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  • Morrowind Code Patch

    Morrowind Code Patch

    Last Update: 14 May 2017
    Author: Hrnchamd
    Uploader: Hrnchamd

    Patches bugs in the Morrowind program, which cannot otherwise be fixed by editing scripts or data files. Cures many crash and save corruption problems.

    • 6.6MB
    • 51.0k
    • --

    Morrowind Code Patch

    Last Update: 14 May 2017
    Author: Hrnchamd

    Patches bugs in the Morrowind program, which cannot otherwise be fixed by editing scripts or data files. Cures many crash and save corruption problems.

  • MGE XE

    MGE XE

    Last Update: 09 Dec 2023
    Author: Hrnchamd
    Uploader: Hrnchamd

    Morrowind Graphics Extender XE; allows Morrowind to render distant views, scenery shadows, high quality shaders and other features. Mods the vanilla engine, not usable with OpenMW.

    • 11.7MB
    • 34.8k
    • --

    MGE XE

    Last Update: 09 Dec 2023
    Author: Hrnchamd

    Morrowind Graphics Extender XE; allows Morrowind to render distant views, scenery shadows, high quality shaders and other features. Mods the vanilla engine, not usable with OpenMW.

  • OUTDATED - Morrowind Overhaul - Sounds And Graphics

    OUTDATED - Morrowind Overhaul - Sounds And Graphics

    Last Update: 04 Oct 2012
    Author: Ornitocopter Team
    Uploader: KINGPIX

    This mod is outdated, please see the description.

    • 1.7GB
    • 30.5k
    • --

    OUTDATED - Morrowind Overhaul - Sounds And Graphics

    Last Update: 04 Oct 2012
    Author: KINGPIX

    This mod is outdated, please see the description.

  • Tamriel Rebuilt

    Tamriel Rebuilt

    Last Update: 28 Dec 2023
    Author: Tamriel Rebuilt Team

    Tamriel Rebuilt is a fan project working to build the mainland of Morrowind Province in The Elder Scrolls III: Morrowind, while preserving the original game’s creative vision and direction.

    • 64.5MB
    • 18.5k
    • --

    Tamriel Rebuilt

    Last Update: 28 Dec 2023

    Tamriel Rebuilt is a fan project working to build the mainland of Morrowind Province in The Elder Scrolls III: Morrowind, while preserving the original game’s creative vision and direction.

  • Better Dialogue Font

    Better Dialogue Font

    Last Update: 05 Feb 2011
    Author: Hrnchamd
    Uploader: Hrnchamd

    A high resolution replacer for Morrowind\'s Magic Cards font, used in most of the UI - menus, dialogue and the journal.

    • 31KB
    • 23.4k
    • --

    Better Dialogue Font

    Last Update: 05 Feb 2011
    Author: Hrnchamd

    A high resolution replacer for Morrowind\'s Magic Cards font, used in most of the UI - menus, dialogue and the journal.

  • THE Facepack Compilation

    THE Facepack Compilation

    Last Update: 07 Jan 2008
    Author: Tarnsman
    Uploader: _Tarnsman_

    Master face and hair compilation of the collective work of over fifty modders for the all the stock Morrowind races. The compilation primarily adds new faces and hair for all the game’s stock races for use by the Player and act as a resource for other mods. It will, however, replace the stock faces and hair of the NPCs in the game with new ones.

    • 87KB
    • 6.4k
    • --

    THE Facepack Compilation

    Last Update: 07 Jan 2008
    Author: _Tarnsman_

    Master face and hair compilation of the collective work of over fifty modders for the all the stock Morrowind races. The compilation primarily adds new faces and hair for all the game’s stock races for use by the Player and act as a resource for other mods. It will, however, replace the stock faces and hair of the NPCs in the game with new ones.

  • Tamriel_Data

    Tamriel_Data

    Last Update: 23 Dec 2023
    Author: Cross-Project Coordination

    Culminating from a year of hard work, Tamriel_Data contains a data unified file structure spearheaded by Project Tamriel and Tamriel Rebuilt as the first adopter.

    • 580.3MB
    • 11.6k
    • --

    Tamriel_Data

    Last Update: 23 Dec 2023

    Culminating from a year of hard work, Tamriel_Data contains a data unified file structure spearheaded by Project Tamriel and Tamriel Rebuilt as the first adopter.

