Mods
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A complete rewrite of Morrowind Script Extender, featuring new functionality and increased performance.
- 388KB
- 3.8k
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A complete rewrite of Morrowind Script Extender, featuring new functionality and increased performance.
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Makes unreadied weapons appear on the character's hip or back.
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Graphic Herbalism - MWSE and OpenMW Edition
Now works with OpenMW! MWSE Graphic Herbalism harnesses the power of lua and mesh switchnodes, allowing this mod to be run without an esp or standard scripts. This dramatically optimizes performance compared to older graphic herbalism mods. It also comes with an mod configuration menu to allow you to change settings.
- 3.9MB
- 2.3k
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Graphic Herbalism - MWSE and OpenMW Edition
Now works with OpenMW! MWSE Graphic Herbalism harnesses the power of lua and mesh switchnodes, allowing this mod to be run without an esp or standard scripts. This dramatically optimizes performance compared to older graphic herbalism mods. It also comes with an mod configuration menu to allow you to change settings.
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This is a modern, pluginless replacement of the old Windows Glow mods with many more features besides! Windows Glow suffered from every mod needing a patch to work with it. Glow in the Dahrk handles this automatically through the meshes themselves with a powerful code by NullCascade which can switch the visible portion of meshes on the fly.
- 9.4MB
- 2.2k
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This is a modern, pluginless replacement of the old Windows Glow mods with many more features besides! Windows Glow suffered from every mod needing a patch to work with it. Glow in the Dahrk handles this automatically through the meshes themselves with a powerful code by NullCascade which can switch the visible portion of meshes on the fly.
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Expands UI functionality with searching, filtering, and more visual feedback.
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Replaces textures and models of various flora with HQ quality.
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The concept behind the mod is to provide both an immersive experience by adding a uniform to mages guild members as well as to improve gameplay by providing a useful alternative to armor for mages; such as is offered in Skyrim. Many Mages Guild members will now wear the new robes and the player can acquire the robes through quests and purchase.
- 14.7MB
- 872
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The concept behind the mod is to provide both an immersive experience by adding a uniform to mages guild members as well as to improve gameplay by providing a useful alternative to armor for mages; such as is offered in Skyrim. Many Mages Guild members will now wear the new robes and the player can acquire the robes through quests and purchase.
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Ashfall - A Camping Survival and Needs Mod
Survival mod with hunger, thirst, tiredness, cooking, camping, crafting and temperature mechanics, and new visuals, from seeing frost on your breath in cold weather, watching your food cook on the grill in real time, and seeing your camping gear displayed dynamically on your backpack.
- 14.8MB
- 730
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Ashfall - A Camping Survival and Needs Mod
Survival mod with hunger, thirst, tiredness, cooking, camping, crafting and temperature mechanics, and new visuals, from seeing frost on your breath in cold weather, watching your food cook on the grill in real time, and seeing your camping gear displayed dynamically on your backpack.
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A lua-based framework for creating new, fully functional magic effects. Currently adds 109 new magic effects.
- 2.3MB
- 706
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A lua-based framework for creating new, fully functional magic effects. Currently adds 109 new magic effects.
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Ensures that your followers get warped to you if they get too far away. Compatible with any follower from any mod, without any special script attached to that NPC.
- 8KB
- 690
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Ensures that your followers get warped to you if they get too far away. Compatible with any follower from any mod, without any special script attached to that NPC.
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Skills Module is a framework for MWSE+Lua mods that allows you to easily create new skills in Morrowind with just a few lines of code. Leveling and UI are handled automatically, with new skills added seamlessly into the stats menu.
- 9KB
- 626
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Skills Module is a framework for MWSE+Lua mods that allows you to easily create new skills in Morrowind with just a few lines of code. Leveling and UI are handled automatically, with new skills added seamlessly into the stats menu.
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MUSE 2 - Morrowind Music System Extended
Extended and flexible music system for Morrowind, allows to easily customize your music as well as make new music mods.
- 505KB
- 531
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MUSE 2 - Morrowind Music System Extended
Extended and flexible music system for Morrowind, allows to easily customize your music as well as make new music mods.
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Tooltips Complete provides helpful and lore-friendly flavour texts for nearly every item in Morrowind, Tribunal, Bloodmoon, the Official Plugins, and an expanding collection of mods.
- 105KB
- 477
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Tooltips Complete provides helpful and lore-friendly flavour texts for nearly every item in Morrowind, Tribunal, Bloodmoon, the Official Plugins, and an expanding collection of mods.
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Opens up an entire new facet of gameplay by granting the ability to use potions offensively, as poisons applied to your weapons. Supports all potions, including those added by other mods or crafted by the player. Additionally includes new HUD elements and various other improvements to the alchemy system as a whole.
- 57KB
- 475
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Opens up an entire new facet of gameplay by granting the ability to use potions offensively, as poisons applied to your weapons. Supports all potions, including those added by other mods or crafted by the player. Additionally includes new HUD elements and various other improvements to the alchemy system as a whole.
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Have issues with the game crashing on exit? This might help!
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Keep track of what books you have read by showing a "(Read)" indicator next to their names. You can also see a list of previously read books in the MCM menu.
- 2KB
- 460
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Keep track of what books you have read by showing a "(Read)" indicator next to their names. You can also see a list of previously read books in the MCM menu.
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Adds a Fallout 4-style loot menu to Morrowind. Requires MWSE-lua.
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Adds clock to UI that displays either game world time or real time (depending on settings).
- 2KB
- 453
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Adds clock to UI that displays either game world time or real time (depending on settings).
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Brings Morrowind combat into the next generation! 100% chance to hit with all attributes and skills in the game are still useful with 100% hit!Complete compatibility - no patches needed for weapon, race, NPC mods.Unique and interesting weapon perks to make combat more interesting!Works with ranged weapons and all NPCs/crea
- 27KB
- 438
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Brings Morrowind combat into the next generation! 100% chance to hit with all attributes and skills in the game are still useful with 100% hit!Complete compatibility - no patches needed for weapon, race, NPC mods.Unique and interesting weapon perks to make combat more interesting!Works with ranged weapons and all NPCs/crea
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This mod changes how saves are handled by Morrowind. The goal of the mod is to provide more types of autosaves, as well as a rotating list of quicksaves/autosaves so that the player always has a save to go back to.
- 7KB
- 385
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This mod changes how saves are handled by Morrowind. The goal of the mod is to provide more types of autosaves, as well as a rotating list of quicksaves/autosaves so that the player always has a save to go back to.