Skyrim Special Edition

About this mod

A touch of realism and magic. New and special preset for Cathedral Weathers. Designed for the latest ENB binaries, with all the new fancy effects :)

Requirements
Permissions and credits
Translations
  • German
Changelogs
Donations

ENB preset especially designed for CATHEDRAL WEATHERS





NEWS:

New version for EVLaS. Only partially finished for now. So published as an Alpha, test version. You'll find it in the updates files. Not everything went as I thought it was, because during the work my PC decided, that it had had enough of this life and died. More info in spoiler:

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Spoiler:  
Show


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OLD NEWS:

We are pleased to present, together with Zangdar72, a new, 5.0 version of "Rudy ENB SE for Cathedral Weathers", prepared especially for "Dynamic Volumetric Lighting and Sun Shadows" (DVLaSS) mod.
Many thanks to True Draconis and LonelyKitsuune :)
Now "Dynamic Volumetric Lighting and Sun Shadows", "Embers XD" and "Water for ENB" are a "hard requirement" for the 5.0 version of the preset.


In brief , what's new in this version:


  • All ENB weather have been reworked. Fixed some issues with fog and too bright sun (this was caused by a recent update of the ENB libraries) plus many other fixes, too many to mention.
  • Updated CW.esp. Includes tweaks for image spaces, moon, water and volumetric lighting made by Soulmancer, from Cathedral Weathers Unofficial Update. Many additional fixes, intended primarily for ENB.
  • New Shader Particle Geometry effect "ash snow" on Solstheim.
  • The most important thing, water (which is why "Water for ENB" is now a required mod). Water has been redone from scratch. See what the waves look like at dawn or dusk. Hope you will like it.
  • New separate ini for Mines, Inns, Forts.
  • ENB now allows to modify the brightness of the snowflakes depending on the weather and time of day. Therefore, it's important that you use a texture, that is close to the brightness of the original one from the game.
  • Nighteye Fix is turned off by default (Rudy's version) to avoid problems. You have to turn it on manually in ENB UI, shaders window, enbeffect.fx.
  • All the things you need are now in one FOMOD installer. Life just got easier ;)
  • As for the interiors, I've prepared a version for ELFX and Window Shadows RT, Zangdar72 a special version for LUX. For now, there are no release plans for other options, this is taking too much time. But you can pair WS RT mod with Luminosity or ELE, just place them after this mod in load order.


Please note, that the installation instructions have been changed.



!!! - In the optional files section you will find a special version prepared by Zangdar72. Please note that it's made for LUX mod. The requirement and detailed installation instructions, down below - !!!



A small - GALLERY - with screenshots from Zangdar's version.
Also some Interiors screens with LUX


A few words of introduction.

This preset is designed for "Cathedral Weathers and Seasons" (with my tweaked esp), "Dynamic Volumetric Lighting and Sun Shadows", "Water for ENB" and "Embers XD". These mods are “hard requirements” now.
Plus "Window Shadows RT" of "Enhanced Lights and FX" with "Tamriel Master Lights", please treat them as “soft requirements” for Rudy's version.

To use the full potential of ENB, for most weather conditions I've made a separate ini.
For special places in the game world, too.
So you have separate weather for:

Inns,
Mines,
Forts,
Thieves Guild,
Dark Brotherhood,
Mistveil Keep,
Castle Volkihar,
High Hrothgar,
Azuras Star,
Dwemer Ruins,
Nordic Dungeons,
Ice Caves,
Apocrypha,
Soul Cairn,
Blackreach,
Sovngarde
Hall of Valor
Blue Palace
Dragonsreach
and Solstheim.


I know it's hard to believe but there are also separate inis for Eclipse (Auriel's Bow) for Bloated Man's Grotto special weather and for Boethiah's Calling quest weather ;)






Link to my Patreon site:





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Installation instructions

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- General info -

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- For new ENB users - this preset (as many others) can't be installed using mod manager because the files aren't copied to the Skyrim Data folder.
But you can find many managers specially designed for installing ENB or ReShade, here on Nexus.

- All fancy ENB effects are enabled, Wet effects, Detailed shadows for normal maps, Particle shadows etc., so don't expect superb performance. This preset isn't made for that :)

- Since Cathedral Weathers is not made for ENB, there are a few issues. CW Image Spaces will not work with my preset. Water and waterfalls can be too bright during certain weather and this can't be changed using ENB. Anyway, I did my best to make everything look as good as possible :)

- If you are using "SSE Engine Fixes" and you have problems with too bright LOD in snow-covered areas, set "BSLightingShaderForceAlphaTest" to false in the EngineFixes.ini.

- If you are using "SSE Display Tweaks" and you're stuck on the title screen, set "ForceVSync=false" and "EnableFPSLimit=false" in enblocal.ini.

- "Known mods that can cause ENB issues"


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- Preparations and requirements -

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//!\\ Hard requirements //!\\

"SSE Engine Fixes (skse64 plugin)". The newer version fixes a bug with loading saves (those from interiors), which has been in the game for 10 years!

"Cathedral Weathers and Seasons". Don't use unofficial update!

My "Rudy ENB Cathedral Weathers ADDONS and REQUiRED Files FOMOD". You will find it in the main files section on this page.

"Enhanced Volumetric Lighting and Shadows" (EVLaS)

"Water for ENB"

"Embers XD"

"Obsidian Mountain Fogs"

//!\\ Soft requirements for Rudy's version //!\\
(Zangdar's Edit has its own requirements; cf "Zangdar's version installation and requirements for LUX")

"Window Shadows RT" - Window Shadows Enhancer is required.
or
"Enhanced Lights and FX" - ELFX Enhancer is required.
with
"ELFX Fixes"
and
"Tamriel Master Lights"


- Because this is a multi-weather preset and it has a separate ini for many of the game weathers, you must install - "ENB HELPER SE"

- ENB "DisableFakeLights" works again in 0.440 ENB version with the latest version of the game. So, you don't need to install "Old Skyrim SE Shader Bundle to fix SSS in ENB on SSE 1.5.80". Just make sure that DisableFakeLights=true in the "enblocal.ini" file.