  • Morrowind Enhanced Textures

    Morrowind Enhanced Textures

    Last Update: 22 Oct 2023
    Author: Project Enhance
    Uploader: DassiD

    Upscales every in-game texture with the help of machine learning. 100% vanilla-friendly.

    • 2.4GB
    • 9.8k
    • --

    Morrowind Enhanced Textures

    Last Update: 22 Oct 2023
    Author: DassiD

    Upscales every in-game texture with the help of machine learning. 100% vanilla-friendly.

  • Morrowind Optimization Patch

    Morrowind Optimization Patch

    Last Update: 08 Feb 2023
    Author: MOP Team
    Uploader: Flash3113

    Greatly improves performance and fixes tons of mesh errors.

    • 28.1MB
    • 12.2k
    • --

    Morrowind Optimization Patch

    Last Update: 08 Feb 2023
    Author: Flash3113

    Greatly improves performance and fixes tons of mesh errors.

  • Morrowind Graphics Extender

    Morrowind Graphics Extender

    Last Update: 01 Mar 2009
    Author: Timeslip and LizTail
    Uploader: Timeslip

    MGE is a project the wrap the various DirectX dlls used by morrowind. Despite it\'s name, it wraps the input dlls as well as graphics. It also interfaces with MWSE to make even more functions available to modders. A partial list of the current features includes: > Adds an oblivion style distant land feature, including distant statics and refle

    • 4.1MB
    • 17.4k
    • --

    Morrowind Graphics Extender

    Last Update: 01 Mar 2009
    Author: Timeslip

    MGE is a project the wrap the various DirectX dlls used by morrowind. Despite it\'s name, it wraps the input dlls as well as graphics. It also interfaces with MWSE to make even more functions available to modders. A partial list of the current features includes: > Adds an oblivion style distant land feature, including distant statics and refle

  • Patch for Purists

    Patch for Purists

    Last Update: 18 Sep 2023
    Author: TES3 Community
    Uploader: half11

    Patch for Purists is an unofficial patch for The Elder Scrolls III: Morrowind Game of the Year Edition which attempts to continue where the latest official version of the game left off. Over 9000+ bugs still present in the game have been fixed.

    • 3.4MB
    • 10.5k
    • --

    Patch for Purists

    Last Update: 18 Sep 2023
    Author: half11

    Patch for Purists is an unofficial patch for The Elder Scrolls III: Morrowind Game of the Year Edition which attempts to continue where the latest official version of the game left off. Over 9000+ bugs still present in the game have been fixed.

  • Morrowind Comes Alive

    Morrowind Comes Alive

    Last Update: 07 Nov 2015
    Author: Neoptolemus
    Uploader: Neoptolemus

    Adds 1200 types of NPCs to over 550 cells via leveled lists to bring Morrowind to life. All NPCs have random heads, hair, and equipment (so no two will look the same), and appear and disappear at random. The aim of the mod is to alleviate the staticness of the Morrowind world, as well as adding colour, variety, and new challenges for players.

    • 19.8MB
    • 12.3k
    • --

    Morrowind Comes Alive

    Last Update: 07 Nov 2015
    Author: Neoptolemus

    Adds 1200 types of NPCs to over 550 cells via leveled lists to bring Morrowind to life. All NPCs have random heads, hair, and equipment (so no two will look the same), and appear and disappear at random. The aim of the mod is to alleviate the staticness of the Morrowind world, as well as adding colour, variety, and new challenges for players.

  • Better Heads

    Better Heads

    Last Update: 02 Sep 2012
    Author: Gorg and Arathrax
    Uploader: emhilradim

    The Better Heads file from Gorg & Arathrax

    • 10.7MB
    • 15.9k
    • --

    Better Heads

    Last Update: 02 Sep 2012
    Author: emhilradim

    The Better Heads file from Gorg & Arathrax

  • Project Atlas

    Project Atlas

    Last Update: 13 Apr 2022
    Author: Project Atlas Team
    Uploader: MelchiorDahrk

    The goal of Project Atlas is to identify the most performance heavy areas of vanilla Morrowind and some popular mods and target high usage/strain meshes in those areas for atlasing. This effort involves reworking the UVs for those meshes and creating texture atlases to cover various sets.

