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About this mod
DSfix is a wrapper .dll that allows your to adjust Dark Souls' rendering resolution, improve the quality of the game's DoF effect, add SSAO and SMAA, hide and show the mouse cursor and hud using a toggle key, take screenshots, periodically back up your save game, change the game's language, load texture mods and more.
- Requirements
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This mod does not have any known dependencies other than the base game.
Mods requiring this file
- Permissions and credits
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Credits and distribution permission
- Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources
- Upload permission You are not allowed to upload this file to other sites under any circumstances
- Modification permission You are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
- Conversion permission You can convert this file to work with other games as long as you credit me as the creator of the file
- Asset use permission You are allowed to use the assets in this file without permission as long as you credit me
- Asset use permission in mods/files that are being sold You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
- Asset use permission in mods/files that earn donation points You must get permission to earn Donation Points for your mods if they use my assets
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- Mirrors
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Name DSFix Blog - Changelogs
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Version 2.4
- DSFix now scans for the addresses it needs to patch instead of hard-coding them, making it work even if the game is updated.
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Version 2.3
- Now works with Steam.
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Version 2.2
- Updated AA, SSAO and HUD-less screenshot functionality to be compatible with latest Dark Souls version
- Screenshots are now stored as PNG
- Reduced number of state changes with AA and SSAO enabled
- Added “VSSAO2″ advanced AO option (based on a configuration contributed by Asmodean)
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Version 2.1
- Made FPS unlocking compatible with the updated version of Dark Souls released 2 days ago (thanks boowoo90 for providing the updated addresses)
- Added a configurable pause key (built for taking nice action screenshots. Don’t try to use online. May break stuff horribly)
- Changed frame rate calculation to perhaps prevent rare 59 FPS issue when playing for a long time
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What is it?
It's an interception DINPUT8.dll that you place in the same folder as the game executable. It intercepts the game's calls to the DirectX 9 API and changes them as necessary to enable a higher internal rendering resolution and various other features.
How do I use it?
1) Delete previous version of the mod if you have any
2) Place the contents of the .zip into the game's binary directory. (The place where DARKSOULS.exe is)
(this may be something like C:\Program Files (x86)\Steam\steamapps\common\Dark Souls Prepare to Die Edition\DATA)
3) Adjust the settings in DSfix.ini as desired
4) Adjust the keybindings in DSfixKeys.ini as desired
IMPORTANT: turn OFF the in-game AA option, otherwise you *will* get graphical issues
See DSfixKeys.ini for a list of keybindable actions, including screenshots.
Will it work?
As of version 1.4, it seems to work well for many people, however your mileage may vary.
*I can not and will not guarantee that it will work for anyone else, or not have any adverse effect on your game/computer. Use at your own risk!*
Are there known issues?
- At vertical resolutions higher than 720 the sun may not be rendered correctly under some circumstances. This is under investigation, any insight is appreciated.
- When using custom HUD settings some things are still not handled correctly (e.g. curse symbol), and the HUD may revert to default spontaneously.
- When using the unlocked framerate feature, collision detection may not work correctly, particularly when sliding down ladders.
Will it cause performance problems?
That depends on your system configuration. Usually, performance scales rather linearly with framebuffer size, and so far this game does not seem different.
My 660 maintains a locked 30 FPS throughout the majority the game at 2560x1440 with SMAA and SSAO.
How can I contribute?
The source code is now available on github under the terms of the GPL:
https://github.com/PeterTh/dsfix
Read the developer documentation there to find out how you can contribute, or contact me directly.
It crashes, help!
First, make sure that the .ini files are present in the correct location.
Additionally, the "dsfix" folder should be in that same location.
Turn off tools such as MSI Afterburner or other overlays that manipulate D3D.
Then try restoring the default settings in the .ini file
If you are using the framerate unlock feature, disable Windows "Data Execution Prevention".
If none of these help then check if the problem still occurs when you remove/rename DINPUT8.dll
Finally, try rebooting
If the issue still persists, then report the problem, otherwise it has nothing to do with DSfix.
How can I uninstall the mod?
Simply remove or rename DINPUT8.dll
The mod makes *no* permanent changes to *anything*.
