Mass Effect Legendary Edition

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Created by

Kinkojiro

Uploaded by

KkJiro

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About this mod

A few quality of life features from Expanded Galaxy Mod (ME3) ported to LE3. As EGM will take a long time to be ported, a few behind the scenes features that improve the gameplay are being added earlier. Over time this mod will gradually become more like the full EGM experience, as more content is added.

Requirements
Permissions and credits
Translations
  • Russian
Changelogs


EGM for LE3


These features have been ported from Expanded Galaxy Mod (ME3).  As it will take a long time to rebuild the core EGM functionality, a few immediate changes have been ported that generally improve quality of gameplay, plus the beta of an optional module that overhauls the Normandy, creating an evolving and lively base.



EGM Core Quality of Life Features 

New Weapons - Collector SMG, Collector Sniper, Geth Spitfire, Gladius M-57
Gameplay improvements - Change armor at mission launch, change loadout at any time, portarms, cutscenes use the proper weapons.
Mission Timings - Preset when DLC and other missions unlock
Normandy Conveniences - Sprint/walk through scanner, CIC war assets terminal, visible engine room as in ME2.


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Normandy Immersive Overhaul (Optional - requires Community Framework)

New and evolving Crew - Set your XO, Marine Officer, decide on numbers of Marines, Medics, Engineers and other crew.
Customisable Normandy - Add a firing range, vehicles and other equipment all controlled from the new ships manifest
Cabin Romances - Get an interactive picture from Shepard's love interest, invite them up to spend time with Shepard in the cabin.
ME2 Weapon Imports - Import weapons at the correct level from ME2. All weapons reach level X on first playthrough if ME2 imports are used.
Immersive improvements - Restored conversation beween Ashley and Liara, unblocked windows, new cabin models and much more.



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Squadmate Pack (Optional - Bonus squadmates are in BETA)

Squadmate Casuals - Set squadmates casuals that the use on the Normandy and Citadel, adjust via EGM Settings in Mod Manager Tools menu.
New Armor for Tali - Additional "hood down" armor.
Bonus squadmates - Select from ME1/ME2 additional squadmates on N7 missions. (requires Normandy Module to be installed). BETA use at own risk.

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Extras (Optional small add-ons)

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Bonus content for LE2 - Fix Weapons in Cutscenes

In addition the cutscene weapon fix code has been ported and adapted for LE2. This can be downloaded as an qol add on for that game.



Installation

If using, install the Community Patch & Framework first.

Make sure you delete from Mod Manager any early versions of EGM called "Expanded Galaxy Mod (QoL)" these are now defunct and can break your game if you try to run them alongside current EGM.

Drag and drop onto Mod Manager and Import, requires the latest version. When you "Apply" the mod EGM Settings will automatically run.

You can also access EGM Settings at any time from the Tools menu - EGM Settings LE.


Localization

Module - Localization
Core - Completely Localized
Squadmate   - Completely Localized
Normandy     - Audio conversations (e.g. Liara/Ashley, Mission timings) is completely localized. Text is in English.


Compatibility

EGM is not compatible without patching with mods that make changes to the Normandy.

Mods that change NPCs need to use the Community Framework to ensure compatibility.


Future versions of EGM

Thanks to the efforts of Mgamerz, SirCyrtyx and HenBagle among many others the Legendary Explorer toolkit is a much improved version of the modding tools. However we cannot simply just convert files from OT to LE.  We have to remake every change by hand.  Our intention is to slowly rebuild EGM. Do not expect anything in the short term. The scale and timeframe of the rebuild will be totally dependent on how much time life affords us.

The intention is to gradually release parts as we can, and will update this mod as we go. We haven't decided the priority but we will make things as modular as possible. If you have any features that you think are a top priority then please drop us a comment. We cannot be port any parts that included assets from multiplayer (which include the Ark Mod missions, Collector Weapons etc).


EGM Mods for Legendary Edition:


MADE WITH LEGENDARY EXPLORER

Credits

There are way too many people to thank who have contributed to EGM and its sub-mods over the years.  Apologies if I have forgotten anyone.

The original EGM team (2014-2016)

Lead Designer, Original Script and Programming: Kinkojiro
Writing, Testing and Concepts: Rusm0
Writing and Editing: lmorri8165
Additional Writing and Design: Sil
Lead Artist: Mellin melllin.deviantart.com
Lead 3d Artist: Patadepocho www.artstation.com/dblanque
Lead Video Artist: Orikon
Additional Design: Realsurvivor, IceWaterKraken

Toolkit Programming:
Mgamerz
SirCxyrtyx

Content Contributors:
Deager - Vocal compositions
Mgamerz - Technical and Controller Compatibility
Giftfish - Thanemod content, and plenty of moral support

Art:
Euderion - euderion.deviantart.com
MandyAlenko - mandyalenko.deviantart.com
nach77 - nach77.deviantart.com
Reis1989 - reis1989.deviantart.com9

Additional huge thanks to:
Audemus, Aquadron, BladeZero, Bluephoenix73, Cheeseycom, CreeperLava,  Deadspear, Forgetti, Khaar, Ledbetterman, Valmar, Viper, WarrantyVoider


LEX Conversion by Kinkojiro 
with art by Mellin melllin.deviantart.com
Contributors: Audemus, Sil, Scottina
with massive thanks to:
Mgamerz, SirCxyrtyx, HenBagle, Khaar, Grixdale, Thalia