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Tenhats

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tenhats

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About this mod

This odd little museum on the outskirts of Nuka-World comes with immersive repairs, scrapping, regenerated precombines, custom borders, and navmesh precuts.

Requirements
Permissions and credits
Changelogs
Put this mod near the bottom of your load order
An unusual museum which I thought be interesting settle and fully repaire.
Now included in Nuka-World Settlements Pack - Tenhats' Collection

Features:
  • Immersive Repairing of the generator, walls, windows, floors, and roof.
  • Highly Scrappable, nearly everything except the museum itself without the need for outside mods.
  • Regenerated Precombines
  • Custom Borders which perfectly match the build space.
  • Navmesh Precuts under most objects so NPCs will recognize that scrapped objects are no longer obstacles.
  • Navmeshed Rooftop that adjusts as you repair it.
  • Attack Points beyond the build area from each direction but especially the main road.
  • Full Functionality such as radiant quests, minutemen quests, raider quests, recruitment, provisioners, and so on.
  • A Trash Cleanup Box, scrap the box to optionally and instantly scrap most trash and debris, located on the workbench.

Installation
To avoid installation errors please read this short guide. 

This mod can be added mid-game. Save somewhere far enough away that the Museum's cells aren't loaded before installing.

To unlock the settlement slay the gunner recon squad and approach the workbench.


Settlement Mods I've Made - Complete Sorted List

My Other Mods
Settlement Dead Zone Fixes
Fully Functional Wild and Fresh Crops
Commonwealth Cooking - Wild Fresh and Prewar Recipes.
And Stay Down! Extended Essential NPC Knockdown Times

Credits:
Big thanks to Robboten for letting me use and modify their repaired window meshes from Snappy Housekit.