Top Lists
Most endorsed files in the last two weeks
Most endorsed recently added files
Most endorsed files of all-time (non-adult)
Top 30 Files in past two weeks:
-
Some factions will now refuse you membership if you have already joined other factions that they disapprove of. Others will make you jump through some extra hoops if you're a member of a faction they dislike.
- 11KB
- 245
- --
1564Some factions will now refuse you membership if you have already joined other factions that they disapprove of. Others will make you jump through some extra hoops if you're a member of a faction they dislike.
-
Adds clock to UI that displays either game world time or real time (depending on settings).
- 2KB
- 674
- --
1565Adds clock to UI that displays either game world time or real time (depending on settings).
-
MWSE lua mod which allows to create your own locks and traps via security skill and adds trap panels, triggering by stepping on them.
- 9KB
- 77
- --
1566MWSE lua mod which allows to create your own locks and traps via security skill and adds trap panels, triggering by stepping on them.
-
Maar Gan Walls - The Bulwark of St. Roris
Maar Gan has been blessed with a wall to protect the pilgrimage site from danger; The Bulwark of St Roris.
- 226KB
- 40
- --
1567Maar Gan Walls - The Bulwark of St. Roris
Maar Gan has been blessed with a wall to protect the pilgrimage site from danger; The Bulwark of St Roris.
-
1568
A bunch of my small mods in one spot, some haven\'t even been released before.
-
De-outlandered main menu and Daedric UI textures
Modular replacer for main menu, menu buttons, and journal buttons. Compatible with MWSE Mod Config and Continue.
- 50KB
- 152
- --
1569De-outlandered main menu and Daedric UI textures
Modular replacer for main menu, menu buttons, and journal buttons. Compatible with MWSE Mod Config and Continue.
-
Re-balances Morrowind's ecology, changing animal behaviour, adding new prey animals based in lore, and simulating predator-prey relationships between animals.
- 528KB
- 363
- --
1570Re-balances Morrowind's ecology, changing animal behaviour, adding new prey animals based in lore, and simulating predator-prey relationships between animals.
-
Unlimited Use Miscellaneous items (OpenMW)
All repair hammers/Prongs, Lockpicks, Probes all have 2147483647 uses and 0 weight.
- 2KB
- 8
- --
1571Unlimited Use Miscellaneous items (OpenMW)
All repair hammers/Prongs, Lockpicks, Probes all have 2147483647 uses and 0 weight.
-
Backpath Banter - The Non-Nerevarine Ending
An overhaul for post-game dialogue if the player completes the main quest through the 'Back Path' route.
- 30KB
- 3
- --
1572Backpath Banter - The Non-Nerevarine Ending
An overhaul for post-game dialogue if the player completes the main quest through the 'Back Path' route.
-
Talrivian's State-Based HP Mod (OpenMW-vanilla - dynamic health calculation)
MWSE/MGE NOT REQUIRED. Dynamically calculates your maximum Health based on your current Endurance, Strength, and level, removing the need to prioritize stat gains to maximize Health. The mod applies the vanilla Health formula, but uses current player stats:( (Strength + Endurance) / 2 ) + ( ( Endurance / 10 ) x ( Level - 1 ) )
- 1KB
- 115
- --
1573Talrivian's State-Based HP Mod (OpenMW-vanilla - dynamic health calculation)
MWSE/MGE NOT REQUIRED. Dynamically calculates your maximum Health based on your current Endurance, Strength, and level, removing the need to prioritize stat gains to maximize Health. The mod applies the vanilla Health formula, but uses current player stats:( (Strength + Endurance) / 2 ) + ( ( Endurance / 10 ) x ( Level - 1 ) )
-
Fix for Dialogue-Crash with Skyrim Home of the Nords 23.11
OUTDATED. Do not use with SHotN 24.12.Fixes a CTD in Project Tamriel's Skyrim: Home of the Nords 23.11
- 1KB
- 4
- --
1574Fix for Dialogue-Crash with Skyrim Home of the Nords 23.11
OUTDATED. Do not use with SHotN 24.12.Fixes a CTD in Project Tamriel's Skyrim: Home of the Nords 23.11
-
Shipyards of Vvardenfell (Sadrith Mora - Seyda Neen - Gnaar Mok)
Morrowind is full of ships, boats and skiffs but who built them and where? Our mod seeks to answer these questions once and for all by adding shipyards to towns by the sea. The mod adds shipyards to Sadrith Mora, Seyda Neen and Gnaar Mok with four engaging quests in total.
- 127KB
- 327
- --
1575Shipyards of Vvardenfell (Sadrith Mora - Seyda Neen - Gnaar Mok)
Morrowind is full of ships, boats and skiffs but who built them and where? Our mod seeks to answer these questions once and for all by adding shipyards to towns by the sea. The mod adds shipyards to Sadrith Mora, Seyda Neen and Gnaar Mok with four engaging quests in total.
-
OpenHUD Repackaged for OpenMW 0.49 Dev Build
This is just a repackaged ZIP of the wonderful OpenHUD for OpenMW so it works with the 0.49 Development Build!(Now updated for December 2023)
- 402KB
- 59
- --
1576OpenHUD Repackaged for OpenMW 0.49 Dev Build
This is just a repackaged ZIP of the wonderful OpenHUD for OpenMW so it works with the 0.49 Development Build!(Now updated for December 2023)
-
1577
This mod adds animation to use bows in the left hand. It works only on OpenMW.
