Morrowind
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  • Morrowind Code Patch

    Morrowind Code Patch

    Last Update: 14 May 2017
    Author: Hrnchamd
    Uploader: Hrnchamd

    Patches bugs in the Morrowind program, which cannot otherwise be fixed by editing scripts or data files. Cures many crash and save corruption problems.

    • 6.6MB
    • 50.4k
    • --

    Morrowind Code Patch

    Last Update: 14 May 2017
    Author: Hrnchamd

    Patches bugs in the Morrowind program, which cannot otherwise be fixed by editing scripts or data files. Cures many crash and save corruption problems.

  • MGE XE

    MGE XE

    Last Update: 09 Dec 2023
    Author: Hrnchamd
    Uploader: Hrnchamd

    Morrowind Graphics Extender XE; allows Morrowind to render distant views, scenery shadows, high quality shaders and other features. Mods the vanilla engine, not usable with OpenMW.

    • 11.7MB
    • 34.3k
    • --

    MGE XE

    Last Update: 09 Dec 2023
    Author: Hrnchamd

    Morrowind Graphics Extender XE; allows Morrowind to render distant views, scenery shadows, high quality shaders and other features. Mods the vanilla engine, not usable with OpenMW.

  • Tamriel Rebuilt

    Tamriel Rebuilt

    Last Update: 28 Dec 2023
    Author: Tamriel Rebuilt Team

    Tamriel Rebuilt is a fan project working to build the mainland of Morrowind Province in The Elder Scrolls III: Morrowind, while preserving the original game’s creative vision and direction.

    • 64.5MB
    • 18.3k
    • --

    Tamriel Rebuilt

    Last Update: 28 Dec 2023

    Tamriel Rebuilt is a fan project working to build the mainland of Morrowind Province in The Elder Scrolls III: Morrowind, while preserving the original game’s creative vision and direction.

  • Better Dialogue Font

    Better Dialogue Font

    Last Update: 05 Feb 2011
    Author: Hrnchamd
    Uploader: Hrnchamd

    A high resolution replacer for Morrowind\'s Magic Cards font, used in most of the UI - menus, dialogue and the journal.

    • 31KB
    • 23.1k
    • --

    Better Dialogue Font

    Last Update: 05 Feb 2011
    Author: Hrnchamd

    A high resolution replacer for Morrowind\'s Magic Cards font, used in most of the UI - menus, dialogue and the journal.

  • THE Facepack Compilation

    THE Facepack Compilation

    Last Update: 07 Jan 2008
    Author: Tarnsman
    Uploader: _Tarnsman_

    Master face and hair compilation of the collective work of over fifty modders for the all the stock Morrowind races. The compilation primarily adds new faces and hair for all the game’s stock races for use by the Player and act as a resource for other mods. It will, however, replace the stock faces and hair of the NPCs in the game with new ones.

    • 87KB
    • 6.3k
    • --

    THE Facepack Compilation

    Last Update: 07 Jan 2008
    Author: _Tarnsman_

    Master face and hair compilation of the collective work of over fifty modders for the all the stock Morrowind races. The compilation primarily adds new faces and hair for all the game’s stock races for use by the Player and act as a resource for other mods. It will, however, replace the stock faces and hair of the NPCs in the game with new ones.

  • Tamriel_Data

    Tamriel_Data

    Last Update: 23 Dec 2023
    Author: Cross-Project Coordination

    Culminating from a year of hard work, Tamriel_Data contains a data unified file structure spearheaded by Project Tamriel and Tamriel Rebuilt as the first adopter.

    • 580.3MB
    • 11.3k
    • --

    Tamriel_Data

    Last Update: 23 Dec 2023

    Culminating from a year of hard work, Tamriel_Data contains a data unified file structure spearheaded by Project Tamriel and Tamriel Rebuilt as the first adopter.

  • Morrowind Enhanced Textures

    Morrowind Enhanced Textures

    Last Update: 22 Oct 2023
    Author: Project Enhance
    Uploader: DassiD

    Upscales every in-game texture with the help of machine learning. 100% vanilla-friendly.

    • 2.4GB
    • 9.5k
    • --

    Morrowind Enhanced Textures

    Last Update: 22 Oct 2023
    Author: DassiD

    Upscales every in-game texture with the help of machine learning. 100% vanilla-friendly.

