About this mod
A touch of realism and magic. New and special preset for Cathedral Weathers. Designed for the latest ENB binaries, with all the new fancy effects :)
- Requirements
- Permissions and credits
-
Translations
- Changelogs
- Donations
ENB preset especially designed for CATHEDRAL WEATHERS

NEWS:
As you probably know, Boris recently added "Complex Parallax effect" to ENB. If you want to use it, you need a proper textures (obviously) and this:
"Parallax Occlusion Mapping"
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Version 6.1 - A special update (only the presets) for "Splashes of Storms".
You have to try this mod, it adds splashes to everything you see and normal 3D ripples, not some crap 2D textures, plus it's fully customizable and performance friendly. If you install it once, you will never uninstall it again.
I guess I should add it to the list of mandatory mods ;)
You need:
Splashes of Storms
and
Rudy fix for Splashes of Storms and ENB
if you miss the Rainbow
Rainbows SE
or Shooting Stars
Shooting Stars SE
(obviously these mods aren't essential for the preset to work)
OLDER NEWS:
Finally, a fresh new version number 6, made especially for EVLaS.
Zangdar's edit no longer requires ReShade.
More information in the spoiler:
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and a nice video from xxMaxxdx:
and from Ancient Gamer/Nobleman Gaming
Please note, that the installation instructions have been changed.
!!! - In the optional files section you will find a special version prepared by Zangdar72. It's made for LUX mod. The requirement and detailed installation instructions, down below - !!!
A small - GALLERY - with screenshots from Zangdar's version.
Also some Interiors screens with LUX
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A few words of introduction.
This preset is designed for "Cathedral Weathers and Seasons" (with my patch), "Enhanced Volumetric Lighting and Shadows (EVLaS)", "Water for ENB" and "Embers XD". These mods are rather “hard requirements” now.
To use the full potential of ENB, for most weather conditions I've made a separate ini.
For special places in the game world, too.
So you have separate weather for:
Inns,
Mines,
Forts,
Thieves Guild,
Dark Brotherhood,
Mistveil Keep,
Castle Volkihar,
High Hrothgar,
Azuras Star,
Dwemer Ruins,
Nordic Dungeons,
Ice Caves,
Apocrypha,
Soul Cairn,
Blackreach,
Sovngarde
Hall of Valor
Blue Palace
Dragonsreach
and Solstheim.
I know it's hard to believe but there are also separate inis for Eclipse (Auriel's Bow) for Bloated Man's Grotto special weather and for Boethiah's Calling quest weather ;)
Installation instructions
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For those who don't like reading:
- Download and install "Cathedral Weathers" -
- Download "Rudy ENB Cathedral Weathers ADDONS and REQUiRED Files FOMOD" using the mod manager -
- Install it -
- Download ENB binaries and my preset -
- Install it manually -
- Ask in the comments why you have black bars on your screen -
- !!! PROFIT !!! -
However, if reading doesn't hurt you, a little more information can be found below.
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- General info -
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- For new ENB users - this preset (as many others) can't be installed using mod manager because the files aren't copied to the Skyrim Data folder.
But you can find many managers specially designed for installing ENB or ReShade, here on Nexus.
- The Letterbox effect is on by default - You can turn it off, just open the ENB GUI, select "Show shaders window" and adjust or turn off the Letterbox in the enbeffectpostpass.fx. Why is it on? One simple reason. The detail shadows in ENB are screen space effect, you can just see them appear and disappear frequently, especially at the top and bottom of the screen.
- All fancy ENB effects are enabled, Wet effects, Detailed shadows for normal maps, Particle shadows, Grass collisions etc., so don't expect superb performance. This preset isn't made for that :)
- Since Cathedral Weathers is not made for ENB, there are a few issues. CW Image Spaces will not work with my preset. Water and waterfalls can be too bright during certain weather and this can't be changed using ENB. Anyway, it can be remedied by installing Particle Patch for ENB and Bright Waterfall Fix for ENB, that should be enough.
- If you are using "SSE Engine Fixes" and you have problems with too bright LOD in snow-covered areas, set "BSLightingShaderForceAlphaTest" to false in the EngineFixes.ini.
- If you are using "SSE Display Tweaks" and you're stuck on the title screen, set "ForceVSync=false" and "EnableFPSLimit=false" in enblocal.ini.
"Known mods that can cause ENB issues"
- Preparations and requirements -
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//!\\ Hard requirements //!\\
"SKSE"
"Address Library for SKSE Plugins"
"SSE Engine Fixes (skse64 plugin)". The newer version fixes a bug with loading saves (those from interiors), which has been in the game for 10 years!
"ENB Helper SE". Because this is a multi-weather preset.
"Enhanced Volumetric Lighting and Shadows" (EVLaS). Install "Skyrim Underside mesh" too, unless you are using DynDOLOD 3.0 or newer.
"Particle Patch for ENB". Many meshes from the game aren't prepared for ENB.
"Embers XD". ENB fire effect from my preset is prepared for Mindflux's mod. Choose the Orange flames and Optimized version, Disabled Red Glow and Reduced Yellow Glow
"Obsidian Mountain Fogs"
"Water for ENB". Choose "Shades of Skyrim" version. I haven't tested other versions, so I don't know what they look like in the game.
"Cathedral Weathers and Seasons". Don't use unofficial update!
My "Rudy ENB Cathedral Weathers ADDONS and REQUiRED Files FOMOD". You will find it in the main files section on this page.
