Fallout 4

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Created by

Tenhats

Uploaded by

tenhats

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About this mod

A humble lakeside settlement with scrapping, regenerated precombines, custom borders, and navmesh precuts.

Requirements
Permissions and credits
Changelogs
Put this mod near the bottom of your load order
I wanted to make a small simple settlement and always liked this little abandoned village, so I got to work and here we are.
The location is on the northeastern bank of the lake and has its own map marker.

Features:
  • Fully Snappable Moveable Shacks
  • Highly Scrappable, the shacks, trees, bushes, leaves, and trash.
  • Regenerated Precombines
  • Custom Borders which perfectly match the build space.
  • Dynamic Navmesh that adjusts as you scrap
  • Attack Points beyond the settlement borders from the north and east.
  • Full Functionality such as radiant quests, minutemen quests, raider quests, recruitment, provisioners, and so on.
  • A Corpse Cleanup Box, scrap the box on top of the workbench to instantly remove the dead settlers, dead brahmin, bloodstains, and trash.

Please let me know if you find any bugs, I want to squash any that could come up. Also, feel free to upload images of your builds!

Installation:
This mod can be added mid-game.
FOMOD installer allows the choice between default and reduced tall grass in the settlement build are. Can be turned on and off mid-game.
Save somewhere far enough away that the settlement's cells aren't loaded before installing.

The settlement itself is unlocked by clearing the mirelurks from the area. If they're already cleared 1 new mirelurk hatchling will spawn, kill the hatchling and it will unlock.

Compatibility
  • SS2 Compatible.
  • Alternative versions made for use with PRP. Use instead of default file.


My Settlement Mods

University Point - with Immersive Repair
Fiddler's Green - with Immersive Repair
Atom Cats Garage Settlement - with Immersive Repair
Nuka-World Transit Center
Shovel Museum - Nuka-World Settlement with Immersive Repair
Westcliffs Wind Tower - Nuka-World Settlement
Isle of Refreshment - Nuka-World Settlement
Northpoint Dam - Nuka-World Settlement
Hubologist's Camp
Vault 81 Trader's Camp
Charlesview Amphitheater - with Recruitable Cult
Lake Quannapowitt
Prospect Hill Diner and Park
Old Pond House - Far Harbor Settlement
Kawaketak Ranger Station - Far Harbor Settlement
Dartmouth Professional - Skyscraper Settlement
Sunken Garage - Glowing Sea Settlement
Breakheart Banks

My Other Mods
Settlement Dead Zone Fixes
Fully Functional Wild and Fresh Crops
Commonwealth Cooking - Wild Fresh and Prewar Recipes.
And Stay Down! Extended Essential NPC Knockdown Times
Nuka-World Raider Clutter Cleanup with regenerated precombines