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  • Background of this project

    Happy friday

    When I came back to the world of Morrowind recently, the first thing that caught my eye were the terrible ground textures. Instead of gras you get a stretched mess of green and brown pixels. I really like the visual aesthetics of Morrowind, so I tried to find a mod that fixed that problem for me. Unfortunatelly all texture sets I found were either  changing the look drastically or were upscales of the original ones with
    filters applied to them (this doesn't improve anything).

    So I decided to do it myself. After having some fast success with ground textures I started to experiment with normalmaps for the openMW engine.

    I am senior Graphic designer so doing this is my passion and I learned a lot during the process. Everything took me ab...

  • JK - Bosmer Jump Sounds Realistic

    JK - Bosmer Jump Sounds
    ======================
    Bain friendly.
    Adds jump sounds and, well, other "realistic" sounds to bosmer males(my fav) or any other male race I suppose...
    Use Wrye Mash!!
    Credits: Bethesda, me....

  • BUGS

    Скрипты не мои и слишком сложные, жуки чинить не буду....

  • V1.2 Patch Notes

    Below are the fixes coming with v1.2 of this mod, set to release sometime this month. This list is not final, and fixes will be added to it as the month progresses.
    === 
    -Cell Fixes:
       -Adjusted various cell names to be more consistent with other, similarly named cells: 
        -Nchardumz Lower Level -> Nchardumz, Lower Level.
        -Mzahnch Lower Level -> Mzahnch, Lower Level.

    -Object Fixes (floating, texture overlapping, etc):
       -Adjusted the placement of the door to the Lleran Ancestral Tomb (-3,-7) so it would not be too aligned to the left, thus allowing a gap to be seen between the door and the doorway.
       -Fixed a floating crate trio to the left (as you approach him) of Lurius Lalelius in Zansipilu (crate_Bandi...

  • Content

    1.cliffracer spear
    2.daedric shrine hammer
    3.daedric sword of inspiration
    4.daedric sword of terror
    5.bone sword
    6.silt strider claymore
    7.glass shortsword...

  • Mod incompatibility list

    Incompatible mods: Better bodies, abotWaterLife, CreaturesXI, Golems. ReignOfFire 1.1, and Undead arise from death 3.5.

    Most other mods should be fully compatible....

  • New Artifacts

    Adds a quest that begins in Seyda Neen. In the small village, you will find a dirty old book which will direct you to Arrille's tradehouse. On the top floor, you will find another book, which will tell you the location of the first artifact. 

    ...

  • Uncompressed original textures.

    Uncompressed original textures.

    For some reason, the Morrowind installer puts hardly compressed textures to your the PC, which may have been intended for consoles. Uncompressed textures have the same resolution, but take up to 6 times more memory and have much greater clarity.

    I accidentally stumbled upon this mod when I was looking for a high-definition rettexture for vanilla faces, because I did not like all the replaycers (except for individuals, but I can not install them individually).

    Mod's author - Sigourn:
    http://www.rpgcodex.net/forums/index.php?members/sigourn.21476/
    It was hard work for him, read:

    ***

    Left is vanilla Morrowind. Right is using loose files from GOG version that the game doesn't use by default....

  • Adamantium Crate

    This tiny mod adds a crate in Salothran ancestral tomb that has full adamantium armor in it, and an Adamantium helm on top of it....

  • Roscrea Patch List

    version 4.0.1

    new dialog entrys
    new topics added
    cleaned with tes3cmd
    nifs located (fire pillar)

    version 4.0.0

    nifs located ( elf ears ).
    Heleaegithil quests open.
    dialog and lore problems addressed.
    npc's have topics.

    version 3.4.8

    minor continuity issues fixed.
    hunters crossbow fixed.
    travel to nefgeirr fixed.

    version 3.4.7.1

    small patch for 3.4.7
    fixes crossbows.
    missing meshes and textures.

    version 3.4.7

    guns fixed.
    missing sound files found.

    version 3.4.6

    50+ meshes no longer missing.
    dialogue changes.
    Adrian's door fixed.
    no more 2d neon city lights.
    and a few mino...

  • monster manual ( only new creatures )

    Roscrea : Nymphs, Pixies, Gnomes, Wisps, Sylphrim, Kolbolds, Brownies, Cannibals, Worgs, Dragons, Golems, Sharks, Soul shriven, Ethereal, and Banshees.

    Future Mournhold : Ghouls, Wights, Hellhounds, Mutants, Junkies, Skags, and Shades.

    Loknarr Worlds : Formions, Dryders, Metal Horrors, Daedric bats, Cecaelia, Sea snakes and a variety of sea life.

    and mabe more......

  • NPC AND HOUSE MOD

    THIS ADD NPC TRADER WITH HOUSE...

  • MORROWIND MUSEUM COMMUNITY ORJECT UPDATES

    As of v.2 I have added more stuff to the table with all the weapons and armor on it v.3 will have mentors ring/the bipolar blade/and other stuff I will upload v.3 when I get 20 or so more items added to the table NOTE I am NOT using ANY CHEATS to get items so if you want more bear with me it would speed things along if others were to tell me where other artifacts /rare items were...

  • Morrowind Museum Community Project Versions

    please post your version of the save and what you added...

  • Recommended Graphics Mods

    A set of texture replacers that are true to vanilla, or enchances it greatly. I will add more replacers whenever I feel it's necessary.


    HD Vanilla Textures (install first)
    https://www.nexusmods.com/morrowind/mods/45247

    Westly's Pluginless Head and Hair Replacer (install second)
    http://download.fliggerty.com/download-127-874

    Robert's Bodies (Install third)
    I recommend that you get the head replacer addon included in the download, and if asked to overwrite any files press 'yes'. The heads will replace those that you previously installed in Westly's Pluginless Head and Hair Replacer.
    Included in this package is also a mesh replacer for Dagoth Ur which I do recommend you check out.
    https://www.nexusmods.com/morrowind/mod...

  • Dwemer Rebirth Project Features

    Features: 

    Over 200 new meshes added to the Dwemer resource pool thus far.
    Please not: All meshes are released as a work in progress and each
    ruin will see meshes improved as time goes by.

    Dwemer books have been re-textured to look old and dirty.

    Working elevators for tower access and lower levels.

    Dwarven rune cubes introduced with their own special uses.

    Player can raise Armourer level by repairing items/ machinery within the ruins.

    Extended pipe set including valves, gauges, flanges and more.

    Scripted events.

    Usable items. If it has a name. Click it!


    Future additions:

    Usable machinery.

    Usable scrap metals.

    Deep Watch Abyss c...

  • Compatibility

    Morrowind Rebirth is a huge modification and will not work well with a lot of other mods, especially mods that make changes to the landscape or add new buildings.

    Not compatible with:


        Mods that alter the landscape in any way. Conflicting landscape edits will cause major issues where buildings or other static objects become submerged and can't be viewed or accessed as intended.
        Mods that alter meshes such as trees and rocks. Morrowind Rebirth was built with a specific set of tree/rock meshes and will not work well with other tree/rock replacers.

        Mods that add new buildings, such as house mods. Same issue as above.

    Compatible with:


        Mods that alter stats (value, weight, weapon speed et...

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