    • 105.1MB
    • 4.8k
    • --

    Project Atlas

    Last Update: 13 Apr 2022

    The goal of Project Atlas is to identify the most performance heavy areas of vanilla Morrowind and some popular mods and target high usage/strain meshes in those areas for atlasing. This effort involves reworking the UVs for those meshes and creating texture atlases to cover various sets.

  • Accurate Attack

    Accurate Attack

    Last Update: 27 Dec 2009
    Author: Jamespb
    Uploader: jamespb1

    Makes all attacks connect with the enemy. No more swinging and missing (if you\'re in range, of course). Enjoy!

    • 4KB
    • 11.7k
    • --

    Accurate Attack

    Last Update: 27 Dec 2009
    Author: jamespb1

    Makes all attacks connect with the enemy. No more swinging and missing (if you\'re in range, of course). Enjoy!

  • Landscape Retexture

    Landscape Retexture

    Last Update: 30 Jun 2019
    Author: Lougian
    Uploader: Lougian

    Retexture of all regions

    • 51.2MB
    • 8.0k
    • --

    Landscape Retexture

    Last Update: 30 Jun 2019
    Author: Lougian

    Retexture of all regions

  • Graphic Herbalism - MWSE and OpenMW Edition

    Graphic Herbalism - MWSE and OpenMW Edition

    Last Update: 23 May 2019
    Author: Stuporstar and Greatness7
    Uploader: Stuporstar

    Now works with OpenMW! MWSE Graphic Herbalism harnesses the power of lua and mesh switchnodes, allowing this mod to be run without an esp or standard scripts. This dramatically optimizes performance compared to older graphic herbalism mods. It also comes with an mod configuration menu to allow you to change settings.

    • 3.9MB
    • 4.8k
    • --

    Graphic Herbalism - MWSE and OpenMW Edition

    Last Update: 23 May 2019
    Author: Stuporstar

    Now works with OpenMW! MWSE Graphic Herbalism harnesses the power of lua and mesh switchnodes, allowing this mod to be run without an esp or standard scripts. This dramatically optimizes performance compared to older graphic herbalism mods. It also comes with an mod configuration menu to allow you to change settings.

  • Korana Morrowind Mods COMPLETE

    Korana Morrowind Mods COMPLETE

    Last Update: 03 Aug 2010
    Author: Korana
    Uploader: Korana

    All my Morrowind mods in one place.

    • 70.2MB
    • 2
    • --

    Korana Morrowind Mods COMPLETE

    Last Update: 03 Aug 2010
    Author: Korana

    All my Morrowind mods in one place.

  • Animation Compilation

    Animation Compilation

    Last Update: 09 Apr 2017
    Author: Graybark
    Uploader: Graybark

    Combines the Almalexia casting animations with Dirnae's running animations and fixes the errors that were usually accompanied with them. It also enables the player to see the casting animations in first person.

    • 4.0MB
    • 6.1k
    • --

    Animation Compilation

    Last Update: 09 Apr 2017
    Author: Graybark

    Combines the Almalexia casting animations with Dirnae's running animations and fixes the errors that were usually accompanied with them. It also enables the player to see the casting animations in first person.

  • Real Signposts

    Real Signposts

    Last Update: 07 Jan 2008
    Author:
    Uploader: Dimon

    To all downloaders: I am not the designer of this mod. I am only a submitter. This mod is made by Matthias Kath. This is probably one of my favorite sign mods. If you visit Planet Elder Scrolls, you will find others, but this one is the one I used. I found that it only conflicts with other sign mods. ==============================

    • 236KB
    • 10.2k
    • --

    Real Signposts

    Last Update: 07 Jan 2008
    Author: Dimon

    To all downloaders: I am not the designer of this mod. I am only a submitter. This mod is made by Matthias Kath. This is probably one of my favorite sign mods. If you visit Planet Elder Scrolls, you will find others, but this one is the one I used. I found that it only conflicts with other sign mods. ==============================

News & Updates

  • Fallout: London releases today!

    Grab your cricket bat and don your flat cap because it's time to explore a new post-nuclear city in Fallout: London. The expansive new mod takes players to Old Blighty in the post-apocalyptic world of Fallout 4. You can download the mod for free on GOG and it's compatible with both the GOG and Steam versions of Fallout 4 GOTY. 

    With the Nexus Mods offices in the UK, we've kept a keen eye on the development of the Fallout: London project over the last few years. We featured it on th...