  • Morrowind Optimization Patch

    Morrowind Optimization Patch

    Last Update: 08 Feb 2023
    Author: MOP Team
    Uploader: Flash3113

    Greatly improves performance and fixes tons of mesh errors.

    • 28.1MB
    • 11.9k
    • --

    Morrowind Optimization Patch

    Last Update: 08 Feb 2023
    Author: Flash3113

    Greatly improves performance and fixes tons of mesh errors.

  • Morrowind Graphics Extender

    Morrowind Graphics Extender

    Last Update: 01 Mar 2009
    Author: Timeslip and LizTail
    Uploader: Timeslip

    MGE is a project the wrap the various DirectX dlls used by morrowind. Despite it\'s name, it wraps the input dlls as well as graphics. It also interfaces with MWSE to make even more functions available to modders. A partial list of the current features includes: > Adds an oblivion style distant land feature, including distant statics and refle

    • 4.1MB
    • 17.3k
    • --

    Morrowind Graphics Extender

    Last Update: 01 Mar 2009
    Author: Timeslip

    MGE is a project the wrap the various DirectX dlls used by morrowind. Despite it\'s name, it wraps the input dlls as well as graphics. It also interfaces with MWSE to make even more functions available to modders. A partial list of the current features includes: > Adds an oblivion style distant land feature, including distant statics and refle

  • Patch for Purists

    Patch for Purists

    Last Update: 18 Sep 2023
    Author: TES3 Community
    Uploader: half11

    Patch for Purists is an unofficial patch for The Elder Scrolls III: Morrowind Game of the Year Edition which attempts to continue where the latest official version of the game left off. Over 9000+ bugs still present in the game have been fixed.

    • 3.4MB
    • 10.2k
    • --

    Patch for Purists

    Last Update: 18 Sep 2023
    Author: half11

    Patch for Purists is an unofficial patch for The Elder Scrolls III: Morrowind Game of the Year Edition which attempts to continue where the latest official version of the game left off. Over 9000+ bugs still present in the game have been fixed.

  • Morrowind Comes Alive

    Morrowind Comes Alive

    Last Update: 07 Nov 2015
    Author: Neoptolemus
    Uploader: Neoptolemus

    Adds 1200 types of NPCs to over 550 cells via leveled lists to bring Morrowind to life. All NPCs have random heads, hair, and equipment (so no two will look the same), and appear and disappear at random. The aim of the mod is to alleviate the staticness of the Morrowind world, as well as adding colour, variety, and new challenges for players.

    • 19.8MB
    • 12.1k
    • --

    Morrowind Comes Alive

    Last Update: 07 Nov 2015
    Author: Neoptolemus

    Adds 1200 types of NPCs to over 550 cells via leveled lists to bring Morrowind to life. All NPCs have random heads, hair, and equipment (so no two will look the same), and appear and disappear at random. The aim of the mod is to alleviate the staticness of the Morrowind world, as well as adding colour, variety, and new challenges for players.

  • Better Heads

    Better Heads

    Last Update: 02 Sep 2012
    Author: Gorg and Arathrax
    Uploader: emhilradim

    The Better Heads file from Gorg & Arathrax

    • 10.7MB
    • 15.8k
    • --

    Better Heads

    Last Update: 02 Sep 2012
    Author: emhilradim

    The Better Heads file from Gorg & Arathrax

  • Project Atlas

    Project Atlas

    Last Update: 13 Apr 2022
    Author: Project Atlas Team
    Uploader: MelchiorDahrk

    The goal of Project Atlas is to identify the most performance heavy areas of vanilla Morrowind and some popular mods and target high usage/strain meshes in those areas for atlasing. This effort involves reworking the UVs for those meshes and creating texture atlases to cover various sets.

    • 105.1MB
    • 4.7k
    • --

    Project Atlas

    Last Update: 13 Apr 2022

    The goal of Project Atlas is to identify the most performance heavy areas of vanilla Morrowind and some popular mods and target high usage/strain meshes in those areas for atlasing. This effort involves reworking the UVs for those meshes and creating texture atlases to cover various sets.

  • Accurate Attack

    Accurate Attack

    Last Update: 27 Dec 2009
    Author: Jamespb
    Uploader: jamespb1

    Makes all attacks connect with the enemy. No more swinging and missing (if you\'re in range, of course). Enjoy!