Some other points
- Please refrain from disrespectful remarks like "lol Japanese development". There are plenty of Japanese developers that deliver technically excellent PC games.
- Buy Dark Souls if you like hardcore action RPGs.
Thanks to
- TatniumD3D developers for providing a basic D3D9 interception code base
- From Software for Dark Souls
- The authors of SMAA
- The authors of the OBGE VSSAO effect
- The artists of:
Crow's Claw, Demetori, Silver Forest, Foreground Eclipse, Thousand Leaves, Undead Corporation, Unlucky Morpheus, Dark Phoenix, Aquaelie, TAMUSIC, Riverside, Kissing the Mirror, xi-on, SAVE THE QUEEN, East New Sound and Shinigawa Satellite
for providing the development soundtrack
- boowoo90 for the Steamworks fix.
Contact information
My contact information can be found in the README.
It's an interception DINPUT8.dll that you place in the same folder as the game executable. It intercepts the game's calls to the DirectX 9 API and changes them as necessary to enable a higher internal rendering resolution and various other features.
How do I use it?
1) Delete previous version of the mod if you have any
2) Place the contents of the .zip into the game's binary directory. (The place where DARKSOULS.exe is)
(this may be something like C:\Program Files (x86)\Steam\steamapps\common\Dark Souls Prepare to Die Edition\DATA)
3) Adjust the settings in DSfix.ini as desired
4) Adjust the keybindings in DSfixKeys.ini as desired
IMPORTANT: turn OFF the in-game AA option, otherwise you *will* get graphical issues
See DSfixKeys.ini for a list of keybindable actions, including screenshots.
Will it work?
As of version 1.4, it seems to work well for many people, however your mileage may vary.
*I can not and will not guarantee that it will work for anyone else, or not have any adverse effect on your game/computer. Use at your own risk!*
Are there known issues?
- At vertical resolutions higher than 720 the sun may not be rendered correctly under some circumstances. This is under investigation, any insight is appreciated.
- When using custom HUD settings some things are still not handled correctly (e.g. curse symbol), and the HUD may revert to default spontaneously.
- When using the unlocked framerate feature, collision detection may not work correctly, particularly when sliding down ladders.
Will it cause performance problems?
That depends on your system configuration. Usually, performance scales rather linearly with framebuffer size, and so far this game does not seem different.
My 660 maintains a locked 30 FPS throughout the majority the game at 2560x1440 with SMAA and SSAO.
How can I contribute?
The source code is now available on github under the terms of the GPL:
https://github.com/PeterTh/dsfix
Read the developer documentation there to find out how you can contribute, or contact me directly.
It crashes, help!
First, make sure that the .ini files are present in the correct location.
Additionally, the "dsfix" folder should be in that same location.
Turn off tools such as MSI Afterburner or other overlays that manipulate D3D.
Then try restoring the default settings in the .ini file
If you are using the framerate unlock feature, disable Windows "Data Execution Prevention".
If none of these help then check if the problem still occurs when you remove/rename DINPUT8.dll
Finally, try rebooting
If the issue still persists, then report the problem, otherwise it has nothing to do with DSfix.
How can I uninstall the mod?
Simply remove or rename DINPUT8.dll
The mod makes *no* permanent changes to *anything*.
Some other points
- Please refrain from disrespectful remarks like "lol Japanese development". There are plenty of Japanese developers that deliver technically excellent PC games.
- Buy Dark Souls if you like hardcore action RPGs.
Thanks to
- TatniumD3D developers for providing a basic D3D9 interception code base
- From Software for Dark Souls
- The authors of SMAA
- The authors of the OBGE VSSAO effect
- The artists of:
Crow's Claw, Demetori, Silver Forest, Foreground Eclipse, Thousand Leaves, Undead Corporation, Unlucky Morpheus, Dark Phoenix, Aquaelie, TAMUSIC, Riverside, Kissing the Mirror, xi-on, SAVE THE QUEEN, East New Sound and Shinigawa Satellite
for providing the development soundtrack
- boowoo90 for the Steamworks fix.
Contact information
My contact information can be found in the README.