    • 200 Comments
  • Modder to Developer - Hothtrooper44

    We’re excited to reignite a series we last featured a few years ago, celebrating the journey from modder to developer. Our community has always been a hub of creativity, and we’re thrilled to highlight those who have turned their passion for modding into professional game development.

    Today we’re joined by Hothtrooper44, who made popular mods such as Immersive Weapons and Immersive Armors for Skyrim and Skyrim Special Edition, as well as Wasteland Sniper and Armored General fo...

    • 55 Comments
  • The Witcher 3 REDkit Modding Contest

    Exciting news for Witcher fans! We're thrilled to announce our collaboration with CD PROJEKT RED for the upcoming The Witcher 3 REDkit modding contest.

    Get ready to unleash your creativity and join the official modding contest for The Witcher 3 REDkit! This May, CDPR released the Witcher 3 REDkit, an end-to-end solution that allows users to create new experiences and modify every aspect of The Witcher 3. Based on revamped versions of the same tools used by the developers nearly a de...

    • 24 Comments
  • Upcoming maintenance: 10 July 2024

    On 10 July 2024 (tomorrow!) we will be performing scheduled maintenance which will mean the website and API will be unavailable for up to 4 hours. This is part of our preparations for enabling the searching of mod comments. The maintenance will start at 0900 (GMT+1), you can convert this to your local timezone here. 


    What is happening?

    We're preparing the site for the long-awaited mod comment search feature, which we know has been sorely missed since we upgraded...

    • 97 Comments
  • Get To Know: Iluviel

    In addition to our modder spotlights and mod author interviews, we'll be starting a new series which we hope you'll all enjoy. As I mentioned in my introduction interview, we want to be more transparent and open with you all, and for you to get to know us all a little more. So we sat down and thought, what would be a great way to do this? To give a more personal insight into us as a company and the people who work here that make Nexus Mods what it is, whilst feeling more connected as a communit...

    • 26 Comments
  • Monthly Roundup - June 2024

    Another month has flown by and with it comes our next monthly roundup for you all. This month it’s a little shorter as we’re still partway through our 3-week work cycle, but we wanted to update you on what we’ve accomplished in June.


    The Nexus Mods App Alpha Test
    A big one this month is the launch of the Nexus Mods app alpha test. We cannot stress enough how early stages the app is, and it currently only supports Stardew Valley. While we do have plans to support mor...

    • 61 Comments
  • Baldur's Gate 3 July Modathon

    It’s been almost a year since the official release of Baldur’s Gate 3. Since then, we’ve seen an overwhelming amount of love and mods for the game, propelling Baldur’s Gate 3 to become our 9th most-modded game here on Nexus Mods. So, what better way to celebrate than with a modathon?

    This July, the Baldur’s Gate 3 Modding Community will be hosting a month-long Modathon!

    Every week, 2-3 mod authors will be randomly selected by the event hosts to win a Steam Key. ...

    • 32 Comments
  • Calling Stardew Valley testers - Nexus Mods app

    Get ready, gamers! We're delighted to announce the alpha release of the Nexus Mods app - our next-generation mod manager. 

    This is a very early build with limited features and only supports Stardew Valley (more games are coming later), but it's the perfect time for pioneers like you to help shape its future. In this post, we'll give you a little update on the project and provide the juicy details on how you can join the alpha.


    Project update

    Over the la...

    • 54 Comments
  • Taking a Short Rest - Aether

    Baldur’s Gate 3 needs no introduction. As it was probably everyone's Game of the Year of 2023 (including ours). The game went from being the 51st-ranked game on our site while it was in early access to 9th by January 2024. The modding scene has exploded, so we thought it was about time we interviewed a BG3 mod author.

    On that note, it is with great pleasure that Aether has agreed to be our first mod author interviewee, and we couldn’t be more thankful for her taking the time to...

    • 30 Comments
  • Introducing: SlugGirl

    Have you ever wanted to see what we’re up to as a community while scrolling through your Instagram feed? Hungry for some modding-themed TikToks on your fyp? We’ve got you covered! We’re excited to introduce you all to our new Content Manager, Sarah, a.k.a SlugGirl.



    So Sarah, what’s your story? How did you end up here at Nexus?

    Hey! Well, workwise, my background is mainly in social media management, but I’ve also worked as part of a digital marketin...