    • 4KB
    • 11.6k
    • --

    Accurate Attack

    Last Update: 27 Dec 2009
    Author: jamespb1

    Makes all attacks connect with the enemy. No more swinging and missing (if you\'re in range, of course). Enjoy!

  • Landscape Retexture

    Landscape Retexture

    Last Update: 30 Jun 2019
    Author: Lougian
    Uploader: Lougian

    Retexture of all regions

    • 51.2MB
    • 7.9k
    • --

    Landscape Retexture

    Last Update: 30 Jun 2019
    Author: Lougian

    Retexture of all regions

  • Graphic Herbalism - MWSE and OpenMW Edition

    Graphic Herbalism - MWSE and OpenMW Edition

    Last Update: 23 May 2019
    Author: Stuporstar and Greatness7
    Uploader: Stuporstar

    Now works with OpenMW! MWSE Graphic Herbalism harnesses the power of lua and mesh switchnodes, allowing this mod to be run without an esp or standard scripts. This dramatically optimizes performance compared to older graphic herbalism mods. It also comes with an mod configuration menu to allow you to change settings.

    • 3.9MB
    • 4.6k
    • --

    Graphic Herbalism - MWSE and OpenMW Edition

    Last Update: 23 May 2019
    Author: Stuporstar

    Now works with OpenMW! MWSE Graphic Herbalism harnesses the power of lua and mesh switchnodes, allowing this mod to be run without an esp or standard scripts. This dramatically optimizes performance compared to older graphic herbalism mods. It also comes with an mod configuration menu to allow you to change settings.

  • Korana Morrowind Mods COMPLETE

    Korana Morrowind Mods COMPLETE

    Last Update: 03 Aug 2010
    Author: Korana
    Uploader: Korana

    All my Morrowind mods in one place.

    • 70.2MB
    • 2
    • --

    Korana Morrowind Mods COMPLETE

    Last Update: 03 Aug 2010
    Author: Korana

    All my Morrowind mods in one place.

  • Real Signposts

    Real Signposts

    Last Update: 07 Jan 2008
    Author:
    Uploader: Dimon

    To all downloaders: I am not the designer of this mod. I am only a submitter. This mod is made by Matthias Kath. This is probably one of my favorite sign mods. If you visit Planet Elder Scrolls, you will find others, but this one is the one I used. I found that it only conflicts with other sign mods. ==============================

    • 236KB
    • 10.1k
    • --

    Real Signposts

    Last Update: 07 Jan 2008
    Author: Dimon

    To all downloaders: I am not the designer of this mod. I am only a submitter. This mod is made by Matthias Kath. This is probably one of my favorite sign mods. If you visit Planet Elder Scrolls, you will find others, but this one is the one I used. I found that it only conflicts with other sign mods. ==============================

  • Animation Compilation

    Animation Compilation

    Last Update: 09 Apr 2017
    Author: Graybark
    Uploader: Graybark

    Combines the Almalexia casting animations with Dirnae's running animations and fixes the errors that were usually accompanied with them. It also enables the player to see the casting animations in first person.

    • 4.0MB
    • 6.0k
    • --

    Animation Compilation

    Last Update: 09 Apr 2017
    Author: Graybark

    Combines the Almalexia casting animations with Dirnae's running animations and fixes the errors that were usually accompanied with them. It also enables the player to see the casting animations in first person.

  • Better Morrowind Armor

    Better Morrowind Armor

    Last Update: 04 Jul 2013
    Author: Moranar
    Uploader: Moranar

    This plugin replaces meshes of Morrowind armor(except helms, shields and some gauntlets) with Better Bodies compatible version.

    • 3.7MB
    • 9.9k
    • --

    Better Morrowind Armor

    Last Update: 04 Jul 2013
    Author: Moranar

    This plugin replaces meshes of Morrowind armor(except helms, shields and some gauntlets) with Better Bodies compatible version.

News & Updates

  • We're Hiring: Community Manager

    We're looking to bolster our ranks by recruiting an experienced Community Manager to help us better serve our community.

    You'll work alongside our existing Community Team in our sunny offices in Exeter, UK. As a business, we work a 4-day work week, with all staff on-site in our Exeter office. This hybrid role will require Wednesday and Thursday working in the office, and Friday and Saturday working from home.

    When recruiting for our Community Team, we prefer to hire from...