- You must install "Skyrim Particle Patch for ENB, SE version". Many meshes from the game aren't prepared for ENB. Remember to deactivate or delete "Particle Patch for ENB SSE.esp" file (it's not necessary when you use "ENB Helper SE"), but keep the resources (meshes, textures) installed with this mod.

- You must Install "ENB Light". An effect called "ENB Complex Particle and Fire lights" requires this.

- Install "Water for ENB". Shades of Skyrim version with Darker LOD Water option. I haven't tested other versions, so I don't know what they look like in the game .

- And "Embers XD". ENB fire effect from my preset is prepared for Mindflux's mod. Choose the Orange flames and Optimized version, Disabled Red Glow and Reduced Yellow Glow

- And of course one of these mods: Storm Lightning for SSE and VR (Minty Lightning 2019) or Lightning During Storms SSE (Minty lightning).

- They might come in handy - "Bright Waterfall Fix for ENB"

- Tune your monitor's BLACK LEVEL, CONTRAST, WHITE SATURATION and GAMMA.
My preset is designed for the white balance - 6500K and Gamma 2.2


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- Skyrim SE options menu and SkyrimPrefs.ini and Skyrim.ini -

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Turn off:

- Screen Space Ambient Occlusion
- Snow Shader
- Lens Flare

A few important things:

- You need to use in-game volumetric rays. Many fog effects require them, make sure that in SkyrimPrefs.ini, "bVolumetricLightingEnable" is set to "1"

- You need in-game DoF, "ENB underwater" effect requires it, even if the game's DoF is disabled in the enblocal.ini file.

- Make sure that in SkyrimPrefs.ini Skyrim.ini, these lines look exactly like this:

SkyrimPrefs.ini:
bSAO_CS_Enable=0
bSAOEnable=0
bEnableImprovedSnow=0
bVolumetricLightingEnable=1
bUse64bitsHDRRenderTarget=1
bDrawLandShadows=1
fGamma=1.0000
bDoDepthOfField=1

Skyrim.ini:
bVolumetricLightingDisableInterior=0
- Try not to use too low values for "fShadowDirectionalBiasScale". This can cause shadow stripes when you use ENB. I think something between 0.30 and 0.47 will be appropriate.
- For fFirstSliceDistance, use a value of 2896.0000 or greater.

You can use BethINI for the ini tweaks


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- Preset installation -

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- Download latest public ENB binaries, (a black arrow at the bottom of the page ).

- Copy d3d11.dll and decompiler_46e.dll and paste into your Skyrim SE folder.

- Download and unpack my preset.

- Copy and paste my files from "! Catherdral Weathers ..." (choose only one version) into your Skyrim SE main directory.

!!! next steps are required for this version to work properly !!!

- Download and install - "Cathedral Weathers and Seasons". Don't use unofficial update!
- Download and install - "Enhanced Volumetric Lighting and Shadows" (EVLaS), and optional file "EVLaS Skyrim Underside"
- Install "Rudy ENB Cathedral Weathers ADDONS and REQUiRED Files FOMODI" (from Main files section on my mod page). Overwrite Cathedral Weathers.esp and Cathedral Weathers.ini file. In addition to esp, FOMOD also contain the assets from Vivid Weathers (required for the new Solstheim ash storm effect to work properly), the sky and cloud meshes made by TrueDraconis, my ini for DVLaSS mod and fix for blinding fogs. All of these files are required for this preset.
- Choose what you need from the "Options" category and "Night eye Version".

- Make sure that in your enblocal.ini file "DisableFakeLights" is set to true.


!!! More detailed information on load orders in txt files in the preset archive !!!

!!! Don't use "Improved Rain and Fog for Cathedral Weathers". My preset is designed for a pure Cathedral Weathers mod and for its volumetric effects. Foggy and rainy weather are changed by ENB and don't need to be corrected with external modifications !!!

!!! For the same reason, I do not recommend using Supreme or True Storms !!!

!!! All special effects, such as sunsets, sunrises, sun rays, are prepared for Vanilla and CW clouds, so be careful with mods that alter cloud textures. Seems that "ETHEREAL CLOUDS" are safe to use !!!


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- Zangdar's version installation and requirements for LUX -

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Spoiler:  
Show


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!!!!!!!!! SOME IMPORTANT INFORMATION !!!!!!!!!!


Spoiler:  
Show



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Hot Keys in my enblocal.ini


shift+F12 - disable/eneble effects
shift+Enter - ENB GUI
shift+F7 - DOF on/off
Insert - screenshot - saved in the game folder


If the shift+Enter combination didn't work for you, change in the enblocal.ini these two lines: KeyCombination=0 and KeyEditor=35. Now the END key should bring up the GUI.

KEY CODES


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All credits go to :

- Boris Vorontsov
- JawZ
- Marty McFly
- Tapioks
- MaxG3D
- Kingeric1992
- Jjensson
- Adyss
- Phinix
- Bethesda
- THE SANDVICH MAKER
- lazy4466
- True Draconis
- LonelyKitsuune
- IconicDeath
- isoku
- lKocMoHaBTl
- JonnyWang13
- Mangaclub
- Doodlezoid
- InstantKor
- foreverphoenix
- Pamposzek


With special thanks to JonnyWang, Mangaclub, True Draconis and RedMad


Sorry for my english, it's not my native language.