    • 113 Comments
  • We're Hiring: Content Team

    Nexus Mods is looking to further develop our team by recruiting an experienced Content Creator and Videographer to join our new Content Team.

    Reporting to our Content Manager, these positions are based in our sunny offices in Exeter in the UK and you will need a right to work in the UK before you apply. As a business, we work a 4-day work week, with all staff on-site in our Exeter office.


    The important things you need to know are:


    To apply, you ...

    • 0 Comments
  • Starfield Creation Kit is now available

    It's finally happened! The Creation Kit for Starfield dropped as part of Bethesda's announcements during the Xbox Showcase last night, along with the first round of "Creations" available for purchase and a preview of the upcoming Shattered Space DLC. In this post, I'll give a little primer on the Creation Kit and provide a few essential tips based on the latest changes to the game. 

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    What is the Creation Kit?

    If you're new to Bethesda modding, t...

    • 214 Comments
  • Monthly Roundup - May 2024

    We want to get even better at being as transparent as possible about the work we're doing behind the scenes each month with you - our community. As part of our ongoing effort, I’ve been hired as our new Content Manager, more to follow on that in the future! My role is dedicated to enhancing our transparency and ensuring more open communication with you all. With this in mind, starting this month, we'll be sharing these news posts.

    As you know, we're hard at work on the new website ...

    • 108 Comments
  • We're Hiring: Community Manager

    We're looking to bolster our ranks by recruiting an experienced Community Manager to help us better serve our community.

    You'll work alongside our existing Community Team in our sunny offices in Exeter, UK. As a business, we work a 4-day work week, with all staff on-site in our Exeter office. This hybrid role will require Wednesday and Thursday working in the office, and Friday and Saturday working from home.

    When recruiting for our Community Team, we prefer to hire from...

    • 1 Comments
  • The Witcher 3 - Modding with REDkit

    Get ready for another excuse to dive back into The Witcher 3 and revisit the adventures of Geralt of Rivia, now with even more modded possibilities.

    The free REDkit mod creation editor for The Witcher 3: Wild Hunt is now available to all owners of the game on PC. 

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    CDPR have put a lot of work in behind the scenes to make the REDKit launch a possibility and we have worked closely with them to provide support in any way we can. We're excited to see what...

    • 147 Comments
  • Donation Points are changing

    We're changing how we reward mod authors in our community through our Donation Points system. DP earned from April 2024 onwards will be calculated using a new algorithm intended to distribute the pool of points more fairly to mod authors who make great content for the community. While we get the details ironed out, you won't see the usual reports on your wallet page at the end of each month for a little while. Don't worry though, the system isn't going anywhere and we're still putting the same a...

    • 831 Comments
  • Morrowind May Modathon and Skywind

    The time of year is once again upon us and we have two different anniversaries to celebrate this time. Today marks 22 years since the release of The Elder Scrolls III: Morrowind as well as the 10th annual Morrowind May Modathon and, just like last year there will also be a development update for Skywind.


    Skywind Development Update

    Skywind, as many of you may know, is the ambitious modding project that aims to modernise Morrowind by recreating the game in the eng...

    • 33 Comments
  • Changes to Premium Billing

    The price of a premium subscription is increasing on 17 June 2024.
    We are required to start collecting taxes globally so you may have taxes added to your current subscription.
    We are moving to a different payment provider.
    We will offer billing in more local currencies.
    Existing Lifetime Premium memberships will be unaffected.


    Price increases

    We know that increasing prices is never an easy thing to talk about, and it’s something we try to ...

    • 1 Comments
  • User Profile and Direct Messaging Improvements

    Many of you have been waiting patiently for the return of features that were removed with the community forum update. We committed to bringing back the “About Me” section and “Direct Messaging”. I’m happy to say that these features are back.

    This article spells out exactly what you can expect with the return of these features. It covers our new and improved process for rolling out new features to you, ensuring plenty of opportunities to add your feedback so we get things ri...

    • 321 Comments
  • Recent Nexus Mods Site Issues

    What’s been going on recently with the Nexus Mods site?

    We are aware that over the last 7-9 days our website performance has been heavily degraded, with file download speeds being particularly slow.

    We know this has been incredibly frustrating for you and it’s frustrating for us as well. We have spent two weekends battling to keep the site running as best we can and will continue to work at all hours to try and ensure as smooth an experience as possible.

    A...

    • 140 Comments