    • 1 Comments
  • The Witcher 3 - Modding with REDkit

    Get ready for another excuse to dive back into The Witcher 3 and revisit the adventures of Geralt of Rivia, now with even more modded possibilities.

    The free REDkit mod creation editor for The Witcher 3: Wild Hunt is now available to all owners of the game on PC. 

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    CDPR have put a lot of work in behind the scenes to make the REDKit launch a possibility and we have worked closely with them to provide support in any way we can. We're excited to see what...

    • 129 Comments
  • Donation Points are changing

    We're changing how we reward mod authors in our community through our Donation Points system. DP earned from April 2024 onwards will be calculated using a new algorithm intended to distribute the pool of points more fairly to mod authors who make great content for the community. While we get the details ironed out, you won't see the usual reports on your wallet page at the end of each month for a little while. Don't worry though, the system isn't going anywhere and we're still putting the same a...

    • 831 Comments
  • Morrowind May Modathon and Skywind

    The time of year is once again upon us and we have two different anniversaries to celebrate this time. Today marks 22 years since the release of The Elder Scrolls III: Morrowind as well as the 10th annual Morrowind May Modathon and, just like last year there will also be a development update for Skywind.


    Skywind Development Update

    Skywind, as many of you may know, is the ambitious modding project that aims to modernise Morrowind by recreating the game in the eng...

    • 30 Comments
  • Changes to Premium Billing

    The price of a premium subscription is increasing on 17 June 2024.
    We are required to start collecting taxes globally so you may have taxes added to your current subscription.
    We are moving to a different payment provider.
    We will offer billing in more local currencies.
    Existing Lifetime Premium memberships will be unaffected.


    Price increases

    We know that increasing prices is never an easy thing to talk about, and it’s something we try to ...

    • 1 Comments
  • User Profile and Direct Messaging Improvements

    Many of you have been waiting patiently for the return of features that were removed with the community forum update. We committed to bringing back the “About Me” section and “Direct Messaging”. I’m happy to say that these features are back.

    This article spells out exactly what you can expect with the return of these features. It covers our new and improved process for rolling out new features to you, ensuring plenty of opportunities to add your feedback so we get things ri...

    • 321 Comments
  • Recent Nexus Mods Site Issues

    What’s been going on recently with the Nexus Mods site?

    We are aware that over the last 7-9 days our website performance has been heavily degraded, with file download speeds being particularly slow.

    We know this has been incredibly frustrating for you and it’s frustrating for us as well. We have spent two weekends battling to keep the site running as best we can and will continue to work at all hours to try and ensure as smooth an experience as possible.

    A...

    • 140 Comments
  • Fallout 4 Next-Gen Update is coming!

    Hot on the heels of the Fallout TV show, a big update to Fallout 4 is scheduled to drop on 25 April. Here's a quick rundown of what's happening and what you need to know to bump up your intelligence stat leading up to the release. 


    What's included in the Fallout 4 Next-Gen Update?

    Bethesda announced their intent to update Fallout 4 for "Next-Gen" (now "Current-Gen", I suppose) consoles and PCs back in 2022, so it's not completely unexpected but you'll be forgiven f...

    • 286 Comments
  • Tending the crops - JennaJuffuffles

    In this community feature, we're joined by JennaJuffuffles - the curator of the Stardew Valley VERY Expanded and Aesthetic Valley collections for Stardew Valley. These mod lists have risen to the top of the most downloaded and highest-rated Collections available today. With the release of Stardew Valley 1.6 edging closer by the day, Jenna shares her top tips for making a successful collection. 
     

    Thanks for joining us today, Jenna. To get started, could you tell us a little a...

    • 20 Comments
  • Get ready for Stardew Valley 1.6!

    Grab your watering can and don your favourite straw hat, because Stardew Valley's long-anticipated 1.6 update is just around the corner! The massive update not only adds a bunch of new content to the game but also makes some fundamental changes behind the scenes that will impact your mods.


    What's new in Stardew Valley 1.6?

    There are a massive number of features, improvements and bug fixes in 1.6. The image below - posted by ConcernedApe on Twitter - mentions some o...

    • 40 Comments
  • Mod Author Premium Rewards are here

    In our last article on this project, we covered the milestones that Mod Authors would need to achieve with their Unique Downloads (UDL). Now we are finally following up with what the system will look like and a bit more on how it's going to work. First, a bit of a refresher.


