Fallout 4

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Created by

Tenhats

Uploaded by

tenhats

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About this mod

Large fully functional settlement with scrapping, regenerated precombines, custom borders, and navmeshed roofs. Based in the Commonwealth, not Nuka-World, despite the name.

Requirements
Permissions and credits
Changelogs
Put this mod near the bottom of your load order
I always thought this location was perfect for a settlement, a sort of way station between the Commonwealth and Nuka-World, so I made it into one for myself and finally polished it enough for public release.

Features:
  • Scrapping, for nearly every bush, tree, pile of trash, car, or other random doodad without the need for outside mods.
  • Regenerated Precombines
  • Custom Borders which perfectly match the build space.
  • Navmesh Precuts so NPCs will recognize that scrapped objects are no longer obstacles.
  • Attack Points to the south and east, beyond the settlements borders.
  • Full Functionality such as radiant quests, minutemen quests, raider quests, recruitment, provisioners, and so on.
  • A Trash Cleanup Box, scrap the box located on the workbench to optionally and instantly disable most trash and debris.

Settlers have always had a hard time with stairs in Fallout 4, so my advice is make a simple route up, see if they’ll use it, and if they do then you can decorate it and build it out. I’ve shown an example in the screenshots of a build I was able to get them to use.

If you find any bugs please let me know.

And feel free to submit build images!

Installation:
This mod can be added mid-game. Save somewhere far enough away from the transit center that the cell isn't loaded before installing.

Kill all the Gunners to unlock the bench.

Versions, only use one at a time.
  • ESL - Default file, for general use. ESL Flagged.
  • Legacy - For those that have saves using 1.02.2 or earlier, they must use this. Not ESL flagged.
  • PRP - For PRP users. Support for both Branch 65 and 69. ESL Flagged.

Compatibility:
  • SS2 Compatible


My Settlement Mods
University Point - with Immersive Repair
Fiddler's Green - with Immersive Repair
Atom Cats Garage Settlement - with Immersive Repair
Shovel Museum - Nuka-World Settlement with Immersive Repair
Westcliffs Wind Tower - Nuka-World Settlement
Isle of Refreshment - Nuka-World Settlement
Northpoint Dam - Nuka-World Settlement
Hubologist's Camp
Vault 81 Trader's Camp
Charlesview Amphitheater - with Recruitable Cult
Lake Cochituate Village
Lake Quannapowitt
Prospect Hill Diner and Park
Old Pond House - Far Harbor Settlement
Kawaketak Ranger Station - Far Harbor Settlement
Dartmouth Professional - Skyscraper Settlement
Sunken Garage - Glowing Sea Settlement
Breakheart Banks

My Other Mods
Settlement Dead Zone Fixes
Fully Functional Wild and Fresh Crops
Commonwealth Cooking - Wild Fresh and Prewar Recipes.
And Stay Down! Extended Essential NPC Knockdown Times
Nuka-World Raider Clutter Cleanup with regenerated precombines