Mods
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This mod provides a +5 multiplier at level up for each attribute with any skill point input. To max attributes (including luck, with no associated skills) by your max level in Oblivion, you must come very close to maxing your attribute multipliers at every level. This can lead to pointless and tedious efforts to optimize multipliers at each l
- 1KB
- 4.3k
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This mod provides a +5 multiplier at level up for each attribute with any skill point input. To max attributes (including luck, with no associated skills) by your max level in Oblivion, you must come very close to maxing your attribute multipliers at every level. This can lead to pointless and tedious efforts to optimize multipliers at each l
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LINK adds the ability to configure mods in-game, through a configuration menu, making configuring mods faster and more user friendly.
- 1.4MB
- 1.7k
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LINK adds the ability to configure mods in-game, through a configuration menu, making configuring mods faster and more user friendly.
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Decompresses Oblivion BSA files to reduce loading times and stuttering.
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Balanced Creature Stats - Fixed Level Scaling
Fixes Oblivion's creature level scaling by making all creature levels static or enforcing a maximum level for scaling with the player. Also balances and fixes creature stats logically across similar types, without altering the vanilla intention.
- 15KB
- 1.1k
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Balanced Creature Stats - Fixed Level Scaling
Fixes Oblivion's creature level scaling by making all creature levels static or enforcing a maximum level for scaling with the player. Also balances and fixes creature stats logically across similar types, without altering the vanilla intention.
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Attribute Progression Redesign
Unused attribute points carry over to your next level. My take on disincentivizing min-maxing approaches to gameplay while also preserving the balance and intent of Oblivion's design as elegantly as possible.
- 4KB
- 736
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Attribute Progression Redesign
Unused attribute points carry over to your next level. My take on disincentivizing min-maxing approaches to gameplay while also preserving the balance and intent of Oblivion's design as elegantly as possible.
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Makes slow walking quest NPCs run.
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Another grass tiling mod! This one combines the best of them all. Look at the pics to see if you like it. It\'s great! ;)
- 1.5MB
- 639
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Another grass tiling mod! This one combines the best of them all. Look at the pics to see if you like it. It\'s great! ;)
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A collection of features extending the functionality of user interface.
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Simple Horse Utilities - Saddlebags and Follow-Wait Commands
Adds simple, vanilla-friendly saddlebags to all vanilla and DLC horses and follow/wait commands.
- 1.8MB
- 581
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Simple Horse Utilities - Saddlebags and Follow-Wait Commands
Adds simple, vanilla-friendly saddlebags to all vanilla and DLC horses and follow/wait commands.
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Oblivion Character Overhaul - Advanced Edition
A replacer ESP for Oblivion Character Overhaul version 2, cleaned of all dirty and wild edits as well as stats changes, and NPC edits are kept in a separate filter ESP to be deactivated and imported into the bashed patch for maximum compatibility with all other mods.
- 1.0MB
- 564
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Oblivion Character Overhaul - Advanced Edition
A replacer ESP for Oblivion Character Overhaul version 2, cleaned of all dirty and wild edits as well as stats changes, and NPC edits are kept in a separate filter ESP to be deactivated and imported into the bashed patch for maximum compatibility with all other mods.
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Makes a number of NPCs look better for OCOv2.
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Allow configuration of the delay between hours while waiting or sleeping.OBSE plugin (no esp).
- 762KB
- 498
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Allow configuration of the delay between hours while waiting or sleeping.OBSE plugin (no esp).
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Oblivion Comprehensive Modding Guide by Dispensation
This is a list of mods for Oblivion to get you started as well as how to mod the game. Intended for the new player modding for the first time and also those seeking mods to use.
- 26KB
- 394
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Oblivion Comprehensive Modding Guide by Dispensation
This is a list of mods for Oblivion to get you started as well as how to mod the game. Intended for the new player modding for the first time and also those seeking mods to use.
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Finally someone made a mod, what replaces vanilla chests with more detailed ones! Mod also adds several models and sounds of chests for variety. Enjoy!
- 29.7MB
- 354
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Finally someone made a mod, what replaces vanilla chests with more detailed ones! Mod also adds several models and sounds of chests for variety. Enjoy!
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Unused OCOv2 Eyes and DLC Characters Incorporated
Incorporates new eyes added by OCOv2 that are only able to be used by the player into NPCs. Also incorporates the new OCO eyes into the official DLCs.
- 170KB
- 309
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Unused OCOv2 Eyes and DLC Characters Incorporated
Incorporates new eyes added by OCOv2 that are only able to be used by the player into NPCs. Also incorporates the new OCO eyes into the official DLCs.
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Oblivion Stutter Remover - Optimized INI File
Oblivion Stutter Remover optimized for minimal stuttering on modern systems.
- 1KB
- 264
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Oblivion Stutter Remover - Optimized INI File
Oblivion Stutter Remover optimized for minimal stuttering on modern systems.
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No More Wild Goose Chases - Re-Patched and UOP Fixes Applied
This mod provides "helpers" for 3 of the so-called "wild goose chase" optional quests in Oblivion: The Collector, A Venerable Vintage, and the Daedric Quests. It is an updated and bugfixed version of the file by lubronbrons, which was originally created by ACHILLES.
- 6KB
- 222
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No More Wild Goose Chases - Re-Patched and UOP Fixes Applied
This mod provides "helpers" for 3 of the so-called "wild goose chase" optional quests in Oblivion: The Collector, A Venerable Vintage, and the Daedric Quests. It is an updated and bugfixed version of the file by lubronbrons, which was originally created by ACHILLES.
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Lockpicking 100 percent auto attempt chance
This mod sets the auto attempt base chance to 100. This means that every lock will be successfully picked by clicking auto attempt.
- 1KB
- 213
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Lockpicking 100 percent auto attempt chance
This mod sets the auto attempt base chance to 100. This means that every lock will be successfully picked by clicking auto attempt.
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More Generic Dialogue Restored
This mod restores a fair bit of dialogue not covered by other mods and just not implemented due to Bethesda bein' Bethesda.
- 993KB
- 204
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More Generic Dialogue Restored
This mod restores a fair bit of dialogue not covered by other mods and just not implemented due to Bethesda bein' Bethesda.
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With this mod being encumbered will no longer stop you from moving. As in Fallout3 & Skyrim, you will be able to walk, although very slowly. Fast travel will be disabled and you will be unable to jump.
- 5KB
- 200
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With this mod being encumbered will no longer stop you from moving. As in Fallout3 & Skyrim, you will be able to walk, although very slowly. Fast travel will be disabled and you will be unable to jump.