Fallout 4

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Tenhats

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tenhats

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About this mod

Disables most Nuka-World raider clutter & gore with regenerated precombines & previs.

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Place this mod near the bottom of your load order
I always found it absurd how after Open Season so much raider decor was still around, especially all the severed heads and skewered bodies. I couldn't find any mods that fixed this without adding a bunch of other stuff, so I made it myself.

Features:
  • Disables all dismembered corpses, heads, & general gore that are used as decoration. Lootable bones & bodies are untouched.
  • Disables all raider clutter that doesn’t have non-raider utility. Tarps providing shade and supporting poles are allowed to remain, most else is removed.
  • About ⅔ raider cages are disabled including all hanging ones. A small amount were allowed to remain around Nuka-Town USA as I figure they have utility for trapping/hunting, but don’t need to be everywhere. If folks want these removed entirely I can whip that up though.
  • Disables any animatronics with blood or raider markings. General animatronics, broken or not, are left alone.
  • Affects each park, the paths between the parks, the gauntlet, the interiors at Nuka-Town USA, & the tram station in Nuka-World.
  • All objects that would be left floating as a result of removed statics were carefully adjusted to sit somewhere else appropriate.

This mod can be installed at any time, though I mostly intended for its use after open season. I haven’t encountered any issues uninstalling it either as it disables rather than deletes objects, but I would save before doing so just in case.

Precombines & Previs were regenerated for every affected cell.

Files:
  • NWP Compat, alternate version for use with Nuka World Plus. Nuka World Plus removes some raider clutter on its own, but this mod gets most of what it misses, especially beyond Nuka-Town USA.
  • NW Reborn Compat, alternate version for use with Nuka-World Reborn. Very similar to NWP Compat.
  • PRP Compat, likewise for PRP
  • Minor compatibility patches for Nuka Park Settlements Plus &  Nuka World Vertibird Altitude Fix for use alongside main file. Both are ESL flagged.


Known Bugs:
  • 2 small bloodstains in Fizztop Mountain and 1 small bloodstain at the Pack’s HQ. They just wont come out.
  • NWP version has a small wall flicker near the bunker when viewed from the very edge of your peripheral vision.
  • Any bugs present in Nuka-World Plus were left untouched; for example the flickering that happens at a few spots inside the bunker. I did not touch any interior cells added by NWP, though I may go back and fix them myself if the mod author doesn’t do so themselves.

If you find anything besides what's mentioned here feel free to let me know.



My Nuka-World Settlement Mods
Nuka-World Transit Center
Shovel Museum - Nuka-World Settlement with Immersive Repair
Westcliffs Wind Tower - Nuka-World Settlement
Isle of Refreshment - Nuka-World Settlement
Northpoint Dam - Nuka-World Settlement
Hubologist's Camp


My Other Mods
Settlement Dead Zone Fixes
Fully Functional Wild and Fresh Crops
Commonwealth Cooking - Wild Fresh and Prewar Recipes.
And Stay Down! Extended Essential NPC Knockdown Times