-
1578
A new Daedric dungeon built within the depths of a blightened egg mine.
-
Wizards' Islands (TR Compatible)
This download includes the total package for this mod, including the appropriate ESM, the TR compatible patch from Danjb, and the Wizards' Island BSA.
- 779.4MB
- 33
- --
1579Wizards' Islands (TR Compatible)
This download includes the total package for this mod, including the appropriate ESM, the TR compatible patch from Danjb, and the Wizards' Island BSA.
-
Makes the eastern part of Azuras Coast rockier, with Zafirbel Bay getting its own unique parasol mushroom variant.
- 268KB
- 83
- --
1580Makes the eastern part of Azuras Coast rockier, with Zafirbel Bay getting its own unique parasol mushroom variant.
-
Allow to jump from crouching position (giving player a temporary Acrobatics buff in the process).
- 3KB
- 14
- --
1581Allow to jump from crouching position (giving player a temporary Acrobatics buff in the process).
-
Magicka Expanded - Unobtainable Powers
Allows you to obtain two unobtainable powers that were present in the CS, but not used in the final game, through the Magicka Expanded framework.
- 1KB
- 36
- --
1582Magicka Expanded - Unobtainable Powers
Allows you to obtain two unobtainable powers that were present in the CS, but not used in the final game, through the Magicka Expanded framework.
-
1583
An overhaul of the cave Ulummusa using OAAB_Data assets.
-
Sloads of the Mainland - TR Addon
My first ever mod. Adds Sloads to Mainland Morrowind. 3 unique sload merchants, 1 common sload merchant and a necromancer in Indosi ancestral tomb. Not the most lore friendly mod. You need both, TR_Mainland and Sload and Slavers.
- 2KB
- 8
- --
1584Sloads of the Mainland - TR Addon
My first ever mod. Adds Sloads to Mainland Morrowind. 3 unique sload merchants, 1 common sload merchant and a necromancer in Indosi ancestral tomb. Not the most lore friendly mod. You need both, TR_Mainland and Sload and Slavers.
-
An expanded version of the official Entertainers plug-in. Now you can perform at inns all across Vvardenfell.
- 517KB
- 215
- --
1585An expanded version of the official Entertainers plug-in. Now you can perform at inns all across Vvardenfell.
-
Fixes inconsistencies between where ingredients are said to be found, and where they are actually found.
- 1KB
- 166
- --
1586Fixes inconsistencies between where ingredients are said to be found, and where they are actually found.
-
This mod is a pluginless mesh replacer containing 120 improved vanilla meshes that replace all the shirt, skirt ,pants and robe ground meshes in Morrowind and the Tribunal and Bloodmoon expansions. The meshes are optimised and UV maps corrected to help make the clothing ground meshes look better and more easily identifiable in game.
- 29KB
- 46
- --
1587This mod is a pluginless mesh replacer containing 120 improved vanilla meshes that replace all the shirt, skirt ,pants and robe ground meshes in Morrowind and the Tribunal and Bloodmoon expansions. The meshes are optimised and UV maps corrected to help make the clothing ground meshes look better and more easily identifiable in game.
-
Contraband like Skooma and Moonsugar are now not only illegal to carry, but to dispose of as well!
- 4KB
- 5
- --
1588Contraband like Skooma and Moonsugar are now not only illegal to carry, but to dispose of as well!
-
An alternative reward for completing the Main Quest of Tribunal: become one of the Hands of Almalexia and earn the right to wear your own set of their armor.
- 3KB
- 50
- --
1589An alternative reward for completing the Main Quest of Tribunal: become one of the Hands of Almalexia and earn the right to wear your own set of their armor.
-
The Guiding Guild - Dune Inspired Guild Guides
A lore and visual overhaul of Morrowind's Guild Guides. Adds a new faction headquarters for the Guild Guides beneath the Mournhold Royal Palace, as well as a short questline that begins on Vvardenfell and eventually ties in to the main quest of Tribunal.
- 192KB
- 54
- --
1590The Guiding Guild - Dune Inspired Guild Guides
A lore and visual overhaul of Morrowind's Guild Guides. Adds a new faction headquarters for the Guild Guides beneath the Mournhold Royal Palace, as well as a short questline that begins on Vvardenfell and eventually ties in to the main quest of Tribunal.
-
Live Free attempts to make Morrowind's slave system as useful as possible without putting the burden on the player to sift through menus and micromanage your companions. You can now buy or steal any slaves you come across, and they have advanced AI to control their behavior as companions.
- 104KB
- 611
- --
1591Live Free attempts to make Morrowind's slave system as useful as possible without putting the burden on the player to sift through menus and micromanage your companions. You can now buy or steal any slaves you come across, and they have advanced AI to control their behavior as companions.
-
1592
This is a model replacer for the Telvanni fireplace/forge mesh: furn_t_fireplace_01.nif
-
Exquisites Clothing Enchantment cap to 3000
change Exquisites cap to 3000 because fuck you game we unarmored have divine's soul too
- 2KB
- 64
- --
1593Exquisites Clothing Enchantment cap to 3000
change Exquisites cap to 3000 because fuck you game we unarmored have divine's soul too