    What are we doing?

    We can now afford to give mod authors Free Premium. Yay! Mod authors will now be given Free Premium time as direct rewards for their contributions to the site without needing ...

    • 199 Comments
  • Free Premium for Mod Authors

    We launched our Donation Points System in 2018 to give back to the mod authors on Nexus Mods who have given so much to all of us in our community. To date, we have paid out over $7 million USD to our mod authors via this system. The DP system allows authors to earn points which they could redeem for PayPal payouts, discounted games and, until recently, discounted Premium Memberships. These included Lifetime Premium Memberships, which is something we stopped selling back in 2021 for our nor...

    • 436 Comments
  • 10 Billion Downloads

    A beast of monstrous proportions is approaching. We spotted it a while back, lumbering over the horizon. It has since picked up such momentum that its arrival is now upon us.

    The site will hit 10 billion file downloads today.

    This is an epic milestone for Nexus Mods and the modding community. To put this number into perspective:


    If every download were a footstep, you could walk to the moon 11 times (1), or walk The Seven Thousand Steps (2) to High Hroth...

    • 162 Comments
  • An update on App development

    For the last 6 months, the new App Team have been working hard on laying the foundations for our next-generation mod manager - the Nexus Mods App. There isn't anything fancy to show just yet, but we'd like to share an update with you all on the technical choices and design decisions we've made so far.

    This video was originally streamed as part of C3: Community Creation Con on 2 Feb 2024, but in case you missed it (or simply weren't interested in a conference around Bethesda games) we...

    • 123 Comments
  • Notifications System further updates

    This is a follow-up on yesterday's update to the Notifications System covered in our last news post. We want to address some of the pain points users will have experienced and what improvements we have made as a result of your feedback.

    The new system was sending notifications for new comments on tracked mods. This was an error and we switched this off but 300,000 notifications of this type were delivered. We cannot easily delete these and you will see these if you are logging in f...

    • 196 Comments
  • C3: Community Creations Con starts 2 Feb

    Exciting News for our amazing community! Get ready for an immersive and creative experience at the upcoming C3: Community Creations Con, happening on the 2nd and 3rd of February. This event is a celebration of the incredible talent within our community, showcasing a diverse array of creations across the Fallout and Elder Scrolls games. But that's not all – by tuning in to the live streams on Twitch, you stand a chance to win fantastic prizes, including free games and the grand prize, a "noblec...

    • 30 Comments
  • Palworld and Pokémon

    Palworld continues to break records on Steam, racking up 1,864,421 unique concurrent players in the past 24 hours. At least 4 of those uniques are in the Nexus Mods offices, where after-hours ‘research’ is being conducted.

    Whether you think this game has arrived out of the blue, or was an obvious hit, one thing is clear; It bears a lot of similarity to an existing game franchise you may have encountered, namely Pokémon. We won’t go into detail about potential similarities; suf...

    • 140 Comments
  • Enhancing Night City - deceptious

    We have the privilege of speaking with deceptious, a Cyberpunk mod author who pushes the boundaries of the types of mods that can be made. They are the author of the Romance Enhanced Series, New Quests and many other immersive improvements to Night City.

    Thanks for chatting to us. Would you mind telling us what got you into modding?

    I have a background/job in game dev, and have used mods before for games like Fallout: New Vegas, Fallout 4, and Skyrim, but hadn’t act...

    • 44 Comments
  • Notifications System Improvements

    This post is a follow-up on the ongoing system changes we have been making to further improve our site performance and user experience.

    Once you’ve read through it, please feel free to leave your feedback, thoughts or suggestions. Any off-topic posts may be removed or moderated; if you’d like to make an unrelated suggestion please use our feedback board.


    What are we doing?

    We’re updating our notifications system so that it better handles our curre...

    • 179 Comments
  • Introducing: The Porpoise and The King

    Today we're announcing some new additions to the Community Team. You may have seen their names here and there on the website already but I hope you will join me in giving a warm welcome to Amber (spamPorpoise) and Charlie (JustThatKing). Charlie is joining us as a Community Manager and Amber is taking on our newly created role of Customer Support Specialist. Here's a little Q&A we put together for the occasion.

    Welcome, Amber and Charlie. Why don’t you both tell us a bit about...

    • 31 Comments