Fallout 4

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Created by

Tenhats

Uploaded by

tenhats

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About this mod

A small gunner outpost nestled into the cliffs of northwestern Nuka-World. Comes with a working windmill, precombines, dynamic navmesh, and custom borders.

Requirements
Permissions and credits
Changelogs
Put this mod near the bottom of your load order
Just another spot in Nuka-World I felt could make a good settlement.

Features
  • Highly Scrappable, nearly everything except the Wind Tower itself without the need for outside mods.
  • Regenerated Precombines
  • Working Windmill produces 5 power, conduit attached to the side of the fusebox in front of the workbench.
  • Custom Borders which perfectly match the build space.
  • Dynamic Navmeshes that adjust as you scrap
  • Attack Points beyond the settlement borders from the south and east.
  • Full Functionality such as radiant quests, minutemen quests, raider quests, recruitment, provisioners, and so on.
  • A Trash Cleanup Box, scrap the box on top of the workbench to instantly remove most trash and debris.

Also, while the floors of the windmill aren't scrappable they do have snap points and can be disabled, if you wish to expand upon them or make modifications.

Please let me know if you find any bugs and I'll do my best to fix them. Also, feel free to upload images of your builds!


Installation
This mod can be added mid-game. Save somewhere far enough away that the Tower's cells aren't loaded before installing.
To unlock the settlement kill the squad of gunners hanging around the area.


Compatibility
  • SS2 Compatible.
  • Alt version made for use with PRP. Use instead of default file.




Credits
Pra, for their brilliant new border generation script which has streamlined that process significantly.


My Settlement Mods
University Point - with Immersive Repair
Fiddler's Green - with Immersive Repair
Atom Cats Garage Settlement - with Immersive Repair
Nuka-World Transit Center
Shovel Museum - Nuka-World Settlement with Immersive Repair
Isle of Refreshment - Nuka-World Settlement
Northpoint Dam - Nuka-World Settlement
Hubologist's Camp
Vault 81 Trader's Camp
Charlesview Amphitheater - With Recruitable Cult
Lake Cochituate Village
Lake Quannapowitt
Prospect Hill Diner and Park
Old Pond House - Far Harbor Settlement
Kawaketak Ranger Station - Far Harbor Settlement
Dartmouth Professional - Skyscraper Settlement
Sunken Garage - Glowing Sea Settlement
Breakheart Banks

My Other Mods
Settlement Dead Zone Fixes
Fully Functional Wild and Fresh Crops
Commonwealth Cooking - Wild Fresh and Prewar Recipes.
Nuka-World Raider Clutter Cleanup with regenerated precombines