latest version Tamriel_Data installed correctly?
    2. TheShadowGoy
      TheShadowGoy
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      I just needed to update Tamriel Data! Sorry, I'm just coming back to OpenMW and forgot to update! Thank you, I LOVE what your mods do, adds a layer of immersion that is great!
    3. TheShadowGoy
      TheShadowGoy
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      -deleted-
  6. Jakethybro
    Jakethybro
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    FYI The BCOM + Guard Diversity option (and potentially others) has a minor incompatibility with BCOM Balmora Waterworks integration - this version of the mod duplicates the BCOM Balmora Pathgrid (as far as I can tell, it's identical) and due to the mlox rules loading it far later it will overwrite BCOM Balmora Waterwork's pathgrid. 
    This causes all the npcs in balmora to slowly accumulate in the canal for the rest of eternity

    On a side note, I've never delved into mods this far to troubleshoot something - the process of finding what was causing this was fun and forced me to learn how pathgrids work. That being said, do the pathgrids these mods (your imperial outfits mods) serve a purpose? I see that there are more that are added, so I'm curious. Great mod!
    1. TipsyTekPriest
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      The pathgrid edit in Balmora only applies to the roofs of the two towers guarding High Town, so the Hlaalu Sharpshooters walk back and forth, watching different parts of the town. It's the same for Telvanni Sharpshooters on top of their masters' Tels, stopping at the edges to gaze at the town below. I didn't consider Balmora Waterworks - I'll make a patch when I have some free time.

      Edit: I just removed the Balmora pathgrid changes to make it compatible with Waterworks. This mod's download process is complicated enough as it is without yet another patch.
  7. Spencer1235922
    Spencer1235922
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    Hello, I've recently downloaded the updated version of this mod. Some of the items are yellow triangles. The Wenbone armor, as well as the swords. I felt I should bring this to your attention. Could be a mod conflict of mine though. All an all a wonderful mod. You're work is amazing.
    1. TipsyTekPriest
      TipsyTekPriest
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      Thankyou so much! I've just checked and the meshes are in the new download. Did you extract the contents of the Core folder?
    2. Spencer1235922
      Spencer1235922
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      I don't believe I had. I could check really quick. Thank you for the quick response as well.


      -Edit. I hadn't extracted the core folders. I'm so, so sorry for wasting your time.
  8. zsouza13
    zsouza13
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    Does this affect guards?
    1. TipsyTekPriest
      TipsyTekPriest
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      There's an optional file that affects guards - it's all laid out in the readme
  9. PensivePen
    PensivePen
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    Looks like you accidentally uploaded IO - Cultists in the most recent update.

    (As an aside thanks for all the effort you put into this mod series with the frequent updates.)
    1. TipsyTekPriest
      TipsyTekPriest
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      Thanks for letting me know! I've uploaded the correct files.
  10. Spencer1235922
    Spencer1235922
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    Hello this armor mod is amazing, though I do have one gripe. Though I feel it's something on my end. Seanwen's armor appears to be pink whenever I head to the arena district in Vivec. I'm not sure it's one of the other mods I've downloaded or not. Though it very well could be. If you read this thank you. If not thank you regardless. Keep up the amazing work.
    1. TipsyTekPriest
      TipsyTekPriest
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      The issue was on my end as the textures were missing in the download. I included them in the latest update, sorry about that!
    2. Spencer1235922
      Spencer1235922
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      Oh no it wasn't your fault!  These things happen. You have a wonderful day.