//!\\ Soft requirements for Rudy's version //!\\
(Zangdar's Edit has its own requirements; cf "Zangdar's version installation and requirements for LUX")
"Bright Waterfall Fix for ENB"
"Less Distracting Blowing Snow Effects for ENB Particle Patch"
"Storm Lightning for SSE and VR (Minty Lightning 2019)"
or
"Lightning During Storms SSE (Minty lightning)"
"Window Shadows RT" - Window Shadows Enhancer is required.
or
"Enhanced Lights and FX" - ELFX Enhancer is required.
with
"ELFX Fixes"
or
"ELFX SHADOWS" - Enhancer from ELFX SHADOWS is required.
and
"Tamriel Master Lights"
- General rules: ELFX modifies several weather in the game, so it must be placed before Cathedral Weathers or at least before my CW patch (ELFX SHADOWS as well) but after EMBERS XD, which modifies some interiors too. Water for ENB must be placed after Embers XD and after Obsidian Mountain Fogs, Bright Waterfall Fix for ENB after Water for ENB.
- ENB "DisableFakeLights" works again in ENB 0.440 or newer with the latest version of the game. So, you don't need to install "Old Skyrim SE Shader Bundle to fix SSS in ENB on SSE 1.5.80". Just make sure that DisableFakeLights=true in the "enblocal.ini" file.
- You should Install "ENB Light". An effect called "ENB Complex Particle and Fire lights" requires this.
- Tune your monitor's BLACK LEVEL, CONTRAST, WHITE SATURATION and GAMMA.
My preset is designed for the white balance - 6500K and Gamma 2.2
- Skyrim SE options menu and SkyrimPrefs.ini and Skyrim.ini -
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Turn off:
- Screen Space Ambient Occlusion
- Snow Shader
- Lens Flare
A few important things:
- You need to use in-game volumetric rays. Many fog effects require them, make sure that in SkyrimPrefs.ini, "bVolumetricLightingEnable" is set to "1"
- You need in-game DoF, "ENB underwater" effect requires it, even if the game's DoF is disabled in the enblocal.ini file.
- Make sure that in SkyrimPrefs.ini Skyrim.ini, these lines look exactly like this:
SkyrimPrefs.ini:
bSAO_CS_Enable=0
bSAOEnable=0
bEnableImprovedSnow=0
bVolumetricLightingEnable=1
bUse64bitsHDRRenderTarget=1
bDrawLandShadows=1
fGamma=1.0000
bDoDepthOfField=1
Skyrim.ini:
bVolumetricLightingDisableInterior=0
- Try not to use too low values for fShadowDirectionalBiasScale. This can cause shadow stripes when you use ENB.
- For fFirstSliceDistance, use a value of 2896.0000 or greater.
- For more clouds on distant mountains use 280000.0000 or (max) 600000.0000 for fSkyCellRefFadeDistance.
You can use BethINI for the ini tweaks
- Preset installation -
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- Download latest public ENB binaries, (a black arrow at the bottom of the page ).
- Copy d3d11.dll and decompiler_46e.dll and paste into your Skyrim SE folder.
- Download and unpack my preset.
- Copy and paste my files from "! Catherdral Weathers ..." (choose only one version) into your Skyrim SE main directory.
!!! next steps are required for this version to work properly !!!
- Download and install - "Cathedral Weathers and Seasons". Don't use unofficial update!
- Download and install - "Enhanced Volumetric Lighting and Shadows" (EVLaS), and optional file "EVLaS Skyrim Underside"
- Install "Rudy ENB Cathedral Weathers ADDONS and REQUiRED Files FOMOD" (from Main files section on my mod page). Overwrite Cathedral Weathers.ini file. In addition to my patch for CW, FOMOD also contain the assets from Vivid Weathers (required for the new Solstheim ash storm effect to work properly), the sky and cloud meshes made by TrueDraconis, my cfg file for EVLaS mod and fix for blinding fogs in some interiors. All of these files are required for this preset.
- Choose what you need from the "Options" category and "Night eye Version".
- Make sure that in your enblocal.ini file "DisableFakeLights" is set to true.
!!! Don't use "Improved Rain and Fog for Cathedral Weathers". My preset is designed for a pure Cathedral Weathers mod and for its volumetric effects. Foggy and rainy weather are changed by ENB and don't need to be corrected with external modifications !!!
!!! For the same reason, I do not recommend using Supreme or True Storms !!!
!!! All special effects, such as sunsets, sunrises, sun rays, are prepared for Vanilla and CW clouds, in the FOMOD attached to the preset you will find specially prepared cloud textures in 2K or 4K resolution. Source: "Project Clarity" (thanks to IconicDeath), I've removed the visible seams from some of them and tweaked a little. !!!
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- Zangdar's version installation and requirements for LUX -
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shift+F12 - disable/eneble effects
shift+Enter - ENB GUI
shift+F7 - DOF on/off
Insert - screenshot - saved in the game folder
If the shift+Enter combination didn't work for you, change in the enblocal.ini these two lines: KeyCombination=0 and KeyEditor=35. Now the END key should bring up the GUI.
[url=https://docs.microsoft.com/en-us/previous-versions/visualstudio/visual-basic-6/aa243025(v=vs.60)?redirectedfrom=MSDN]KEY CODES
All credits go to :
- Boris Vorontsov
- JawZ
- Marty McFly
- Tapioks
- MaxG3D
- Kingeric1992
- Jjensson
- Adyss
- Phinix
- Bethesda
- THE SANDVICH MAKER
- lazy4466
- True Draconis
- LonelyKitsuune
- IconicDeath
- isoku
- lKocMoHaBTl
- JonnyWang13
- Mangaclub
- Doodlezoid
- InstantKor
- foreverphoenix
- Pamposzek
- Soulmancer
With special thanks to JonnyWang, Mangaclub, True Draconis and RedMad
Sorry for my english, it's not my native language.